| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Licensed to the Apache Software Foundation (ASF) under one or more |
| // contributor license agreements. See the NOTICE file distributed with |
| // this work for additional information regarding copyright ownership. |
| // The ASF licenses this file to You under the Apache License, Version 2.0 |
| // (the "License"); you may not use this file except in compliance with |
| // the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| package |
| { |
| import flash.display.BitmapData; |
| import flash.utils.ByteArray; |
| |
| public final class JPEGEncoder |
| { |
| // Static table initialization |
| private const ZigZag:Vector.<int> = Vector.<int>([ |
| 0, 1, 5, 6,14,15,27,28, |
| 2, 4, 7,13,16,26,29,42, |
| 3, 8,12,17,25,30,41,43, |
| 9,11,18,24,31,40,44,53, |
| 10,19,23,32,39,45,52,54, |
| 20,22,33,38,46,51,55,60, |
| 21,34,37,47,50,56,59,61, |
| 35,36,48,49,57,58,62,63 |
| ]); |
| private var a:Vector.<String> = new Vector.<String>(); |
| private var YTable:Vector.<int> = new Vector.<int>(64, true); |
| private var UVTable:Vector.<int> = new Vector.<int>(64, true); |
| private var outputfDCTQuant:Vector.<int> = new Vector.<int>(64, true); |
| private var fdtbl_Y:Vector.<Number> = new Vector.<Number>(64, true); |
| private var fdtbl_UV:Vector.<Number> = new Vector.<Number>(64, true); |
| private var sf:int; |
| |
| private const aasf:Vector.<Number> = Vector.<Number>([ |
| 1.0, 1.387039845, 1.306562965, 1.175875602, |
| 1.0, 0.785694958, 0.541196100, 0.275899379 |
| ]); |
| |
| private var YQT:Vector.<int> = Vector.<int>([ |
| 16, 11, 10, 16, 24, 40, 51, 61, |
| 12, 12, 14, 19, 26, 58, 60, 55, |
| 14, 13, 16, 24, 40, 57, 69, 56, |
| 14, 17, 22, 29, 51, 87, 80, 62, |
| 18, 22, 37, 56, 68,109,103, 77, |
| 24, 35, 55, 64, 81,104,113, 92, |
| 49, 64, 78, 87,103,121,120,101, |
| 72, 92, 95, 98,112,100,103, 99 |
| ]); |
| |
| private const UVQT:Vector.<int> = Vector.<int>([ |
| 17, 18, 24, 47, 99, 99, 99, 99, |
| 18, 21, 26, 66, 99, 99, 99, 99, |
| 24, 26, 56, 99, 99, 99, 99, 99, |
| 47, 66, 99, 99, 99, 99, 99, 99, |
| 99, 99, 99, 99, 99, 99, 99, 99, |
| 99, 99, 99, 99, 99, 99, 99, 99, |
| 99, 99, 99, 99, 99, 99, 99, 99, |
| 99, 99, 99, 99, 99, 99, 99, 99 |
| ]); |
| |
| private function initQuantTables(sf:int):void |
| { |
| var a:Vector.<String> = new Vector.<String>(); |
| var i:int; |
| const I64:int = 64; |
| const I8:int = 8; |
| for (i = 0; i < I64; ++i) |
| { |
| var t:int = int((YQT[i]*sf+50)*0.01); |
| if (t < 1) { |
| t = 1; |
| } else if (t > 255) { |
| t = 255; |
| } |
| YTable[ZigZag[i]] = t; |
| } |
| |
| for (i = 0; i < I64; i++) |
| { |
| var u:int = int((UVQT[i]*sf+50)*0.01); |
| if (u < 1) { |
| u = 1; |
| } else if (u > 255) { |
| u = 255; |
| } |
| UVTable[ZigZag[i]] = u; |
| } |
| i = 0; |
| for (var row:int = 0; row < I8; ++row) |
| { |
| for (var col:int = 0; col < I8; ++col) |
| { |
