| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Licensed to the Apache Software Foundation (ASF) under one or more |
| // contributor license agreements. See the NOTICE file distributed with |
| // this work for additional information regarding copyright ownership. |
| // The ASF licenses this file to You under the Apache License, Version 2.0 |
| // (the "License"); you may not use this file except in compliance with |
| // the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| |
| package com.adobe.linguistics.spelling.core.utils |
| { |
| public class MathUtils |
| { |
| /** |
| * Return next prime; assume N >= 10 |
| */ |
| public static function nextPrime( N:int ):int |
| { |
| var i:int; |
| var continueFlag:Boolean; |
| if( N % 2 == 0 ) |
| N++; |
| for( ; ; N += 2 ) |
| { |
| continueFlag = false; |
| for( i = 3; i * i <= N; i += 2 ) |
| if( N % i == 0 ) { |
| continueFlag = true; //Sorry about this! |
| break; |
| } |
| if ( continueFlag ) continue; |
| return N; |
| } |
| return -1; // failure branch... it should never happen. |
| } |
| |
| /** |
| * Rounds a number to a specific number of decimal places. |
| */ |
| public static function roundPrecision(number:Number, precision:int=0):Number |
| { |
| var places:Number = Math.pow(10, precision); |
| return Math.round(places * number) / places; |
| } |
| |
| /** |
| * Generates a random number between two number values. |
| */ |
| public static function randomBetween(min:Number=0, max:Number=99999999, precision:int=0):Number |
| { |
| return roundPrecision(Math.random() * (max - min) + min, precision); |
| } |
| |
| } |
| } |