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| Using PDX Serialization |
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| |
| <p>Geode Portable Data eXchange (PDX) serialization provides portability for PDX serializable objects so that clients can share data with |
| Java servers and other non-C++ clients. PDX stores data in named fields that you can access |
| individually in order to avoid the cost of deserializing the entire data object. PDX also allows you |
| to mix versions of objects where you have added or removed fields.</p> |
| |
| <p>When using PDX serialization, you can use either <code>PdxSerializable</code> (for a specific domain object) or <code>PdxSerializer</code> (for all your domain objects).</p> |
| |
| <p><strong>Use <code>PdxSerializable</code></strong> when the object is one whose definition you control. You can embed the serialization/deserialization capability within |
| the object, so its conversion from one format to the other is self-contained. You do this by defining an object that inherits from the <code>PdxSerializable</code> |
| interface, and you register the domain class using the <code>registerPdxType(domainClass)</code> API.</p> |
| |
| <p><strong>Use <code>PdxSerializer</code></strong> when you cannot or do not wish to modify the object definition, for example, when the object is provided by a third-party. |
| You define the serialization/deserialization capability in a separate place, then register the domain class for serialization in the cache using |
| the <code>registerPdxSerializer</code> API.</p> |
| |
| <p>You can also set the object preference of the cache to the <code>PdxInstance</code> type, which allows you to access fields of a PDX object without deserializing the entire object.</p> |
| |
| <ul> |
| <li><p><strong><a href="/docs/geode-native/cpp/113/serialization/cpp-serialization/pdxserializable-interface.html">Serialize Using the PdxSerializable Class</a></strong></p> |
| |
| <p>Domain classes need to inherit the <code>PdxSerializable</code> abstract class to serialize and de-serialize the object. When you write objects using PDX serialization, they are distributed to the server tier in PDX serialized form.</p></li> |
| <li><p><strong><a href="/docs/geode-native/cpp/113/serialization/cpp-serialization/performing-ops-with-pdx-object.html">Performing put, get, and localDestroy Operations with a PDX Domain Object</a></strong> |
| This topic demonstrates how you can perform operations on a PDX domain object after you have implemented PDX serializable in your domain class.</p></li> |
| <li><p><strong><a href="/docs/geode-native/cpp/113/serialization/cpp-serialization/using-pdxserializer.html">Serialize Your Domain Objects with PdxSerializer and PdxWrapper</a></strong></p> |
| |
| <p>For domain objects that you cannot or do not want to modify, use the <code>PdxSerializer</code> and the <code>PdxWrapper</code> classes to serialize and deserialize the object’s fields.</p></li> |
| <li><p><strong><a href="/docs/geode-native/cpp/113/serialization/cpp-serialization/using-pdxinstance.html">Programming Your Application to Use PdxInstances</a></strong></p> |
| |
| <p>A <code>PdxInstance</code> is a lightweight wrapper around the raw bytes of the PDX serialized objects kept in the cache. It provides applications with run-time access to files of a PDX serialized object. Geode provides the implementation of the <code>PdxInstance</code> class.</p></li> |
| <li><p><strong><a href="/docs/geode-native/cpp/113/serialization/cpp-serialization/pdx-ignore-unread-fields.html">Configuring PDX to Ignore Unread Fields During Deserialization</a></strong></p> |
| |
| <p>Use the <code>setPdxIgnoreUnreadFields</code> API to control whether PDX ignores fields that were unread during deserialization.</p></li> |
| <li><p><strong><a href="/docs/geode-native/cpp/113/serialization/cpp-serialization/using-pdxinstancefactory.html">Using PdxInstanceFactory to Create PdxInstances</a></strong></p> |
| |
| <p>You can use the <code>PdxInstanceFactory</code> API to create a <code>PdxInstance</code> from raw data when the domain class is not available on the server.</p></li> |
| <li><p><strong><a href="/docs/geode-native/cpp/113/serialization/cpp-serialization/using-enum-type-with-pdx.html">Using C++ Enum Type with PDX Serialization</a></strong></p> |
| |
| <p>Because there is no “object” base type in C++, enums cannot be directly passed as parameters to the <code>writeObject</code> and <code>readObject</code> API.</p></li> |
| <li><p><strong><a href="/docs/geode-native/cpp/113/serialization/cpp-serialization/pdx-with-delta-propagation.html">Using PDX Serialization with Delta Propagation</a></strong></p> |
| |
| <p>To use delta propagation with PDX serialization, you must implement the <code>Delta</code> interface methods.</p></li> |
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