blob: 303d021a1b891e57cd1825a1a45f1b475862b1c5 [file] [log] [blame]
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"><!-- saved from url=(0014)about:internet --><html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8"><link rel="stylesheet" href="../../style.css" type="text/css" media="screen"><link rel="stylesheet" href="../../print.css" type="text/css" media="print"><link rel="stylesheet" href="../../override.css" type="text/css"><meta name="keywords" content="AddItems,mx.states.AddItems,AFTER,BEFORE,END,FIRST,LAST,STOP,autoReverse,basedOn,creationPolicy,creationPolicy,destination,destructionPolicy,effect,fromState,handlerFunction,interruptionBehavior,isArray,isStyle,items,itemsDescriptor,itemsFactory,name,name,name,name,originalHandlerFunction,overrides,position,position,propertyName,relativeTo,relativeTo,stateGroups,target,target,target,target,target,targetFactory,toState,value,value,valueFactory,valueFactory,vectorClass,apply,apply,apply,apply,apply,apply,apply,apply,createInstance,createInstance,generateMXMLArray,generateMXMLObject,generateMXMLVector,initialize,initialize,initialize,initialize,initialized,remove,remove,remove,remove,remove,remove,remove,remove"><title>mx.states.AddItems</title></head><body><script language="javascript" type="text/javascript" src="../../asdoc.js"></script><script language="javascript" type="text/javascript" src="../../help.js"></script><script language="javascript" type="text/javascript" src="../../cookies.js"></script><script language="javascript" type="text/javascript"><!--
asdocTitle = 'AddItems - ApacheFlex API Reference';
var baseRef = '../../';
window.onload = configPage;
--></script>
<script type="text/javascript">
scrollToNameAnchor();
</script><table class="titleTable" cellpadding="0" cellspacing="0" id="titleTable" style="display:none"><tr><td class="titleTableTitle" align="left">Apache Flex 4.16.1 API Reference </td><td class="titleTableTopNav" align="right"><a href="../../package-summary.html" onclick="loadClassListFrame('../../all-classes.html')">All Packages</a>&nbsp;|&nbsp;<a href="../../class-summary.html" onclick="loadClassListFrame('../../all-classes.html')">All Classes</a>&nbsp;|&nbsp;<a href="../../all-index-A.html" onclick="loadClassListFrame('../../index-list.html')">Index</a>&nbsp;|&nbsp;<a id="framesLink1" href="../../index.html?mx/states/AddItems.html&amp;mx/states/class-list.html">Frames</a><a id="noFramesLink1" style="display:none" href="" onclick="parent.location=document.location"> No Frames </a></td><td class="titleTableLogo" align="right" rowspan="3"><img src="../../images/logo.jpg" class="logoImage" alt="AdobeLogo" title="AdobeLogo"></td></tr><tr class="titleTableRow2"><td class="titleTableSubTitle" id="subTitle" align="left">AddItems</td><td class="titleTableSubNav" id="subNav" align="right"><a href="#propertySummary">Properties</a>&nbsp;| <a href="#methodSummary">Methods</a>&nbsp;| <a href="#constantSummary">Constants</a></td></tr><tr class="titleTableRow3"><td colspan="3">&nbsp;</td></tr></table><script language="javascript" type="text/javascript" xml:space="preserve">
<!--
if (!isEclipse() || window.name != ECLIPSE_FRAME_NAME) {titleBar_setSubTitle("AddItems"); titleBar_setSubNav(true,true,false,false,false,false,false,false,true,false,false ,false,false,false,false,false);}
-->
</script><div xmlns:fn="http://www.w3.org/2005/xpath-functions" class="MainContent"><table class="classHeaderTable" cellpadding="0" cellspacing="0"><tr><td class="classHeaderTableLabel">Package</td><td><a href="package-detail.html" onclick="javascript:loadClassListFrame('class-list.html')">mx.states</a></td></tr><tr><td class="classHeaderTableLabel">Class</td><td class="classSignature">public class AddItems</td></tr><tr><td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">AddItems <img src="../../images/inherit-arrow.gif" title="Inheritance" alt="Inheritance" class="inheritArrow"> <a href="../../mx/states/OverrideBase.html">OverrideBase</a> <img src="../../images/inherit-arrow.gif" title="Inheritance" alt="Inheritance" class="inheritArrow"> <a href="../../mx/utils/OnDemandEventDispatcher.html">OnDemandEventDispatcher</a> <img src="../../images/inherit-arrow.gif" title="Inheritance" alt="Inheritance" class="inheritArrow"> Object</td></tr><tr><td class="classHeaderTableLabel">Implements</td><td> <a href="../../mx/core/IMXMLObject.html">IMXMLObject</a></td></tr></table><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p></p><p></p>
Documentation is not currently available.
