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/** Notice of modification as required by the LGPL
* This file was modified by Gemstone Systems Inc. on
* $Date$
**/
// $Id: Queue.java,v 1.28 2005/12/21 17:08:32 belaban Exp $
package com.gemstone.org.jgroups.util;
import com.gemstone.org.jgroups.util.GemFireTracer;
import com.gemstone.org.jgroups.TimeoutException;
import java.util.LinkedList;
import java.util.Collection;
import java.util.Iterator;
import java.util.Enumeration;
/**
* Elements are added at the tail and removed from the head. Class is thread-safe in that
* 1 producer and 1 consumer may add/remove elements concurrently. The class is not
* explicitely designed for multiple producers or consumers. Implemented as a linked
* list, so that removal of an element at the head does not cause a right-shift of the
* remaining elements (as in a Vector-based implementation).
* @author Bela Ban
*/
public class Queue {
/*head and the tail of the list so that we can easily add and remove objects*/
private Element head=null, tail=null;
/*flag to determine the state of the queue*/
private boolean closed=false;
/*current size of the queue*/
private int size=0;
/* Lock object for synchronization. Is notified when element is added */
private final Object mutex=new Object();
/** Lock object for syncing on removes. It is notified when an object is removed */
// Object remove_mutex=new Object();
/*the number of end markers that have been added*/
private int num_markers=0;
/**
* if the queue closes during the runtime
* an endMarker object is added to the end of the queue to indicate that
* the queue will close automatically when the end marker is encountered
* This allows for a "soft" close.
* @see Queue#close
*/
private static final Object endMarker=new Object();
protected static final GemFireTracer log=GemFireTracer.getLog(Queue.class);
/**
* the class Element indicates an object in the queue.
* This element allows for the linked list algorithm by always holding a
* reference to the next element in the list.
* if Element.next is null, then this element is the tail of the list.
*/
static class Element {
/*the actual value stored in the queue*/
Object obj=null;
/*pointer to the next item in the (queue) linked list*/
Element next=null;
/**
* creates an Element object holding its value
* @param o - the object to be stored in the queue position
*/
Element(Object o) {
obj=o;
}
/**
* prints out the value of the object
*/
@Override // GemStoneAddition
public String toString() {
return obj != null? obj.toString() : "null";
}
}
/**
* creates an empty queue
*/
public Queue() {
}
/**
* Returns the first element. Returns null if no elements are available.
*/
public Object getFirst() {
synchronized(mutex) {
return head != null? head.obj : null;
}
}
/**
* Returns the last element. Returns null if no elements are available.
*/
public Object getLast() {
synchronized(mutex) {
return tail != null? tail.obj : null;
}
}
/**
* returns true if the Queue has been closed
* however, this method will return false if the queue has been closed
* using the close(true) method and the last element has yet not been received.
* @return true if the queue has been closed
*/
public boolean closed() {
synchronized(mutex) {
return closed;
}
}
/**
* adds an object to the tail of this queue
* If the queue has been closed with close(true) no exception will be
* thrown if the queue has not been flushed yet.
