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</script><table class="titleTable" cellpadding="0" cellspacing="0" id="titleTable" style="display:none"><tr><td class="titleTableTitle" align="left">Apache Flex 4.16.1 API Reference </td><td class="titleTableTopNav" align="right"><a href="../../package-summary.html" onclick="loadClassListFrame('../../all-classes.html')">All Packages</a>&nbsp;|&nbsp;<a href="../../class-summary.html" onclick="loadClassListFrame('../../all-classes.html')">All Classes</a>&nbsp;|&nbsp;<a href="../../all-index-A.html" onclick="loadClassListFrame('../../index-list.html')">Index</a>&nbsp;|&nbsp;<a id="framesLink1" href="../../index.html?mx/core/FlexHTMLLoader.html&amp;mx/core/class-list.html">Frames</a><a id="noFramesLink1" style="display:none" href="" onclick="parent.location=document.location"> No Frames </a></td><td class="titleTableLogo" align="right" rowspan="3"><img src="../../images/logo.jpg" class="logoImage" alt="AdobeLogo" title="AdobeLogo"></td></tr><tr class="titleTableRow2"><td class="titleTableSubTitle" id="subTitle" align="left">FlexHTMLLoader</td><td class="titleTableSubNav" id="subNav" align="right"><a href="#propertySummary">Properties</a>&nbsp;| <a href="#methodSummary">Methods</a></td></tr><tr class="titleTableRow3"><td colspan="3">&nbsp;</td></tr></table><script language="javascript" type="text/javascript" xml:space="preserve">
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</script><div xmlns:fn="http://www.w3.org/2005/xpath-functions" class="MainContent"><table class="classHeaderTable" cellpadding="0" cellspacing="0"><tr><td class="classHeaderTableLabel">Package</td><td><a href="package-detail.html" onclick="javascript:loadClassListFrame('class-list.html')">mx.core</a></td></tr><tr><td class="classHeaderTableLabel">Class</td><td class="classSignature">public class FlexHTMLLoader</td></tr><tr><td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">FlexHTMLLoader <img src="../../images/inherit-arrow.gif" title="Inheritance" alt="Inheritance" class="inheritArrow"> flash.html.HTMLLoader</td></tr><tr><td class="classHeaderTableLabel">Implements</td><td> <a href="../../mx/managers/IFocusManagerComplexComponent.html">IFocusManagerComplexComponent</a>, <a href="../../mx/core/IIMESupport.html">IIMESupport</a></td></tr></table><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 3</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>AIR 1.1</td></tr></table><p></p><p></p><p></p><p></p>
FlexHTMLLoader is a subclass of the Player's HTMLLoader class used by the
Flex HTML control.
It overrides the <code>toString()</code> method
to return a string indicating the location of the object
within the hierarchy of DisplayObjects in the application.
<p></p><br/><hr></div><a name="propertySummary"></a><div class="summarySection"><div class="summaryTableTitle">Public Properties</div><table cellspacing="0" cellpadding="3" class="summaryTable " id="summaryTableProperty"><tr><th>&nbsp;</th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined By</th></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a href="#enableIME" class="signatureLink">enableIME</a> : Boolean<div class="summaryTableDescription">[read-only]
A flag that indicates whether the IME should
be enabled when the component receives focus.</div></td><td class="summaryTableOwnerCol">FlexHTMLLoader</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;<a href="#focusEnabled" class="signatureLink">focusEnabled</a> : Boolean<div class="summaryTableDescription">
A flag that indicates whether the component can receive focus when selected.</div></td><td class="summaryTableOwnerCol">FlexHTMLLoader</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;<a href="#hasFocusableChildren" class="signatureLink">hasFocusableChildren</a> : Boolean<div class="summaryTableDescription">
A flag that indicates whether child objects can receive focus.</div></td><td class="summaryTableOwnerCol">FlexHTMLLoader</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;<a href="#imeMode" class="signatureLink">imeMode</a> : String<div class="summaryTableDescription">
This is just a stub to support the interface.</div></td><td class="summaryTableOwnerCol">FlexHTMLLoader</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;<a href="#mouseFocusEnabled" class="signatureLink">mouseFocusEnabled</a> : Boolean<div class="summaryTableDescription">
Whether the component can receive focus when clicked on.</div></td><td class="summaryTableOwnerCol">FlexHTMLLoader</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;<a href="#tabFocusEnabled" class="signatureLink">tabFocusEnabled</a> : Boolean<div class="summaryTableDescription">
A flag that indicates whether child objects can receive focus
This is similar to the tabEnabled property
used by the Flash Player.
