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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef GUAC_COMMON_DISPLAY_H
#define GUAC_COMMON_DISPLAY_H
#include "cursor.h"
#include "surface.h"
#include <guacamole/client.h>
#include <guacamole/socket.h>
#include <pthread.h>
/**
* A list element representing a pairing of a Guacamole layer with a
* corresponding guac_common_surface which wraps that layer. Adjacent layers
* within the same list are pointed to with traditional prev/next pointers. The
* order of layers in lists need not correspond in any way to the natural
* ordering of those layers' indexes nor their stacking order (Z-order) within
* the display.
*/
typedef struct guac_common_display_layer guac_common_display_layer;
struct guac_common_display_layer {
/**
* A Guacamole layer.
*/
guac_layer* layer;
/**
* The surface which wraps the associated layer.
*/
guac_common_surface* surface;
/**
* The layer immediately prior to this layer within the list containing
* this layer, or NULL if this is the first layer/buffer in the list.
*/
guac_common_display_layer* prev;
/**
* The layer immediately following this layer within the list containing
* this layer, or NULL if this is the last layer/buffer in the list.
*/
guac_common_display_layer* next;
};
/**
* Abstracts a remote Guacamole display, having an associated client,
* default surface, mouse cursor, and various allocated buffers and layers.
*/
typedef struct guac_common_display {
/**
* The client associate with this display.
*/
guac_client* client;
/**
* The default surface of the client display.
*/
guac_common_surface* default_surface;
/**
* Client-wide cursor, synchronized across all users.
*/
guac_common_cursor* cursor;
/**
* The first element within a linked list of all currently-allocated
* layers, or NULL if no layers are currently allocated. The default layer,
* layer #0, is stored within default_surface and will not have a
* corresponding element within this list.
*/
guac_common_display_layer* layers;
/**
* The first element within a linked list of all currently-allocated
* buffers, or NULL if no buffers are currently allocated.
*/
guac_common_display_layer* buffers;
/**
* Mutex which is locked internally when access to the display must be
* synchronized. All public functions of guac_common_display should be
* considered threadsafe.
*/
pthread_mutex_t _lock;
} guac_common_display;
/**
* Allocates a new display, abstracting the cursor and buffer/layer allocation
* operations of the given guac_client such that client state can be easily
* synchronized to joining users.
*
* @param client
* The guac_client to associate with this display.
*
* @param width
* The initial width of the display, in pixels.
*
* @param height
* The initial height of the display, in pixels.
*
* @return
* The newly-allocated display.
*/
guac_common_display* guac_common_display_alloc(guac_client* client,
int width, int height);
/**
* Frees the given display, and any associated resources, including any
* allocated buffers/layers.
*
* @param display
* The display to free.
*/
void guac_common_display_free(guac_common_display* display);
/**
* Duplicates the state of the given display to the given socket. Any pending
* changes to buffers, layers, or the default layer are not flushed.
*
* @param display
* The display whose state should be sent along the given socket.
*
* @param user
* The user receiving the display state.
*
* @param socket
* The socket over which the display state should be sent.
*/
void guac_common_display_dup(guac_common_display* display, guac_user* user,
guac_socket* socket);
/**
* Flushes pending changes to the given display. All pending operations will
* become visible to any connected users.
*
* @param display
* The display to flush.
*/
void guac_common_display_flush(guac_common_display* display);
/**
* Allocates a new layer, returning a new wrapped layer and corresponding
* surface. The layer may be reused from a previous allocation, if that layer
* has since been freed.
*
* @param display
* The display to allocate a new layer from.
*
* @param width
* The width of the layer to allocate, in pixels.
*
* @param height
* The height of the layer to allocate, in pixels.
*
* @return
* A newly-allocated layer.
*/
guac_common_display_layer* guac_common_display_alloc_layer(
guac_common_display* display, int width, int height);
/**
* Allocates a new buffer, returning a new wrapped buffer and corresponding
* surface. The buffer may be reused from a previous allocation, if that buffer
* has since been freed.
*
* @param display
* The display to allocate a new buffer from.
*
* @param width
* The width of the buffer to allocate, in pixels.
*
* @param height
* The height of the buffer to allocate, in pixels.
*
* @return
* A newly-allocated buffer.
*/
guac_common_display_layer* guac_common_display_alloc_buffer(
guac_common_display* display, int width, int height);
/**
* Frees the given surface and associated layer, returning the layer to the
* given display for future use.
*
* @param display
* The display originally allocating the layer.
*
* @param display_layer
* The layer to free.
*/
void guac_common_display_free_layer(guac_common_display* display,
guac_common_display_layer* display_layer);
/**
* Frees the given surface and associated buffer, returning the buffer to the
* given display for future use.
*
* @param display
* The display originally allocating the buffer.
*
* @param display_buffer
* The buffer to free.
*/
void guac_common_display_free_buffer(guac_common_display* display,
guac_common_display_layer* display_buffer);
#endif