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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.giraph.master;
import com.facebook.swift.codec.ThriftField;
import com.facebook.swift.codec.ThriftStruct;
/**
* Stores information about master progress
*/
@ThriftStruct
public final class MasterProgress {
/** Singleton instance for everyone to use */
private static final MasterProgress INSTANCE = new MasterProgress();
/** How many vertex input splits were created */
private int vertexInputSplitCount = -1;
/** How many edge input splits were created */
private int edgeInputSplitCount = -1;
/**
* Public constructor for thrift to create us.
* Please use MasterProgress.get() to get the static instance.
*/
public MasterProgress() {
}
/**
* Get singleton instance of MasterProgress.
*
* @return MasterProgress singleton instance
*/
public static MasterProgress get() {
return INSTANCE;
}
@ThriftField(1)
public int getVertexInputSplitCount() {
return vertexInputSplitCount;
}
@ThriftField
public void setVertexInputSplitCount(int vertexInputSplitCount) {
this.vertexInputSplitCount = vertexInputSplitCount;
}
@ThriftField(2)
public int getEdgeInputSplitsCount() {
return edgeInputSplitCount;
}
@ThriftField
public void setEdgeInputSplitsCount(int edgeInputSplitCount) {
this.edgeInputSplitCount = edgeInputSplitCount;
}
/**
* Whether or not number of vertex input splits was set yet
*
* @return True iff it was set
*/
public boolean vertexInputSplitsSet() {
return vertexInputSplitCount != -1;
}
/**
* Whether or not number of edge input splits was set yet
*
* @return True iff it was set
*/
public boolean edgeInputSplitsSet() {
return edgeInputSplitCount != -1;
}
}