This is usually true for components that
handle keyboard input, but some components in controlbars
have them set to false because they should not steal
focus from another component like an editor.</div></td><td class="summaryTableOwnerCol">FlexHTMLLoader</td></tr></table></div><a name="methodSummary"></a><div class="summarySection"><div class="summaryTableTitle">Public Methods </div><table cellspacing="0" cellpadding="3" class="summaryTable " id="summaryTableMethod"><tr><th>&nbsp;</th><th colspan="2">Method</th><th class="summaryTableOwnerCol">Defined By</th></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;<a href="#FlexHTMLLoader()" class="signatureLink">FlexHTMLLoader</a>()</div><div class="summaryTableDescription">
Constructor.</div></td><td class="summaryTableOwnerCol">FlexHTMLLoader</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;<a href="#assignFocus()" class="signatureLink">assignFocus</a>(direction:String):void</div><div class="summaryTableDescription">
Called by the FocusManager when the component receives focus.</div></td><td class="summaryTableOwnerCol">FlexHTMLLoader</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;<a href="#drawFocus()" class="signatureLink">drawFocus</a>(isFocused:Boolean):void</div><div class="summaryTableDescription">
Called by the FocusManager when the component receives focus.</div></td><td class="summaryTableOwnerCol">FlexHTMLLoader</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;<a href="#setFocus()" class="signatureLink">setFocus</a>():void</div><div class="summaryTableDescription">
Called by the FocusManager when the component receives focus.</div></td><td class="summaryTableOwnerCol">FlexHTMLLoader</td></tr><tr class=""><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><div class="summarySignature"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;<a href="#toString()" class="signatureLink">toString</a>():String</div><div class="summaryTableDescription">[override]
Returns a string indicating the location of this object
within the hierarchy of DisplayObjects in the Application.</div></td><td class="summaryTableOwnerCol">FlexHTMLLoader</td></tr></table></div><script language="javascript" type="text/javascript"><!--
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--></script><div class="MainContent"><div class="detailSectionHeader">Property Detail</div><a name="propertyDetail"></a><a name="enableIME"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName">enableIME</td><td class="detailHeaderType">property</td></tr></table><div class="detailBody"><code>enableIME:Boolean</code>&nbsp;&nbsp;[read-only] <p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>Flash Player 10, AIR 1.5</td></tr></table><p></p><p></p><p>
A flag that indicates whether the IME should
be enabled when the component receives focus.
</p><br/><span class="label"> Implementation </span><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function get enableIME():Boolean</code><br/></div><a name="propertyDetail"></a><a name="focusEnabled"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;focusEnabled</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>focusEnabled:Boolean</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 3</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>AIR 1.1</td></tr></table><p></p><p></p><p>
A flag that indicates whether the component can receive focus when selected.
<p>As an optimization, if a child component in your component
implements the IFocusManagerComponent interface, and you
never want it to receive focus,
you can set <code>focusEnabled</code>
to <code>false</code> before calling <code>addChild()</code>
on the child component.</p>
<p>This will cause the FocusManager to ignore this component
and not monitor it for changes to the <code>tabFocusEnabled</code>,
<code>tabChildren</code>, and <code>mouseFocusEnabled</code> properties.