| fdtbl_Y[i] = (1 / (YTable [ZigZag[i]] * aasf[row] * aasf[col] * I8)); |
| fdtbl_UV[i] = (1 / (UVTable[ZigZag[i]] * aasf[row] * aasf[col] * I8)); |
| i++; |
| } |
| } |
| } |
| |
| private var YDC_HT:Vector.<BitString>; |
| private var UVDC_HT:Vector.<BitString>; |
| private var YAC_HT:Vector.<BitString>; |
| private var UVAC_HT:Vector.<BitString>; |
| |
| private function computeHuffmanTbl(nrcodes:Vector.<int>, std_table:Vector.<int>):Vector.<BitString> |
| { |
| var codevalue:int = 0; |
| var pos_in_table:int = 0; |
| var HT:Vector.<BitString> = new Vector.<BitString>(251, true); |
| var bitString:BitString; |
| for (var k:int=1; k<=16; ++k) |
| { |
| for (var j:int=1; j<=nrcodes[k]; ++j) |
| { |
| HT[std_table[pos_in_table]] = bitString = new BitString(); |
| bitString.val = codevalue; |
| bitString.len = k; |
| pos_in_table++; |
| codevalue++; |
| } |
| codevalue<<=1; |
| } |
| return HT; |
| } |
| |
| private var std_dc_luminance_nrcodes:Vector.<int> = Vector.<int>([0,0,1,5,1,1,1,1,1,1,0,0,0,0,0,0,0]); |
| private var std_dc_luminance_values:Vector.<int> = Vector.<int>([0,1,2,3,4,5,6,7,8,9,10,11]); |
| private var std_ac_luminance_nrcodes:Vector.<int> = Vector.<int>([0,0,2,1,3,3,2,4,3,5,5,4,4,0,0,1,0x7d]); |
| private var std_ac_luminance_values:Vector.<int> = Vector.<int>([0x01,0x02,0x03,0x00,0x04,0x11,0x05,0x12, |
| 0x21,0x31,0x41,0x06,0x13,0x51,0x61,0x07, |
| 0x22,0x71,0x14,0x32,0x81,0x91,0xa1,0x08, |
| 0x23,0x42,0xb1,0xc1,0x15,0x52,0xd1,0xf0, |
| 0x24,0x33,0x62,0x72,0x82,0x09,0x0a,0x16, |
| 0x17,0x18,0x19,0x1a,0x25,0x26,0x27,0x28, |
| 0x29,0x2a,0x34,0x35,0x36,0x37,0x38,0x39, |
| 0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49, |
| 0x4a,0x53,0x54,0x55,0x56,0x57,0x58,0x59, |
| 0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69, |
| 0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79, |
| 0x7a,0x83,0x84,0x85,0x86,0x87,0x88,0x89, |
| 0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98, |
| 0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7, |
| 0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,0xb5,0xb6, |
| 0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5, |
| 0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4, |
| 0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xe1,0xe2, |
| 0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea, |
| 0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8, |
| 0xf9,0xfa]); |
| |
| private var std_dc_chrominance_nrcodes:Vector.<int> = Vector.<int>([0,0,3,1,1,1,1,1,1,1,1,1,0,0,0,0,0]); |
| private var std_dc_chrominance_values:Vector.<int> = Vector.<int>([0,1,2,3,4,5,6,7,8,9,10,11]); |
| private var std_ac_chrominance_nrcodes:Vector.<int> = Vector.<int>([0,0,2,1,2,4,4,3,4,7,5,4,4,0,1,2,0x77]); |
| private var std_ac_chrominance_values:Vector.<int> = Vector.<int>([0x00,0x01,0x02,0x03,0x11,0x04,0x05,0x21, |
| 0x31,0x06,0x12,0x41,0x51,0x07,0x61,0x71, |
| 0x13,0x22,0x32,0x81,0x08,0x14,0x42,0x91, |
| 0xa1,0xb1,0xc1,0x09,0x23,0x33,0x52,0xf0, |