<p></p><p><span class="classHeaderTableLabel">Default MXML Property</span><code>itemsFactory</code></p><br/><hr></div><a name="propertySummary"></a><div class="summarySection"><div class="summaryTableTitle">Public Properties</div><table cellspacing="0" cellpadding="3" class="summaryTable " id="summaryTableProperty"><tr><th>&nbsp;</th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined By</th></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#creationPolicy" class="signatureLink">creationPolicy</a> : String<div class="summaryTableDescription">
The creation policy for the items.</div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#destination" class="signatureLink">destination</a> : Object<div class="summaryTableDescription">
The object relative to which the child is added.</div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#destructionPolicy" class="signatureLink">destructionPolicy</a> : String<div class="summaryTableDescription">
The destruction policy for the items.</div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#isArray" class="signatureLink">isArray</a> : Boolean = false<div class="summaryTableDescription">
Denotes whether or not the collection represented by the
target property is to be treated as a single array instance
instead of a collection of items (the default).</div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#isStyle" class="signatureLink">isStyle</a> : Boolean = false<div class="summaryTableDescription">
Denotes whether or not the collection represented by the
target property is a style.</div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#items" class="signatureLink">items</a> : *<div class="summaryTableDescription">
The items to be added.</div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#itemsDescriptor" class="signatureLink">itemsDescriptor</a> : Array<div class="summaryTableDescription">
The descriptor that describes the items.</div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#itemsFactory" class="signatureLink">itemsFactory</a> : <a href="../../mx/core/ITransientDeferredInstance.html">ITransientDeferredInstance</a><div class="summaryTableDescription">
The factory that creates the items.</div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#position" class="signatureLink">position</a> : String = last<div class="summaryTableDescription">
The position of the child in the display list, relative to the
object specified by the relativeTo property.</div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#propertyName" class="signatureLink">propertyName</a> : String<div class="summaryTableDescription">
The name of the Array property that is being modified.</div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#relativeTo" class="signatureLink">relativeTo</a> : Object<div class="summaryTableDescription">
The object relative to which the child is added.</div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#vectorClass" class="signatureLink">vectorClass</a> : Class<div class="summaryTableDescription">
When the collection represented by the target property is a
Vector, vectorClass is the type of the target.</div></td><td class="summaryTableOwnerCol">AddItems</td></tr></table></div><a name="methodSummary"></a><div class="summarySection"><div class="summaryTableTitle">Public Methods </div><div class="showHideLinks"><div id="hideInheritedMethod" class="hideInheritedMethod"><a class="showHideLink" href="#methodSummary" onclick="javascript:setInheritedVisible(false,'Method');"><img class="showHideLinkImage" src="../../images/expanded.gif"> Hide Inherited Public Methods</a></div><div id="showInheritedMethod" class="showInheritedMethod"><a class="showHideLink" href="#methodSummary" onclick="javascript:setInheritedVisible(true,'Method');"><img class="showHideLinkImage" src="../../images/collapsed.gif"> Show Inherited Public Methods</a></div></div><table cellspacing="0" cellpadding="3" class="summaryTable " id="summaryTableMethod"><tr><th>&nbsp;</th><th colspan="2">Method</th><th class="summaryTableOwnerCol">Defined By</th></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#AddItems()" class="signatureLink">AddItems</a>()</div><div class="summaryTableDescription">
Constructor.</div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../mx/utils/OnDemandEventDispatcher.html#addEventListener()" class="signatureLink">addEventListener</a>(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void</div><div class="summaryTableDescription">
</div></td><td class="summaryTableOwnerCol"><a href="../../mx/utils/OnDemandEventDispatcher.html">OnDemandEventDispatcher</a></td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#apply()" class="signatureLink">apply</a>(parent:<a href="../../mx/core/UIComponent.html">UIComponent</a>):void</div><div class="summaryTableDescription">[override]
Applies the override.</div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#createInstance()" class="signatureLink">createInstance</a>():void</div><div class="summaryTableDescription">