* @param obj - the object to be added to the queue
* @exception QueueClosedException exception if closed() returns true
*/
public void add(Object obj) throws QueueClosedException {
if(obj == null) {
if(log.isErrorEnabled()) log.error(ExternalStrings.Queue_ARGUMENT_MUST_NOT_BE_NULL);
return;
}
/*lock the queue from other threads*/
synchronized(mutex) {
if(closed)
throw new QueueClosedException();
if(this.num_markers > 0)
throw new QueueClosedException("queue has been closed. You can not add more elements. " +
"Waiting for removal of remaining elements.");
addInternal(obj);
/*wake up all the threads that are waiting for the lock to be released*/
mutex.notifyAll();
}
}
public void addAll(Collection c) throws QueueClosedException {
if(c == null) {
if(log.isErrorEnabled()) log.error(ExternalStrings.Queue_ARGUMENT_MUST_NOT_BE_NULL);
return;
}
/*lock the queue from other threads*/
synchronized(mutex) {
if(closed)
throw new QueueClosedException();
if(this.num_markers > 0)
throw new QueueClosedException("queue has been closed. You can not add more elements. " +
"Waiting for removal of remaining elements.");
Object obj;
for(Iterator it=c.iterator(); it.hasNext();) {
obj=it.next();
if(obj != null)
addInternal(obj);
}
/*wake up all the threads that are waiting for the lock to be released*/
mutex.notifyAll();
}
}
public void addAll(List l) throws QueueClosedException {
if(l == null) {
if(log.isErrorEnabled()) log.error(ExternalStrings.Queue_ARGUMENT_MUST_NOT_BE_NULL);
return;
}
/*lock the queue from other threads*/
synchronized(mutex) {
if(closed)
throw new QueueClosedException();
if(this.num_markers > 0)
throw new QueueClosedException("queue has been closed. You can not add more elements. " +
"Waiting for removal of remaining elements.");
Object obj;
for(Enumeration en=l.elements(); en.hasMoreElements();) {
obj=en.nextElement();
if(obj != null)
addInternal(obj);
}
/*wake up all the threads that are waiting for the lock to be released*/
mutex.notifyAll();
}
}
/**
* Adds a new object to the head of the queue
* basically (obj.equals(queue.remove(queue.add(obj)))) returns true
* If the queue has been closed with close(true) no exception will be
* thrown if the queue has not been flushed yet.
* @param obj - the object to be added to the queue
* @exception QueueClosedException exception if closed() returns true
*/
public void addAtHead(Object obj) throws QueueClosedException {
if(obj == null) {
if(log.isErrorEnabled()) log.error(ExternalStrings.Queue_ARGUMENT_MUST_NOT_BE_NULL);
return;
}
/*lock the queue from other threads*/
synchronized(mutex) {
if(closed)
throw new QueueClosedException();
if(this.num_markers > 0)
throw new QueueClosedException("Queue.addAtHead(): queue has been closed. You can not add more elements. " +
"Waiting for removal of remaining elements.");
Element el=new Element(obj);
/*check the head element in the list*/
if(head == null) {
/*this is the first object, we could have done add(obj) here*/
head=el;
tail=head;
size=1;
}
else {
/*set the head element to be the child of this one*/
el.next=head;
/*set the head to point to the recently added object*/
head=el;
/*increase the size*/
size++;
}
/*wake up all the threads that are waiting for the lock to be released*/
mutex.notifyAll();
}
}
/**
* Removes 1 element from head or <B>blocks</B>
* until next element has been added or until queue has been closed
* @return the first element to be taken of the queue
*/
public Object remove() throws QueueClosedException
, InterruptedException { // GemStoneAddition
Object retval;
if (Thread.currentThread().isInterrupted()) throw new InterruptedException(); // GemStoneAddition
synchronized(mutex) {
/*wait as long as the queue is empty. return when an element is present or queue is closed*/
while(size == 0) {
if(closed)
throw new QueueClosedException();
// [GemStoneAddition] Don't wait if we were interrupted
if (Thread.currentThread().isInterrupted()) {
// Thread.currentThread().interrupt();
throw new InterruptedException();
}
// GemStoneAddition - don't eat the interrupt
//try {
mutex.wait();
//}
//catch(InterruptedException ex) {
//}
}
if(closed)
throw new QueueClosedException();
/*remove the head from the queue, if we make it to this point, retval should not be null !*/
retval=removeInternal();
if(retval == null)
if(log.isErrorEnabled()) log.error(ExternalStrings.Queue_ELEMENT_WAS_NULL_SHOULD_NEVER_BE_THE_CASE);
}
/*
* we ran into an Endmarker, which means that the queue was closed before
* through close(true)
*/
// if(retval == endMarker) {
// close(false); // mark queue as closed
// throw new QueueClosedException();
// }
return retval;
}
/**
* Removes 1 element from the head.