| 0x15,0x62,0x72,0xd1,0x0a,0x16,0x24,0x34, |
| 0xe1,0x25,0xf1,0x17,0x18,0x19,0x1a,0x26, |
| 0x27,0x28,0x29,0x2a,0x35,0x36,0x37,0x38, |
| 0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48, |
| 0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58, |
| 0x59,0x5a,0x63,0x64,0x65,0x66,0x67,0x68, |
| 0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78, |
| 0x79,0x7a,0x82,0x83,0x84,0x85,0x86,0x87, |
| 0x88,0x89,0x8a,0x92,0x93,0x94,0x95,0x96, |
| 0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5, |
| 0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4, |
| 0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xc2,0xc3, |
| 0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2, |
| 0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda, |
| 0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9, |
| 0xea,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8, |
| 0xf9,0xfa |
| ]); |
| |
| private function initHuffmanTbl():void |
| { |
| YDC_HT = computeHuffmanTbl(std_dc_luminance_nrcodes,std_dc_luminance_values); |
| UVDC_HT = computeHuffmanTbl(std_dc_chrominance_nrcodes,std_dc_chrominance_values); |
| YAC_HT = computeHuffmanTbl(std_ac_luminance_nrcodes,std_ac_luminance_values); |
| UVAC_HT = computeHuffmanTbl(std_ac_chrominance_nrcodes,std_ac_chrominance_values); |
| } |
| |
| private var bitcode:Vector.<BitString> = new Vector.<BitString>(65535, true); |
| private var category:Vector.<int> = new Vector.<int>(65535, true); |
| |
| private function initCategoryNumber():void |
| { |
| var nrlower:int = 1; |
| var nrupper:int = 2; |
| var bitString:BitString; |
| const I15:int = 15; |
| var pos:int; |
| for (var cat:int=1; cat<=I15; ++cat) |
| { |
| //Positive numbers |
| for (var nr:int=nrlower; nr<nrupper; ++nr) |
| { |
| pos = int(32767+nr); |
| category[pos] = cat; |
| bitcode[pos] = bitString = new BitString(); |
| bitString.len = cat; |
| bitString.val = nr; |
| } |
| //Negative numbers |
| for (var nrneg:int=-(nrupper-1); nrneg<=-nrlower; ++nrneg) |
| { |
| pos = int(32767+nrneg); |
| category[pos] = cat; |
| bitcode[pos] = bitString = new BitString(); |
| bitString.len = cat; |
| bitString.val = nrupper-1+nrneg; |
| } |
| nrlower <<= 1; |
| nrupper <<= 1; |
| } |
| } |
| |
| // IO functions |
| |
| private var byteout:ByteArray; |
| private var bytenew:int = 0; |
| private var bytepos:int = 7; |
| |
| private function writeBits(bs:BitString):void |
| { |
| var value:int = bs.val; |
| var posval:int = bs.len-1; |
| while ( posval >= 0 ) |
| { |
| if (value & uint(1 << posval) ) |
| bytenew |= uint(1 << bytepos); |
| posval--; |
| bytepos--; |
| if (bytepos < 0) |
| { |
| if (bytenew == 0xFF) |
| { |
| byteout.writeByte(0xFF); |
| byteout.writeByte(0); |
| } |
| else byteout.writeByte(bytenew); |
| bytepos=7; |
| bytenew=0; |
| } |
| } |
| } |
| |
| // DCT & quantization core |
| |
| private function fDCTQuant(data:Vector.<Number>, fdtbl:Vector.<Number>):Vector.<int> |