Creates the items instance from the factory.</div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../mx/utils/OnDemandEventDispatcher.html#dispatchEvent()" class="signatureLink">dispatchEvent</a>(event:Event):Boolean</div><div class="summaryTableDescription">
</div></td><td class="summaryTableOwnerCol"><a href="../../mx/utils/OnDemandEventDispatcher.html">OnDemandEventDispatcher</a></td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#generateMXMLArray()" class="signatureLink">generateMXMLArray</a>(document:Object, data:Array, recursive:Boolean = true):Array</div><div class="summaryTableDescription"></div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#generateMXMLVector()" class="signatureLink">generateMXMLVector</a>(document:Object, data:Array, recursive:Boolean = true):*</div><div class="summaryTableDescription"></div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../mx/utils/OnDemandEventDispatcher.html#hasEventListener()" class="signatureLink">hasEventListener</a>(type:String):Boolean</div><div class="summaryTableDescription">
</div></td><td class="summaryTableOwnerCol"><a href="../../mx/utils/OnDemandEventDispatcher.html">OnDemandEventDispatcher</a></td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#initialize()" class="signatureLink">initialize</a>():void</div><div class="summaryTableDescription">[override]
IOverride interface method; this class implements it as an empty method.</div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#initialized()" class="signatureLink">initialized</a>(document:Object, id:String):void</div><div class="summaryTableDescription">
IMXMLObject support
</div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#remove()" class="signatureLink">remove</a>(parent:<a href="../../mx/core/UIComponent.html">UIComponent</a>):void</div><div class="summaryTableDescription">[override]
Removes the override.</div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../mx/utils/OnDemandEventDispatcher.html#removeEventListener()" class="signatureLink">removeEventListener</a>(type:String, listener:Function, useCapture:Boolean = false):void</div><div class="summaryTableDescription">
</div></td><td class="summaryTableOwnerCol"><a href="../../mx/utils/OnDemandEventDispatcher.html">OnDemandEventDispatcher</a></td></tr><tr class="hideInheritedMethod"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img src="../../images/inheritedSummary.gif" alt="Inherited" title="Inherited" class="inheritedSummaryImage"></td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="../../mx/utils/OnDemandEventDispatcher.html#willTrigger()" class="signatureLink">willTrigger</a>(type:String):Boolean</div><div class="summaryTableDescription">
</div></td><td class="summaryTableOwnerCol"><a href="../../mx/utils/OnDemandEventDispatcher.html">OnDemandEventDispatcher</a></td></tr></table></div><a name="protectedMethodSummary"></a><div class="summarySection"><div class="summaryTableTitle">Protected Methods </div><table cellspacing="0" cellpadding="3" class="summaryTable " id="summaryTableProtectedMethod"><tr><th>&nbsp;</th><th colspan="2">Method</th><th class="summaryTableOwnerCol">Defined By</th></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><a href="#generateMXMLObject()" class="signatureLink">generateMXMLObject</a>(document:Object, data:Array):Object</div><div class="summaryTableDescription"></div></td><td class="summaryTableOwnerCol">AddItems</td></tr></table></div><a name="constantSummary"></a><div class="summarySection"><div class="summaryTableTitle">Public Constants</div><table cellspacing="0" cellpadding="3" class="summaryTable " id="summaryTableConstant"><tr><th>&nbsp;</th><th colspan="2">Constant</th><th class="summaryTableOwnerCol">Defined By</th></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#AFTER" class="signatureLink">AFTER</a> : String = after<div class="summaryTableDescription">[static]
Documentation is not currently available.</div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#BEFORE" class="signatureLink">BEFORE</a> : String = before<div class="summaryTableDescription">[static]
Documentation is not currently available.</div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#FIRST" class="signatureLink">FIRST</a> : String = first<div class="summaryTableDescription">[static]
Documentation is not currently available.</div></td><td class="summaryTableOwnerCol">AddItems</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#LAST" class="signatureLink">LAST</a> : String = last<div class="summaryTableDescription">[static]
Documentation is not currently available.</div></td><td class="summaryTableOwnerCol">AddItems</td></tr></table></div><script language="javascript" type="text/javascript"><!--
showHideInherited();
--></script><div class="MainContent"><div class="detailSectionHeader">Property Detail</div><a name="propertyDetail"></a><a name="creationPolicy"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">creationPolicy</td><td class="detailHeaderType">property</td></tr></table><div class="detailBody"><code>creationPolicy:String</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
The creation policy for the items.
