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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef GUAC_OBJECT_H
#define GUAC_OBJECT_H
/**
* Provides functions and structures required for allocating and using objects.
*
* @file object.h
*/
#include "object-types.h"
#include "user-fntypes.h"
struct guac_object {
/**
* The index of this object.
*/
int index;
/**
* Arbitrary data associated with this object.
*/
void* data;
/**
* Handler for get events sent by the Guacamole web-client.
*
* The handler takes a guac_object, containing the object index which will
* persist through the duration of the transfer, and the name of the stream
* being requested. It is up to the get handler to create the required body
* stream.
*
* Example:
* @code
* int get_handler(guac_user* user, guac_object* object,
* char* name);
*
* int some_function(guac_user* user) {
*
* guac_object* object = guac_user_alloc_object(user);
* object->get_handler = get_handler;
*
* }
* @endcode
*/
guac_user_get_handler* get_handler;
/**
* Handler for put events sent by the Guacamole web-client.
*
* The handler takes a guac_object and guac_stream, which each contain their
* respective indices which will persist through the duration of the
* transfer, the mimetype of the data being transferred, and the name of
* the stream within the object being written to.
*
* Example:
* @code
* int put_handler(guac_user* user, guac_object* object,
* guac_stream* stream, char* mimetype, char* name);
*
* int some_function(guac_user* user) {
*
* guac_object* object = guac_user_alloc_object(user);
* object->put_handler = put_handler;
*
* }
* @endcode
*/
guac_user_put_handler* put_handler;
};
#endif