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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#ifndef GEODE_POOLMANAGER_H_
#define GEODE_POOLMANAGER_H_
#include <iosfwd>
#include <memory>
#include <string>
#include <unordered_map>
#include "Cache.hpp"
#include "Pool.hpp"
#include "PoolFactory.hpp"
#include "Region.hpp"
#include "internal/geode_base.hpp"
#include "internal/geode_globals.hpp"
namespace apache {
namespace geode {
namespace client {
class CacheImpl;
class FunctionService;
class PoolManagerImpl;
class ThinClientPoolDM;
class Cache;
class Pool;
class PoolFactory;
class Region;
class RegionFactory;
typedef std::unordered_map<std::string, std::shared_ptr<Pool>> HashMapOfPools;
/**
* Manages creation and access to {@link Pool connection pools} for clients.
* <p>
* To create a pool get a factory by calling {@link #createFactory}.
* <p>
* To find an existing pool by name call {@link #find}.
* <p>
* To get rid of all created pools call {@link #close}.
*
*
*/
class APACHE_GEODE_EXPORT PoolManager {
public:
/**
* Creates a new {@link PoolFactory pool factory},
* which is used to configure and create new {@link Pool}s.
* @return the new pool factory
*/
PoolFactory createFactory() const;
/**
* Returns a map containing all the pools in this manager.
* The keys are pool names
* and the values are {@link Pool} instances.
* <p> The map contains the pools that this manager knows of at the time of
* this call.
* The map is free to be changed without affecting this manager.
* @return a Map that is a snapshot of all the pools currently known to this
* manager.
*/
const HashMapOfPools& getAll() const;
/**
* Find by name an existing connection pool returning
* the existing pool or <code>nullptr</code> if it does not exist.
* @param name is the name of the connection pool
* @return the existing connection pool or <code>nullptr</code> if it does not
* exist.
*/
std::shared_ptr<Pool> find(const std::string& name) const;
/**
* Find the pool used by the given region.
* @param region is the region that is using the pool.
* @return the pool used by that region or <code> nullptr </code> if the
* region does
* not have a pool.
*/
std::shared_ptr<Pool> find(const std::shared_ptr<Region>& region) const;
/**
* Unconditionally destroys all created pools that are in this manager.
* @param keepAlive defines whether the server should keep the durable
* client's subscriptions alive for the <code>durable-client-timeout</code>.
* @see DistributedSystem#connect for a description of
* <code>durable-client-timeout</code>.
*/
void close(bool keepAlive = false);
private:
void removePool(const std::string& name);
void addPool(std::string name, const std::shared_ptr<Pool>& pool);
const std::shared_ptr<Pool>& getDefaultPool() const;
std::shared_ptr<PoolManagerImpl> m_pimpl;
explicit PoolManager(CacheImpl* cache);
friend Cache;
friend CacheImpl;
friend RegionFactory;
friend PoolFactory;
friend ThinClientPoolDM;
friend FunctionService;
};
} // namespace client
} // namespace geode
} // namespace apache
#endif // GEODE_POOLMANAGER_H_