This property determines when the <code>itemsFactory</code> will create
the instance of the items.
Flex uses this property only if you specify an <code>itemsFactory</code> property.
The following values are valid:
<p></p>
<table class="innertable" ><tr><th>Value</th><th>Meaning</th></tr><tr><td><code>auto</code></td><td>(default)Create the instance the
first time it is needed.</td></tr><tr><td><code>all</code></td><td>Create the instance when the
application started up.</td></tr><tr><td><code>none</code></td><td>Do not automatically create the instance.
You must call the <code>createInstance()</code> method to create
the instance.</td></tr></table>
</p><p> The default value is <code>"auto"</code>.</p><br/><span class="label"> Implementation </span><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function get creationPolicy():String</code><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function set creationPolicy(value:String):void</code><br/></div><a name="propertyDetail"></a><a name="destination"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">destination</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public var destination:Object</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
The object relative to which the child is added. This property is used
in conjunction with the <code>position</code> property.
This property is optional; if
you omit it, Flex uses the immediate parent of the <code>State</code>
object, that is, the component that has the <code>states</code>
property, or <code>&lt;mx:states&gt;</code>tag that specifies the State
object.
</p></div><a name="propertyDetail"></a><a name="destructionPolicy"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">destructionPolicy</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>destructionPolicy:String</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
The destruction policy for the items.
This property determines when the <code>itemsFactory</code> will destroy
the deferred instances it manages. By default once instantiated, all
instances are cached (destruction policy of 'never').
Flex uses this property only if you specify an <code>itemsFactory</code> property.
The following values are valid:
<p></p>
<table class="innertable" ><tr><th>Value</th><th>Meaning</th></tr><tr><td><code>never</code></td><td>(default)Once created never destroy
the instance.</td></tr><tr><td><code>auto</code></td><td>Destroy the instance when the override
no longer applies.</td></tr></table>
</p><p> The default value is <code>"never"</code>.</p><br/><span class="label"> Implementation </span><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function get destructionPolicy():String</code><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function set destructionPolicy(value:String):void</code><br/></div><a name="propertyDetail"></a><a name="isArray"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">isArray</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public var isArray:Boolean = false</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
Denotes whether or not the collection represented by the
target property is to be treated as a single array instance
instead of a collection of items (the default).
</p><p> The default value is <code>false</code>.</p></div><a name="propertyDetail"></a><a name="isStyle"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">isStyle</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public var isStyle:Boolean = false</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
Denotes whether or not the collection represented by the
target property is a style.
</p><p> The default value is <code>false</code>.</p></div><a name="propertyDetail"></a><a name="items"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">items</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>items:*</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
The items to be added.
If you set this property, the items are created at app startup.
Setting this property is equivalent to setting a <code>itemsFactory</code>
property with a <code>creationPolicy</code> of <code>"all"</code>.
<p>Do not set this property if you set the <code>itemsFactory</code>
property.</p>
</p><br/><span class="label"> Implementation </span><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function get items():*</code><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function set items(value:any):void</code><br/></div><a name="propertyDetail"></a><a name="itemsDescriptor"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">itemsDescriptor</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>itemsDescriptor:Array</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
The descriptor that describes the items.
<p>If you set this property, the items are instantiated at the time
determined by the <code>creationPolicy</code> property.</p>
<p>Do not set this property if you set the <code>items</code>
property.