This also means you cannot change this value after
<code>addChild()</code> and expect the FocusManager to notice.</p>
<p>Note: It does not mean that you cannot give this object focus
programmatically in your <code>setFocus()</code> method;
it just tells the FocusManager to ignore this IFocusManagerComponent
component in the Tab and mouse searches.</p>
</p><br/><span class="label"> Implementation </span><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function get focusEnabled():Boolean</code><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function set focusEnabled(value:Boolean):void</code><br/></div><a name="propertyDetail"></a><a name="hasFocusableChildren"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;hasFocusableChildren</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>hasFocusableChildren:Boolean</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>AIR 1.5</td></tr></table><p></p><p></p><p>
A flag that indicates whether child objects can receive focus.
<p><b>Note: </b>This property is similar to the <code>tabChildren</code> property
used by Flash Player.
Use the <code>hasFocusableChildren</code> property with Flex applications.
Do not use the <code>tabChildren</code> property.</p>
<p>This property is usually <code>false</code> because most components
either receive focus themselves or delegate focus to a single
internal sub-component and appear as if the component has
received focus.
For example, a TextInput control contains a focusable
child RichEditableText control, but while the RichEditableText
sub-component actually receives focus, it appears as if the
TextInput has focus. TextInput sets <code>hasFocusableChildren</code>
to <code>false</code> because TextInput is considered the
component that has focus. Its internal structure is an
abstraction.</p>
<p>Usually only navigator components, such as TabNavigator and
Accordion, have this flag set to <code>true</code> because they
receive focus on Tab but focus goes to components in the child
containers on further Tabs.</p>
<p>The default value is <code>false</code>, except for the
spark.components.Scroller component.
For that component, the default value is <code>true</code>.</p>
</p><p> The default value is <code>false</code>.</p><p>This property can be used as the source for data binding.</p><br/><span class="label"> Implementation </span><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function get hasFocusableChildren():Boolean</code><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function set hasFocusableChildren(value:Boolean):void</code><br/></div><a name="propertyDetail"></a><a name="imeMode"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;imeMode</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>imeMode:String</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>AIR 1.5</td></tr></table><p></p><p></p><p>
This is just a stub to support the interface.
The parent mx.controls.HTML contains the conversionMode and
applies it.
</p><br/><span class="label"> Implementation </span><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function get imeMode():String</code><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function set imeMode(value:String):void</code><br/></div><a name="propertyDetail"></a><a name="mouseFocusEnabled"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;mouseFocusEnabled</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>mouseFocusEnabled:Boolean</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 3</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>AIR 1.1</td></tr></table><p></p><p></p><p>
Whether the component can receive focus when clicked on.
If <code>false</code>, focus will be transferred to
the first parent that is <code>mouseFocusEnable</code>
set to <code>true</code>.
</p><p> The default value is <code>true</code>.</p><br/><span class="label"> Implementation </span><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function get mouseFocusEnabled():Boolean</code><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function set mouseFocusEnabled(value:Boolean):void</code><br/></div><a name="propertyDetail"></a><a name="tabFocusEnabled"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;tabFocusEnabled</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>tabFocusEnabled:Boolean</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 4</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>AIR 1.5</td></tr></table><p></p><p></p><p>
A flag that indicates whether child objects can receive focus
<p>This is similar to the <code>tabEnabled</code> property
used by the Flash Player.</p>
<p>This is usually <code>true</code> for components that
handle keyboard input, but some components in controlbars
have them set to <code>false</code> because they should not steal
focus from another component like an editor.
</p>
</p><p> The default value is <code>true</code>.</p><p>This property can be used as the source for data binding.</p><br/><span class="label"> Implementation </span><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function get tabFocusEnabled():Boolean</code><br/><code>&nbsp;&nbsp;&nbsp;&nbsp;public function set tabFocusEnabled(value:Boolean):void</code><br/></div><a name="constructorDetail"></a><div class="detailSectionHeader">Constructor Detail</div><a name="FlexHTMLLoader()"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;FlexHTMLLoader</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">Constructor</td></tr></table><div class="detailBody"><code>public function FlexHTMLLoader()</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 3</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>AIR 1.1</td></tr></table><p></p><p>
Constructor.
