| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Licensed to the Apache Software Foundation (ASF) under one or more |
| // contributor license agreements. See the NOTICE file distributed with |
| // this work for additional information regarding copyright ownership. |
| // The ASF licenses this file to You under the Apache License, Version 2.0 |
| // (the "License"); you may not use this file except in compliance with |
| // the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| package mx.effects.effectClasses |
| { |
| |
| import mx.core.IUIComponent; |
| |
| /** |
| * The PropertyChanges class defines the start and end values |
| * for a set of properties of a target component of a transition. |
| * The <code>start</code> and <code>end</code> fields |
| * of the PropertyChanges class contain the same set of properties, |
| * but with different values. |
| * |
| * <p>Target properties that have the same start and end values |
| * are not included in the <code>start</code> and <code>end</code> fields.</p> |
| * |
| * @see mx.states.Transition |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public class PropertyChanges |
| { |
| include "../../core/Version.as"; |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Constructor |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * The PropertyChanges constructor. |
| * |
| * @param target Object that is a target of an effect. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public function PropertyChanges(target:Object) |
| { |
| super(); |
| |
| this.target = target; |
| } |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Properties |
| // |
| //-------------------------------------------------------------------------- |
| |
| //---------------------------------- |
| // end |
| //---------------------------------- |
| |
| /** |
| * An Object containing the ending properties of the <code>target</code> |
| * component modified by the change in view state. |
| * |
| * <p>For example, for a <code>target</code> component that is both |
| * moved and resized by a change to the view state, <code>end</code> |
| * contains the ending position and size of the component, |
| * as the following example shows: |
| * <pre>{ x: 100, y: 100, width: 200, height: 200 }</pre></p> |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public var end:Object = {}; |
| |
| //---------------------------------- |
| // start |
| //---------------------------------- |
| |
| /** |
| * An Object containing the starting properties of the <code>target</code> |
| * component modified by the change in view state. |
| * |
| * <p>For example, for a <code>target</code> component that is both |
| * moved and resized by a change to the view state, <code>start</code> |
| * contains the starting position and size of the component, |
| * as the following example shows: |
| * <pre>{ x: 0, y: 0, width: 100, height: 100}</pre></p> |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public var start:Object = {}; |
| |
| //---------------------------------- |
| // target |
| //---------------------------------- |
| |
| /** |
| * A target component of a transition. |
| * The <code>start</code> and <code>end</code> fields |
| * of the PropertyChanges object define how the target component |
| * is modified by the change to the view state. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public var target:Object; |
| |
| // TODO (chaase): This flag is currently used by the transform-related |
| // effects. We should investigate whether we really need it, or can get |
| // by without it |
| /** |
| * This flag controls whether values that are the same in the |
| * start and end states are stripped from those objects. |
| * |
| * @default true |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public var stripUnchangedValues:Boolean = true; |
| } |
| |
| } |