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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.giraph.graph;
import org.apache.hadoop.io.Writable;
import org.apache.hadoop.io.WritableComparable;
/**
* Handles all the situations that can arise upon creation/removal of
* vertices and edges.
*/
@SuppressWarnings("rawtypes")
public interface BasicVertexResolver<
I extends WritableComparable,
V extends Writable,
E extends Writable,
M extends Writable> {
/**
* A vertex may have been removed, created zero or more times and had
* zero or more messages sent to it. This method will handle all situations
* excluding the normal case (a vertex already exists and has zero or more
* messages sent it to).
*
* @param vertexId Vertex id (can be used for {@link BasicVertex}'s
* initialize())
* @param vertex Original vertex or null if none
* @param vertexChanges Changes that happened to this vertex or null if none
* @param messages messages received in the last superstep or null if none
* @return Vertex to be returned, if null, and a vertex currently exists
* it will be removed
*/
BasicVertex<I, V, E, M> resolve(I vertexId,
BasicVertex<I, V, E, M> vertex,
VertexChanges<I, V, E, M> vertexChanges,
Iterable<M> messages);
/**
* Create a default vertex that can be used to return from resolve().
*
* @return Newly instantiated vertex.
*/
BasicVertex<I, V, E, M> instantiateVertex();
}