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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
namespace Apache.Fory;
internal sealed class ReusableArray<T>
where T : class
{
private const int CopyThreshold = 128;
private const int NilArraySize = 1024;
private static readonly T?[] NilArray = new T?[NilArraySize];
private T?[] _items;
internal ReusableArray()
: this(0)
{
}
internal ReusableArray(int initialCapacity)
{
_items = new T?[initialCapacity];
}
internal int Count { get; private set; }
internal void Add(T element)
{
T?[] items = _items;
int count = Count;
if (items.Length <= count)
{
T?[] grown = new T[(count + 1) * 2];
Array.Copy(items, grown, items.Length);
items = grown;
_items = grown;
}
items[count] = element;
Count = count + 1;
}
internal void Set(int index, T element)
{
_items[index] = element;
}
internal T? Get(int index)
{
return index >= 0 && index < Count ? _items[index] : null;
}
internal void Clear()
{
ClearObjectArray(_items, 0, Count);
Count = 0;
}
private static void ClearObjectArray(T?[] items, int start, int count)
{
if (count < CopyThreshold)
{
Array.Clear(items, start, count);
return;
}
if (count < NilArraySize)
{
Array.Copy(NilArray, 0, items, start, count);
return;
}
int remaining = count;
int current = start;
while (remaining > NilArraySize)
{
Array.Copy(NilArray, 0, items, current, NilArraySize);
remaining -= NilArraySize;
current += NilArraySize;
}
Array.Copy(NilArray, 0, items, current, remaining);
}
}