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////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package flashx.textLayout.operations
{
import flashx.textLayout.debug.assert;
import flashx.textLayout.edit.SelectionState;
import flashx.textLayout.elements.ContainerFormattedElement;
import flashx.textLayout.elements.FlowElement;
import flashx.textLayout.elements.FlowGroupElement;
import flashx.textLayout.elements.ParagraphFormattedElement;
import flashx.textLayout.elements.TextFlow;
import flashx.textLayout.formats.ITextLayoutFormat;
import flashx.textLayout.formats.TextLayoutFormat;
import flashx.textLayout.tlf_internal;
use namespace tlf_internal;
/**
* The ChangeElementIDOperation class encapsulates an element ID change.
*
* @see flashx.textLayout.elements.FlowElement
* @see flashx.textLayout.edit.EditManager
* @see flashx.textLayout.events.FlowOperationEvent
*
* @playerversion Flash 10
* @playerversion AIR 1.5
* @langversion 3.0
*/
public class ApplyElementIDOperation extends FlowElementOperation
{
private var _origID:String;
private var _newID:String;
/**
* Creates a ChangeElementIDOperation object.
*
* <p>If the <code>relativeStart</code> or <code>relativeEnd</code> parameters are set, then the existing
* element is split into two elements, one using the existing ID and the other
* using the new ID. If both parameters are set, then the existing element is split into three elements.
* The first and last elements of the set are both assigned the original ID.</p>
*
* @param operationState Specifies the selection state before the operation
* @param targetElement Specifies the element to change
* @param newID The ID to assign
* @param relativeStart An offset from the beginning of the target element.
* @param relativeEnd An offset from the end of the target element.
*
* @playerversion Flash 10
* @playerversion AIR 1.5
* @langversion 3.0
*/
public function ApplyElementIDOperation(operationState:SelectionState, targetElement:FlowElement, newID:String, relativeStart:int = 0, relativeEnd:int = -1)
{
_newID = newID;
super(operationState,targetElement,relativeStart,relativeEnd);
}
/**
* The ID assigned by this operation.
*
* @playerversion Flash 10
* @playerversion AIR 1.5
* @langversion 3.0
*/
public function get newID():String
{ return _newID; }
public function set newID(val:String):void
{ _newID = val; }
/** @private */
public override function doOperation():Boolean
{
var targetElement:FlowElement = getTargetElement();
_origID = targetElement.id;
adjustForDoOperation(targetElement);
targetElement.id = _newID;
return true;
}
/** @private */
public override function undo():SelectionState
{
var targetElement:FlowElement = getTargetElement();
targetElement.id = _origID;
adjustForUndoOperation(targetElement);
return originalSelectionState;
}
}
}