| { |
| /* Pass 1: process rows. */ |
| var dataOff:int=0; |
| var d0:Number, d1:Number, d2:Number, d3:Number, d4:Number, d5:Number, d6:Number, d7:Number; |
| var i:int; |
| const I8:int = 8; |
| const I64:int = 64; |
| for (i=0; i<I8; ++i) |
| { |
| d0 = data[int(dataOff)]; |
| d1 = data[int(dataOff+1)]; |
| d2 = data[int(dataOff+2)]; |
| d3 = data[int(dataOff+3)]; |
| d4 = data[int(dataOff+4)]; |
| d5 = data[int(dataOff+5)]; |
| d6 = data[int(dataOff+6)]; |
| d7 = data[int(dataOff+7)]; |
| |
| var tmp0:Number = d0 + d7; |
| var tmp7:Number = d0 - d7; |
| var tmp1:Number = d1 + d6; |
| var tmp6:Number = d1 - d6; |
| var tmp2:Number = d2 + d5; |
| var tmp5:Number = d2 - d5; |
| var tmp3:Number = d3 + d4; |
| var tmp4:Number = d3 - d4; |
| |
| /* Even part */ |
| var tmp10:Number = tmp0 + tmp3; /* phase 2 */ |
| var tmp13:Number = tmp0 - tmp3; |
| var tmp11:Number = tmp1 + tmp2; |
| var tmp12:Number = tmp1 - tmp2; |
| |
| data[int(dataOff)] = tmp10 + tmp11; /* phase 3 */ |
| data[int(dataOff+4)] = tmp10 - tmp11; |
| |
| var z1:Number = (tmp12 + tmp13) * 0.707106781; /* c4 */ |
| data[int(dataOff+2)] = tmp13 + z1; /* phase 5 */ |
| data[int(dataOff+6)] = tmp13 - z1; |
| |
| /* Odd part */ |
| tmp10 = tmp4 + tmp5; /* phase 2 */ |
| tmp11 = tmp5 + tmp6; |
| tmp12 = tmp6 + tmp7; |
| |
| /* The rotator is modified from fig 4-8 to avoid extra negations. */ |
| var z5:Number = (tmp10 - tmp12) * 0.382683433; /* c6 */ |
| var z2:Number = 0.541196100 * tmp10 + z5; /* c2-c6 */ |
| var z4:Number = 1.306562965 * tmp12 + z5; /* c2+c6 */ |
| var z3:Number = tmp11 * 0.707106781; /* c4 */ |
| |
| var z11:Number = tmp7 + z3; /* phase 5 */ |
| var z13:Number = tmp7 - z3; |
| |
| data[int(dataOff+5)] = z13 + z2; /* phase 6 */ |
| data[int(dataOff+3)] = z13 - z2; |
| data[int(dataOff+1)] = z11 + z4; |
| data[int(dataOff+7)] = z11 - z4; |
| |
| dataOff += 8; /* advance pointer to next row */ |
| } |
| |
| /* Pass 2: process columns. */ |
| dataOff = 0; |
| for (i=0; i<I8; ++i) |
| { |
| d0 = data[int(dataOff)]; |
| d1 = data[int(dataOff + 8)]; |
| d2 = data[int(dataOff + 16)]; |
| d3 = data[int(dataOff + 24)]; |
| d4 = data[int(dataOff + 32)]; |
| d5 = data[int(dataOff + 40)]; |
| d6 = data[int(dataOff + 48)]; |
| d7 = data[int(dataOff + 56)]; |
| |
| var tmp0p2:Number = d0 + d7; |
| var tmp7p2:Number = d0 - d7; |
| var tmp1p2:Number = d1 + d6; |
| var tmp6p2:Number = d1 - d6; |
| var tmp2p2:Number = d2 + d5; |
| var tmp5p2:Number = d2 - d5; |
| var tmp3p2:Number = d3 + d4; |
| var tmp4p2:Number = d3 - d4; |
| |
| /* Even part */ |
| var tmp10p2:Number = tmp0p2 + tmp3p2; /* phase 2 */ |
| var tmp13p2:Number = tmp0p2 - tmp3p2; |
| var tmp11p2:Number = tmp1p2 + tmp2p2; |
| var tmp12p2:Number = tmp1p2 - tmp2p2; |
| |
| data[int(dataOff)] = tmp10p2 + tmp11p2; /* phase 3 */ |
| data[int(dataOff+32)] = tmp10p2 - tmp11p2; |
| |
| var z1p2:Number = (tmp12p2 + tmp13p2) * 0.707106781; /* c4 */ |
