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/*
* Licensed to the Apache Software Foundation (ASF) under one or more contributor license
* agreements. See the NOTICE file distributed with this work for additional information regarding
* copyright ownership. The ASF licenses this file to You under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the License. You may obtain a
* copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the License for the specific language governing permissions and limitations under
* the License.
*/
package org.apache.geode.cache.client.internal.pooling;
import java.util.Set;
import java.util.concurrent.ScheduledExecutorService;
import org.apache.geode.InternalGemFireException;
import org.apache.geode.cache.client.AllConnectionsInUseException;
import org.apache.geode.cache.client.NoAvailableServersException;
import org.apache.geode.cache.client.ServerConnectivityException;
import org.apache.geode.cache.client.ServerOperationException;
import org.apache.geode.cache.client.internal.Connection;
import org.apache.geode.distributed.PoolCancelledException;
import org.apache.geode.distributed.internal.ServerLocation;
/**
* A pool for managing client to server connections. This interface allows connections to be checked
* out and checked in, and keeps the number of connections within the min and max boundaries.
*
* @since GemFire 5.7
*
*/
public interface ConnectionManager {
/**
* Borrow an existing idle connection or create a new one. Fails after one failed attempt to
* create a new connection.
*
* @param aquireTimeout The amount of time to wait for a connection to become available.
* @return A connection to use.
* @throws AllConnectionsInUseException If the maximum number of connections are already, in use
* and no connection becomes free within the aquireTimeout.
* @throws NoAvailableServersException if we can't connect to any server
* @throws ServerOperationException if there is an issue with security or connecting to a gateway
* @throws PoolCancelledException if the pool is being shut down
*/
Connection borrowConnection(long aquireTimeout)
throws AllConnectionsInUseException, NoAvailableServersException;
/**
* Borrow an existing idle connection or create a new one to a specific server. Fails after one
* failed attempt to create a new connection. May cause pool to exceed maxConnections by one, if
* no connection is available.
*
* @param server The server the connection needs to be to.
* @param onlyUseExistingCnx if true, will not create a new connection if none are available.
* @return A connection to use.
* @throws AllConnectionsInUseException If there is no available connection on the desired server,
* and onlyUseExistingCnx is set.
* @throws ServerOperationException If there is an issue creating the connection due to security
* @throws NoAvailableServersException If we can't connect to any server
* @throws ServerConnectivityException If finding a connection and creating a connection both fail
* to return a connection
*
*/
Connection borrowConnection(ServerLocation server, boolean onlyUseExistingCnx)
throws AllConnectionsInUseException, NoAvailableServersException;
/**
* Return a connection to the pool. The connection should not be used after it is returned.
*
* @param connection the connection to return
*/
void returnConnection(Connection connection);
/**
* Return a connection to the pool. The connection should not be used after it is returned.
*
* @param connection the connection to return
* @param accessed if true then the connection was accessed
*/
void returnConnection(Connection connection, boolean accessed);
/**
* Start the idle expiration for the pool and prefill the pool.
*/
void start(ScheduledExecutorService backgroundProcessor);
/**
* Shutdown the pool.
*
* @param keepAlive whether to signal to servers to keep the connection alive
*/
void close(boolean keepAlive);
/**
* Exchange one connection for a new connection to a different server. This method can break the
* max connection contract if there is no available connection and maxConnections has already been
* reached.
*
* @param conn connection to exchange. It will be returned to the pool (or destroyed if it has
* been invalidated).
* @param excludedServers servers to exclude when looking for a new connection
* @throws InternalGemFireException if the found connection is already active
* @throws NoAvailableServersException if no servers are available to connect to
* @throws ServerOperationException if creating a connection fails due to authentication issues
* @return a new connection to the pool to a server that is not in the list of excluded servers
*/
Connection exchangeConnection(Connection conn, Set<ServerLocation> excludedServers)
throws AllConnectionsInUseException;
/**
* Test hook to find out current number of connections this manager has.
*/
int getConnectionCount();
void emergencyClose();
}