This propety is the <code>AddItems</code> class default property.
Setting this property with a <code>creationPolicy</code> of "all"
is equivalent to setting a <code>items</code> property.</p>
</p><br/><span class="label"> Implementation </span><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function get itemsDescriptor():Array</code><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function set itemsDescriptor(value:Array):void</code><br/></div><a name="propertyDetail"></a><a name="itemsFactory"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">itemsFactory</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>itemsFactory:<a href="../../mx/core/ITransientDeferredInstance.html">ITransientDeferredInstance</a></code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
The factory that creates the items.
<p>If you set this property, the items are instantiated at the time
determined by the <code>creationPolicy</code> property.</p>
<p>Do not set this property if you set the <code>items</code>
property.
This propety is the <code>AddItems</code> class default property.
Setting this property with a <code>creationPolicy</code> of "all"
is equivalent to setting a <code>items</code> property.</p>
</p><br/><span class="label"> Implementation </span><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function get itemsFactory():<a href="../../mx/core/ITransientDeferredInstance.html">ITransientDeferredInstance</a></code><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function set itemsFactory(value:<a href="../../mx/core/ITransientDeferredInstance.html">ITransientDeferredInstance</a>):void</code><br/></div><a name="propertyDetail"></a><a name="position"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">position</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public var position:String = last</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
The position of the child in the display list, relative to the
object specified by the <code>relativeTo</code> property.
</p><p> The default value is <code>AddItems.LAST</code>.</p></div><a name="propertyDetail"></a><a name="propertyName"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">propertyName</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public var propertyName:String</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
The name of the Array property that is being modified. If the <code>destination</code>
property is a Group or Container, this property is optional. If not defined, the
items will be added as children of the Group/Container.
</p></div><a name="propertyDetail"></a><a name="relativeTo"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">relativeTo</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public var relativeTo:Object</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
The object relative to which the child is added. This property is only
used when the <code>position</code> property is <code>AddItems.BEFORE</code>
or <code>AddItems.AFTER</code>.
</p></div><a name="propertyDetail"></a><a name="vectorClass"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">vectorClass</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public var vectorClass:Class</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4.5</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
When the collection represented by the target property is a
Vector, vectorClass is the type of the target. It is used to
initialize the target property.
</p></div><a name="constructorDetail"></a><div class="detailSectionHeader">Constructor Detail</div><a name="AddItems()"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">AddItems</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">Constructor</td></tr></table><div class="detailBody"><code>public function AddItems()</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p>
Constructor.
</p></div><a name="methodDetail"></a><div class="detailSectionHeader">Method Detail</div><a name="apply()"></a><a name="apply(mx.core.UIComponent)"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">apply</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td></tr></table><div class="detailBody"><code>override public function apply(parent:<a href="../../mx/core/UIComponent.html">UIComponent</a>):void</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
Applies the override. Flex retains the original value, so that it can
restore the value later in the <code>remove()</code> method.
<p>This method is called automatically when the state is entered.
It should not be called directly.</p>
</p><p><span class="label"> Parameters </span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20px"></td><td><code><span class="label">parent</span>:<a href="../../mx/core/UIComponent.html">UIComponent</a></code> &mdash; The parent of the state object containing this override.
The override should use this as its target if an explicit target was
not specified.
</td></tr></table></p></div><a name="createInstance()"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">createInstance</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function createInstance():void</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
Creates the items instance from the factory.
You must use this method only if you specify a <code>targetItems</code>
property and a <code>creationPolicy</code> value of <code>"none"</code>.
Flex automatically calls this method if the <code>creationPolicy</code>
property value is <code>"auto"</code> or <code>"all"</code>.
If you call this method multiple times, the items instance is
created only on the first call.
