blob: 48c203dfaec8022392b406882ce6c16413271df6 [file] [log] [blame]
/*
* Licensed to the Apache Software Foundation (ASF) under one or more contributor license
* agreements. See the NOTICE file distributed with this work for additional information regarding
* copyright ownership. The ASF licenses this file to You under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the License. You may obtain a
* copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the License for the specific language governing permissions and limitations under
* the License.
*/
package org.apache.geode.cache.client.internal;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.Socket;
import java.net.SocketException;
import java.nio.ByteBuffer;
import org.apache.geode.InternalGemFireException;
import org.apache.geode.distributed.internal.ServerLocation;
import org.apache.geode.internal.cache.tier.sockets.ServerQueueStatus;
/**
* Represents a connection from a client to a server. Instances are created, kept, and used by
* {@link PoolImpl}.
*
* @since GemFire 5.7
*/
public interface Connection {
long DEFAULT_CONNECTION_ID = 26739;
Socket getSocket();
ByteBuffer getCommBuffer() throws SocketException;
ConnectionStats getStats();
/**
* Forcefully close the resources used by this connection. This should be called if the connection
* or the server dies.
*/
void destroy();
/**
* Return true if this connection has been destroyed
*/
boolean isDestroyed();
/**
* Gracefully close the connection by notifying the server. It is not necessary to call destroy
* after closing the connection.
*
* @param keepAlive What do do this server to client connection proxy on this server.
* @throws Exception if there was an error notifying the server. The connection will still be
* destroyed.
*/
void close(boolean keepAlive) throws Exception;
ServerLocation getServer();
Endpoint getEndpoint();
ServerQueueStatus getQueueStatus();
Object execute(Op op) throws Exception;
void emergencyClose();
short getWanSiteVersion();
void setWanSiteVersion(short wanSiteVersion);
int getDistributedSystemId();
OutputStream getOutputStream();
InputStream getInputStream();
void setConnectionID(long id);
long getConnectionID();
/**
* If this connection wraps another connection then
* return the wrapped connection.
* If this connection does not wrap then return this.
*
* @return the wrapped connection or this connection
* @throws ConnectionDestroyedException if the wrapped connection no longer exists
*/
default Connection getWrappedConnection() {
return this;
}
/**
* Mark the connection as being actively used.
*
* @return true if connection activated, false if could not be activated because it is destroyed
* @throws InternalGemFireException when the connection is already active
*/
default boolean activate() {
return true;
}
/**
* Mark the connection as one that is not being used.
*
* @param accessed true if the connection was used while active
* @throws InternalGemFireException when the connection is already passive
*/
default void passivate(boolean accessed) {}
}