| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Licensed to the Apache Software Foundation (ASF) under one or more |
| // contributor license agreements. See the NOTICE file distributed with |
| // this work for additional information regarding copyright ownership. |
| // The ASF licenses this file to You under the Apache License, Version 2.0 |
| // (the "License"); you may not use this file except in compliance with |
| // the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| package mx.effects.effectClasses |
| { |
| |
| import flash.events.Event; |
| import flash.events.IEventDispatcher; |
| |
| import mx.core.mx_internal; |
| |
| /** |
| * The PauseInstance class implements the instance class for the Pause effect. |
| * Flex creates an instance of this class when it plays a Pause effect; |
| * you do not create one |
| * yourself. |
| * |
| * @see mx.effects.Pause |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public class PauseInstance extends TweenEffectInstance |
| { |
| include "../../core/Version.as"; |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Constructor |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * Constructor. |
| * |
| * @param target This argument is ignored by the Pause effect. |
| * It is included for consistency with other effects. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public function PauseInstance(target:Object) |
| { |
| super(target); |
| } |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Variables |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * We cache the source for the event "eventName" to remove |
| * the listener for it when the effect ends. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| private var eventSource:IEventDispatcher; |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Properties |
| // |
| //-------------------------------------------------------------------------- |
| |
| //---------------------------------- |
| // eventName |
| //---------------------------------- |
| |
| /** |
| * Name of event that Pause is waiting on before ending. |
| * This parameter must be used in conjunction with the |
| * <code>target</code> property, which must be of type |
| * IEventDispatcher; all events must originate |
| * from some dispatcher. |
| * |
| * <p>Listening for <code>eventName</code> is also related to the |
| * <code>duration</code> property, which acts as a timeout for the |
| * event. If the event is not received in the time period specified |
| * by <code>duration</code>, the effect will end, regardless.</p> |
| * |
| * <p>This property is optional; the default |
| * action is to play without waiting for any event.</p> |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public var eventName:String |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Overridden methods |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * @private |
| */ |
| override public function play():void |
| { |
| // Dispatch an effectStart event from the target. |
| super.play(); |
| |
| if (eventName && target is IEventDispatcher) |
| { |
| eventSource = IEventDispatcher(target); |
| eventSource.addEventListener(eventName, eventHandler); |
| } |
| |
| if (duration >= 0) |
| tween = createTween(this, 0, 0, duration); |
| } |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Event handlers |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * This function is called by the target if the named event |
| * is dispatched before the duration expires. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| private function eventHandler(event:Event):void |
| { |
| if (duration >= 0) |
| { |
| // Non-negative duration means we must have started |
| // a tween; let it end normally |
| end(); |
| } |
| else |
| { |
| // We didn't start a tween, so finish the effect manually |
| if (eventSource) |
| eventSource.removeEventListener(eventName, eventHandler); |
| finishRepeat(); |
| } |
| } |
| |
| /** |
| * Override this function so that we can remove the listener for the |
| * event named in the <code>eventName</code> attribute, if it exists |
| * |
| * @private |
| */ |
| override public function onTweenEnd(value:Object):void |
| { |
| if (eventSource) |
| eventSource.removeEventListener(eventName, eventHandler); |
| super.onTweenEnd(value); |
| } |
| } |
| |
| } |