| data[int(dataOff+16)] = tmp13p2 + z1p2; /* phase 5 */ |
| data[int(dataOff+48)] = tmp13p2 - z1p2; |
| |
| /* Odd part */ |
| tmp10p2 = tmp4p2 + tmp5p2; /* phase 2 */ |
| tmp11p2 = tmp5p2 + tmp6p2; |
| tmp12p2 = tmp6p2 + tmp7p2; |
| |
| /* The rotator is modified from fig 4-8 to avoid extra negations. */ |
| var z5p2:Number = (tmp10p2 - tmp12p2) * 0.382683433; /* c6 */ |
| var z2p2:Number = 0.541196100 * tmp10p2 + z5p2; /* c2-c6 */ |
| var z4p2:Number = 1.306562965 * tmp12p2 + z5p2; /* c2+c6 */ |
| var z3p2:Number= tmp11p2 * 0.707106781; /* c4 */ |
| |
| var z11p2:Number = tmp7p2 + z3p2; /* phase 5 */ |
| var z13p2:Number = tmp7p2 - z3p2; |
| |
| data[int(dataOff+40)] = z13p2 + z2p2; /* phase 6 */ |
| data[int(dataOff+24)] = z13p2 - z2p2; |
| data[int(dataOff+ 8)] = z11p2 + z4p2; |
| data[int(dataOff+56)] = z11p2 - z4p2; |
| |
| dataOff++; /* advance pointer to next column */ |
| } |
| |
| // Quantize/descale the coefficients |
| var fDCTQuant:Number; |
| for (i=0; i<I64; ++i) |
| { |
| // Apply the quantization and scaling factor & Round to nearest integer |
| fDCTQuant = data[int(i)]*fdtbl[int(i)]; |
| outputfDCTQuant[int(i)] = (fDCTQuant > 0.0) ? int(fDCTQuant + 0.5) : int(fDCTQuant - 0.5); |
| } |
| return outputfDCTQuant; |
| } |
| |
| // Chunk writing |
| private function writeAPP0():void |
| { |
| byteout.writeShort(0xFFE0); // marker |
| byteout.writeShort(16); // length |
| byteout.writeByte(0x4A); // J |
| byteout.writeByte(0x46); // F |
| byteout.writeByte(0x49); // I |
| byteout.writeByte(0x46); // F |
| byteout.writeByte(0); // = "JFIF",'\0' |
| byteout.writeByte(1); // versionhi |
| byteout.writeByte(1); // versionlo |
| byteout.writeByte(0); // xyunits |
| byteout.writeShort(1); // xdensity |
| byteout.writeShort(1); // ydensity |
| byteout.writeByte(0); // thumbnwidth |
| byteout.writeByte(0); // thumbnheight |
| } |
| |
| private function writeSOF0(width:int, height:int):void |
| { |
| byteout.writeShort(0xFFC0); // marker |
| byteout.writeShort(17); // length, truecolor YUV JPG |
| byteout.writeByte(8); // precision |
| byteout.writeShort(height); |
| byteout.writeShort(width); |
| byteout.writeByte(3); // nrofcomponents |
| byteout.writeByte(1); // IdY |
| byteout.writeByte(0x11); // HVY |
| byteout.writeByte(0); // QTY |
| byteout.writeByte(2); // IdU |
| byteout.writeByte(0x11); // HVU |
| byteout.writeByte(1); // QTU |
| byteout.writeByte(3); // IdV |
| byteout.writeByte(0x11); // HVV |
| byteout.writeByte(1); // QTV |
| } |
| |
| private function writeDQT():void |
| { |
| byteout.writeShort(0xFFDB); // marker |
| byteout.writeShort(132); // length |
| byteout.writeByte(0); |
| |
| var i:int; |
| const I64:int = 64; |
| for (i=0; i<I64; ++i) |
| byteout.writeByte(YTable[i]); |
| |
| byteout.writeByte(1); |
| |
| for (i=0; i<I64; ++i) |
| byteout.writeByte(UVTable[i]); |
| } |
| |
| private function writeDHT():void |
| { |
| byteout.writeShort(0xFFC4); // marker |