<p>Sets the <code>name</code> property to a string
returned by the <code>createUniqueName()</code>
method of the mx.utils.NameUtils class.</p>
<p>This string is the name of the object's class concatenated
with an integer that is unique within the application,
such as <code>"FlexLoader13"</code>.</p>
</p><p><span class="label">See also</span></p><div class="seeAlso">flash.display.DisplayObject.name<br/>mx.utils.NameUtils.createUniqueName()</div></div><a name="methodDetail"></a><div class="detailSectionHeader">Method Detail</div><a name="assignFocus()"></a><a name="assignFocus(String)"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;assignFocus</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td></tr></table><div class="detailBody"><code> public function assignFocus(direction:String):void</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 3</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>AIR 1.1</td></tr></table><p></p><p></p><p>
Called by the FocusManager when the component receives focus.
The component may in turn set focus to an internal component.
The component's <code>setFocus()</code> method will still be called when focused by
the mouse, but this method will be used when focus changes via the
keyboard.
</p><p><span class="label"> Parameters </span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20px"></td><td><code><span class="label">direction</span>:String</code> &mdash; one of flash.display.FocusDirection
</td></tr></table></p></div><a name="drawFocus()"></a><a name="drawFocus(Boolean)"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;drawFocus</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function drawFocus(isFocused:Boolean):void</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 3</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>AIR 1.1</td></tr></table><p></p><p></p><p>
Called by the FocusManager when the component receives focus.
The component should draw or hide a graphic
that indicates that the component has focus.
</p><p><span class="label"> Parameters </span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20px"></td><td><code><span class="label">isFocused</span>:Boolean</code> &mdash; If <code>true</code>, draw the focus indicator,
otherwise hide it.
</td></tr></table></p></div><a name="setFocus()"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;setFocus</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code> public function setFocus():void</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 3</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>AIR 1.1</td></tr></table><p></p><p></p><p>
Called by the FocusManager when the component receives focus.
The component may in turn set focus to an internal component.
</p></div><a name="toString()"></a><table class="detailHeader" cellpadding="0" cellspacing="0"><tr><td class="detailHeaderName"><img src="../../images/AirIcon12x12.gif" width="12" height="12" hspace="0" vspace="0" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;toString</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td></tr></table><div class="detailBody"><code>override public function toString():String</code><p></p><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Language Version :&nbsp;</b></td><td>ActionScript 3.0</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Product Version :&nbsp;</b></td><td>Flex 3</td></tr></table><table cellpadding="0" cellspacing="0" border="0"><tr><td style="white-space:nowrap" valign="top"><b> Runtime Versions :&nbsp;</b></td><td>AIR 1.1</td></tr></table><p></p><p></p><p>
Returns a string indicating the location of this object
within the hierarchy of DisplayObjects in the Application.
This string, such as <code>"MyApp0.HBox5.FlexLoader13"</code>,
is built by the <code>displayObjectToString()</code> method
of the mx.utils.NameUtils class from the <code>name</code>
property of the object and its ancestors.
</p><p></p><span class="label">Returns</span><table cellpadding="0" cellspacing="0" border="0"><tr><td width="20"></td><td><code>String</code> &mdash; A String indicating the location of this object
within the DisplayObject hierarchy.
</td></tr></table><p><span class="label">See also</span></p><div class="seeAlso">flash.display.DisplayObject.name<br/>mx.utils.NameUtils.displayObjectToString()</div></div><br/><br/><hr><br/><p></p><center class="copyright"><footer>The Apache Software Foundation</footer><br/>Wed Nov 15 2017, 09:50 AM +01:00 </center></div></body></html><!--The Apache Software Foundation<br/>Wed Nov 15 2017, 09:50 AM +01:00 -->