* If the queue is empty the operation will wait for timeout ms.
* if no object is added during the timeout time, a Timout exception is thrown
* @param timeout - the number of milli seconds this operation will wait before it times out
* @return the first object in the queue
*/
public Object remove(long timeout) throws QueueClosedException, TimeoutException {
Object retval;
synchronized(mutex) {
if(closed)
throw new QueueClosedException();
/*if the queue size is zero, we want to wait until a new object is added*/
if(size == 0) {
try {
/*release the mutex lock and wait no more than timeout ms*/
mutex.wait(timeout);
}
catch(InterruptedException ex) {
Thread.currentThread().interrupt(); // GemStoneAddition
}
}
/*we either timed out, or got notified by the mutex lock object*/
if(closed)
throw new QueueClosedException();
/*get the next value*/
retval=removeInternal();
/*null result means we timed out*/
if(retval == null) throw new TimeoutException("timeout=" + timeout + "ms");
/*if we reached an end marker we are going to close the queue*/
// if(retval == endMarker) {
// close(false);
// throw new QueueClosedException();
// }
/*at this point we actually did receive a value from the queue, return it*/
return retval;
}
}
/**
* removes a specific object from the queue.
* the object is matched up using the Object.equals method.
* @param obj the actual object to be removed from the queue
*/
public void removeElement(Object obj) throws QueueClosedException {
Element el, tmp_el;
if(obj == null) {
if(log.isErrorEnabled()) log.error(ExternalStrings.Queue_ARGUMENT_MUST_NOT_BE_NULL);
return;
}
synchronized(mutex) {
if(closed) /*check to see if the queue is closed*/
throw new QueueClosedException();
el=head;
/*the queue is empty*/
if(el == null) return;
/*check to see if the head element is the one to be removed*/
if(el.obj.equals(obj)) {
/*the head element matched we will remove it*/
head=el.next;
el.next=null;
el.obj=null;
/*check if we only had one object left
*at this time the queue becomes empty
*this will set the tail=head=null
*/
if(size == 1)
tail=head; // null
decrementSize();
return;
}
/*look through the other elements*/
while(el.next != null) {
if(el.next.obj.equals(obj)) {
tmp_el=el.next;
if(tmp_el == tail) // if it is the last element, move tail one to the left (bela Sept 20 2002)
tail=el;
el.next.obj=null;
el.next=el.next.next; // point to the el past the next one. can be null.
tmp_el.next=null;
tmp_el.obj=null;
decrementSize();
break;
}
el=el.next;
}
}
}
/**
* returns the first object on the queue, without removing it.
* If the queue is empty this object blocks until the first queue object has
* been added
* @return the first object on the queue
*/
public Object peek() throws QueueClosedException {
Object retval;
synchronized(mutex) {
while(size == 0) {
if(closed)
throw new QueueClosedException();
boolean interrupted = Thread.interrupted(); // GemStoneAddition
try {
mutex.wait();
}
catch(InterruptedException ex) {
interrupted = true; // GemStoneAddition
}
finally {
if (interrupted) Thread.currentThread().interrupt();
}
}
if(closed)
throw new QueueClosedException();
retval=(head != null)? head.obj : null;
}
if(retval == endMarker) {
close(false); // mark queue as closed
throw new QueueClosedException();
}
return retval;
}
/**
* returns the first object on the queue, without removing it.