| byteout.writeShort(0x01A2); // length |
| |
| byteout.writeByte(0); // HTYDCinfo |
| var i:int; |
| const I11:int = 11; |
| const I16:int = 16; |
| const I161:int = 161; |
| for (i=0; i<I16; ++i) |
| byteout.writeByte(std_dc_luminance_nrcodes[int(i+1)]); |
| |
| for (i=0; i<=I11; ++i) |
| byteout.writeByte(std_dc_luminance_values[int(i)]); |
| |
| byteout.writeByte(0x10); // HTYACinfo |
| |
| for (i=0; i<I16; ++i) |
| byteout.writeByte(std_ac_luminance_nrcodes[int(i+1)]); |
| |
| for (i=0; i<=I161; ++i) |
| byteout.writeByte(std_ac_luminance_values[int(i)]); |
| |
| byteout.writeByte(1); // HTUDCinfo |
| |
| for (i=0; i<I16; ++i) |
| byteout.writeByte(std_dc_chrominance_nrcodes[int(i+1)]); |
| |
| for (i=0; i<=I11; ++i) |
| byteout.writeByte(std_dc_chrominance_values[int(i)]); |
| |
| byteout.writeByte(0x11); // HTUACinfo |
| |
| for (i=0; i<I16; ++i) |
| byteout.writeByte(std_ac_chrominance_nrcodes[int(i+1)]); |
| |
| for (i=0; i<=I161; ++i) |
| byteout.writeByte(std_ac_chrominance_values[int(i)]); |
| } |
| |
| private function writeSOS():void |
| { |
| byteout.writeShort(0xFFDA); // marker |
| byteout.writeShort(12); // length |
| byteout.writeByte(3); // nrofcomponents |
| byteout.writeByte(1); // IdY |
| byteout.writeByte(0); // HTY |
| byteout.writeByte(2); // IdU |
| byteout.writeByte(0x11); // HTU |
| byteout.writeByte(3); // IdV |
| byteout.writeByte(0x11); // HTV |
| byteout.writeByte(0); // Ss |
| byteout.writeByte(0x3f); // Se |
| byteout.writeByte(0); // Bf |
| } |
| |
| // Core processing |
| internal var DU:Vector.<int> = new Vector.<int>(64, true); |
| |
| private function processDU(CDU:Vector.<Number>, fdtbl:Vector.<Number>, DC:Number, HTDC:Vector.<BitString>, HTAC:Vector.<BitString>):Number |
| { |
| var EOB:BitString = HTAC[0x00]; |
| var M16zeroes:BitString = HTAC[0xF0]; |
| var pos:int; |
| const I16:int = 16; |
| const I63:int = 63; |
| const I64:int = 64; |
| var DU_DCT:Vector.<int> = fDCTQuant(CDU, fdtbl); |
| //ZigZag reorder |
| for (var j:int=0;j<I64;++j) { |
| DU[ZigZag[j]]=DU_DCT[j]; |
| } |
| var Diff:int = DU[0] - DC; DC = DU[0]; |
| //Encode DC |
| if (Diff==0) { |
| writeBits(HTDC[0]); // Diff might be 0 |
| } else { |
| pos = int(32767+Diff); |
| writeBits(HTDC[category[pos]]); |
| writeBits(bitcode[pos]); |
| } |
| //Encode ACs |
| const end0pos:int = 63; |
| for (; (end0pos>0)&&(DU[end0pos]==0); end0pos--) {}; |
| //end0pos = first element in reverse order !=0 |
| if ( end0pos == 0) { |
| writeBits(EOB); |
| return DC; |
| } |
| var i:int = 1; |
| var lng:int; |
| while ( i <= end0pos ) { |
| var startpos:int = i; |
| for (; (DU[i]==0) && (i<=end0pos); ++i) {} |
| var nrzeroes:int = i-startpos; |
| if ( nrzeroes >= I16 ) { |
| lng = nrzeroes>>4; |
| for (var nrmarker:int=1; nrmarker <= lng; ++nrmarker) |
| writeBits(M16zeroes); |
| nrzeroes = int(nrzeroes&0xF); |
| } |
| pos = int(32767+DU[i]); |
| writeBits(HTAC[int((nrzeroes<<4)+category[pos])]); |