</p></div><a name="generateMXMLArray()"></a><a name="generateMXMLArray(Object,Array,Boolean)"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">generateMXMLArray</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function generateMXMLArray(document:Object, data:Array, recursive:Boolean = true):Array</code><p></p><p><span class="label"> Parameters </span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20px"></td><td><code><span class="label">document</span>:Object</code></td></tr><tr><td class="paramSpacer">&nbsp;</td></tr><tr><td width="20px"></td><td><code><span class="label">data</span>:Array</code></td></tr><tr><td class="paramSpacer">&nbsp;</td></tr><tr><td width="20px"></td><td><code><span class="label">recursive</span>:Boolean</code> (default = <code>true</code>)<code></code></td></tr></table></p><p></p><span class="label">Returns</span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20"></td><td><code>Array</code></td></tr></table></div><a name="generateMXMLObject()"></a><a name="generateMXMLObject(Object,Array)"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">generateMXMLObject</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> protected function generateMXMLObject(document:Object, data:Array):Object</code><p></p><p><span class="label"> Parameters </span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20px"></td><td><code><span class="label">document</span>:Object</code></td></tr><tr><td class="paramSpacer">&nbsp;</td></tr><tr><td width="20px"></td><td><code><span class="label">data</span>:Array</code></td></tr></table></p><p></p><span class="label">Returns</span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20"></td><td><code>Object</code></td></tr></table></div><a name="generateMXMLVector()"></a><a name="generateMXMLVector(Object,Array,Boolean)"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">generateMXMLVector</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function generateMXMLVector(document:Object, data:Array, recursive:Boolean = true):*</code><p></p><p><span class="label"> Parameters </span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20px"></td><td><code><span class="label">document</span>:Object</code></td></tr><tr><td class="paramSpacer">&nbsp;</td></tr><tr><td width="20px"></td><td><code><span class="label">data</span>:Array</code></td></tr><tr><td class="paramSpacer">&nbsp;</td></tr><tr><td width="20px"></td><td><code><span class="label">recursive</span>:Boolean</code> (default = <code>true</code>)<code></code></td></tr></table></p><p></p><span class="label">Returns</span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20"></td><td><code>*</code></td></tr></table></div><a name="initialize()"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">initialize</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>override public function initialize():void</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
IOverride interface method; this class implements it as an empty method.
</p></div><a name="initialized()"></a><a name="initialized(Object,String)"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">initialized</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function initialized(document:Object, id:String):void</code><p></p><p></p><p>
IMXMLObject support
</p><p><span class="label"> Parameters </span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20px"></td><td><code><span class="label">document</span>:Object</code></td></tr><tr><td class="paramSpacer">&nbsp;</td></tr><tr><td width="20px"></td><td><code><span class="label">id</span>:String</code></td></tr></table></p></div><a name="remove()"></a><a name="remove(mx.core.UIComponent)"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">remove</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>override public function remove(parent:<a href="../../mx/core/UIComponent.html">UIComponent</a>):void</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
Removes the override. The value remembered in the <code>apply()</code>
method is restored.
<p>This method is called automatically when the state is entered.
It should not be called directly.</p>
</p><p><span class="label"> Parameters </span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20px"></td><td><code><span class="label">parent</span>:<a href="../../mx/core/UIComponent.html">UIComponent</a></code> &mdash; The parent of the state object containing this override.
The override should use this as its target if an explicit target was
not specified.
</td></tr></table></p></div><div class="detailSectionHeader">Constant Detail</div><a name="constantDetail"></a><a name="AFTER"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">AFTER</td><td class="detailHeaderType">Constant</td></tr></table><div class="detailBody"><code>public static const AFTER:String = after</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
Documentation is not currently available.
</p></div><a name="constantDetail"></a><a name="BEFORE"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">BEFORE</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const BEFORE:String = before</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
Documentation is not currently available.
</p></div><a name="constantDetail"></a><a name="FIRST"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">FIRST</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const FIRST:String = first</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
Documentation is not currently available.
</p></div><a name="constantDetail"></a><a name="LAST"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">LAST</td><td class="detailHeaderType">Constant</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>public static const LAST:String = last</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
Documentation is not currently available.
</p></div><br/><br/><hr><br/><p></p><center class="copyright"><footer>The Apache Software Foundation</footer><br/>Wed Nov 15 2017, 09:50 AM +01:00 </center></div></body></html><!--The Apache Software Foundation<br/>Wed Nov 15 2017, 09:50 AM +01:00 -->