* If the queue is empty this object blocks until the first queue object has
* been added or the operation times out
* @param timeout how long in milli seconds will this operation wait for an object to be added to the queue
* before it times out
* @return the first object on the queue
*/
public Object peek(long timeout) throws QueueClosedException, TimeoutException {
Object retval;
synchronized(mutex) {
if(size == 0) {
if(closed)
throw new QueueClosedException();
try {
mutex.wait(timeout);
}
catch(InterruptedException ex) {
Thread.currentThread().interrupt(); // GemStoneAddition
}
}
if(closed)
throw new QueueClosedException();
retval=head != null? head.obj : null;
if(retval == null) throw new TimeoutException("timeout=" + timeout + "ms");
if(retval == endMarker) {
close(false);
throw new QueueClosedException();
}
return retval;
}
}
/** Removes all elements from the queue. This method can succeed even when the queue is closed */
public void clear() {
synchronized(mutex) {
head=tail=null;
size=0;
num_markers=0;
mutex.notifyAll();
}
}
/**
Marks the queues as closed. When an <code>add</code> or <code>remove</code> operation is
attempted on a closed queue, an exception is thrown.
@param flush_entries When true, a end-of-entries marker is added to the end of the queue.
Entries may be added and removed, but when the end-of-entries marker
is encountered, the queue is marked as closed. This allows to flush
pending messages before closing the queue.
*/
public void close(boolean flush_entries) {
synchronized(mutex) {
if(flush_entries && size > 0) {
try {
add(endMarker); // add an end-of-entries marker to the end of the queue
num_markers++;
}
catch(QueueClosedException closed_ex) {
}
return;
}
closed=true;
mutex.notifyAll();
}
}
/** Waits until the queue has been closed. Returns immediately if already closed
* @param timeout Number of milliseconds to wait. A value <= 0 means to wait forever
*/
public void waitUntilClosed(long timeout) {
synchronized(mutex) {
if(closed)
return;
try {
mutex.wait(timeout);
}
catch(InterruptedException e) {
Thread.currentThread().interrupt(); // GemStoneAddition
}
}
}
/**
* resets the queue.
* This operation removes all the objects in the queue and marks the queue open
*/
public void reset() {
synchronized(mutex) {
num_markers=0;
if(!closed)
close(false);
size=0;
head=null;
tail=null;
closed=false;
mutex.notifyAll();
}
}
/**
* Returns all the elements of the queue
* @return A copy of the queue
*/
public LinkedList values() {
LinkedList retval=new LinkedList();
synchronized(mutex) {
Element el=head;
while(el != null) {
retval.add(el.obj);
el=el.next;
}
}
return retval;
}
/**
* returns the number of objects that are currently in the queue
*/
public int size() {
synchronized(mutex) {
return size - num_markers;
}
}
/**
* prints the size of the queue
*/
@Override // GemStoneAddition
public String toString() {
return "Queue (" + size() + ") messages";
}
/* ------------------------------------- Private Methods ----------------------------------- */
private final void addInternal(Object obj) {
/*create a new linked list element*/
Element el=new Element(obj);
/*check the first element*/
if(head == null) {
/*the object added is the first element*/
/*set the head to be this object*/
head=el;
/*set the tail to be this object*/
tail=head;
/*set the size to be one, since the queue was empty*/
size=1;
}
else {
/*add the object to the end of the linked list*/
tail.next=el;
/*set the tail to point to the last element*/
tail=el;
/*increase the size*/
size++;
}
}
/**
* Removes the first element. Returns null if no elements in queue.
* Always called with mutex locked (we don't have to lock mutex ourselves)
*/
private Object removeInternal() {
Element retval;
Object obj;
/*if the head is null, the queue is empty*/
if(head == null)
return null;
retval=head; // head must be non-null now
head=head.next;
if(head == null)
tail=null;
decrementSize();
if(head != null && head.obj == endMarker) {
closed=true;
mutex.notifyAll();
}
retval.next=null;
obj=retval.obj;
retval.obj=null;
return obj;
}
/** Doesn't need to be synchronized; is always called from synchronized methods */
final private void decrementSize() {
size--;
if(size < 0)
size=0;
}
/* ---------------------------------- End of Private Methods -------------------------------- */
}