| writeBits(bitcode[pos]); |
| i++; |
| } |
| if ( end0pos != I63 ) { |
| writeBits(EOB); |
| } |
| return DC; |
| } |
| |
| private var YDU:Vector.<Number> = new Vector.<Number>(64, true); |
| private var UDU:Vector.<Number> = new Vector.<Number>(64, true); |
| private var VDU:Vector.<Number> = new Vector.<Number>(64, true); |
| |
| private function RGB2YUV(img:BitmapData, xpos:int, ypos:int):void |
| { |
| var pos:int=0; |
| const I8:int = 8; |
| for (var y:int=0; y<I8; ++y) { |
| for (var x:int=0; x<I8; ++x) { |
| var P:uint = img.getPixel32(xpos+x,ypos+y); |
| var R:int = (P>>16)&0xFF; |
| var G:int = (P>> 8)&0xFF; |
| var B:int = (P )&0xFF; |
| YDU[int(pos)]=((( 0.29900)*R+( 0.58700)*G+( 0.11400)*B))-0x80; |
| UDU[int(pos)]=(((-0.16874)*R+(-0.33126)*G+( 0.50000)*B)); |
| VDU[int(pos)]=((( 0.50000)*R+(-0.41869)*G+(-0.08131)*B)); |
| ++pos; |
| } |
| } |
| } |
| |
| public function JPEGEncoder(quality:int=50) |
| { |
| if (quality <= 0) |
| quality = 1; |
| |
| if (quality > 100) |
| quality = 100; |
| |
| sf = quality < 50 ? int(5000 / quality) : int(200 - (quality<<1)); |
| init(); |
| } |
| |
| private function init():void |
| { |
| ZigZag.fixed = true; |
| aasf.fixed = true; |
| YQT.fixed = true; |
| UVQT.fixed = true; |
| std_ac_chrominance_nrcodes.fixed = true; |
| std_ac_chrominance_values.fixed = true; |
| std_ac_luminance_nrcodes.fixed = true; |
| std_ac_luminance_values.fixed = true; |
| std_dc_chrominance_nrcodes.fixed = true; |
| std_dc_chrominance_values.fixed = true; |
| std_dc_luminance_nrcodes.fixed = true; |
| std_dc_luminance_values.fixed = true; |
| // Create tables |
| initHuffmanTbl(); |
| initCategoryNumber(); |
| initQuantTables(sf); |
| } |
| |
| public function encode(image:BitmapData):ByteArray |
| { |
| // Initialize bit writer |
| byteout = new ByteArray(); |
| |
| bytenew=0; |
| bytepos=7; |
| |
| // Add JPEG headers |
| byteout.writeShort(0xFFD8); // SOI |
| writeAPP0(); |
| writeDQT(); |
| writeSOF0(image.width,image.height); |
| writeDHT(); |
| writeSOS(); |
| |
| // Encode 8x8 macroblocks |
| var DCY:Number=0; |
| var DCU:Number=0; |
| var DCV:Number=0; |
| bytenew=0; |
| bytepos=7; |
| |
| var width:int = image.width; |
| var height:int = image.height; |
| |
| for (var ypos:int=0; ypos<height; ypos+=8) |
| { |
| for (var xpos:int=0; xpos<width; xpos+=8) |
| { |
| RGB2YUV(image, xpos, ypos); |
| DCY = processDU(YDU, fdtbl_Y, DCY, YDC_HT, YAC_HT); |
| DCU = processDU(UDU, fdtbl_UV, DCU, UVDC_HT, UVAC_HT); |
| DCV = processDU(VDU, fdtbl_UV, DCV, UVDC_HT, UVAC_HT); |
| } |
| } |
| |
| // Do the bit alignment of the EOI marker |
| if ( bytepos >= 0 ) |
| { |
| var fillbits:BitString = new BitString(); |
| fillbits.len = bytepos+1; |
| fillbits.val = (1<<(bytepos+1))-1; |
| writeBits(fillbits); |
| } |
| byteout.writeShort(0xFFD9); //EOI |
| return byteout; |
| } |
| } |
| } |
| |
| final class BitString |
| { |
| public var len:int = 0; |
| public var val:int = 0; |
| } |