| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Licensed to the Apache Software Foundation (ASF) under one or more |
| // contributor license agreements. See the NOTICE file distributed with |
| // this work for additional information regarding copyright ownership. |
| // The ASF licenses this file to You under the Apache License, Version 2.0 |
| // (the "License"); you may not use this file except in compliance with |
| // the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| package mx.effects.effectClasses |
| { |
| |
| import flash.events.Event; |
| import mx.core.UIComponent; |
| import mx.core.mx_internal; |
| import mx.events.ChildExistenceChangedEvent; |
| import mx.events.FlexEvent; |
| import mx.geom.RoundedRectangle; |
| import mx.styles.StyleManager; |
| |
| use namespace mx_internal; |
| |
| /** |
| * The DissolveInstance class implements the instance class |
| * for the Dissolve effect. |
| * Flex creates an instance of this class when it plays a Dissolve effect; |
| * you do not create one yourself. |
| * |
| * <p>Every effect class that is a subclass of the TweenEffect class |
| * supports the following events:</p> |
| * |
| * <ul> |
| * <li><code>tweenEnd</code>: Dispatched when the tween effect ends. </li> |
| * |
| * <li><code>tweenUpdate</code>: Dispatched every time a TweenEffect |
| * class calculates a new value.</li> |
| * </ul> |
| * |
| * <p>The event object passed to the event listener for these events is of type TweenEvent. |
| * The TweenEvent class defines the property <code>value</code>, which contains |
| * the tween value calculated by the effect. |
| * For the Dissolve effect, |
| * the <code>TweenEvent.value</code> property contains a Number between the values of the |
| * <code>Dissolve.alphaFrom</code> and <code>Dissolve.alphaTo</code> properties.</p> |
| * |
| * @see mx.effects.Dissolve |
| * @see mx.events.TweenEvent |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public class DissolveInstance extends TweenEffectInstance |
| { |
| include "../../core/Version.as"; |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Constructor |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * Constructor. |
| * |
| * @param target The Object to animate with this effect. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public function DissolveInstance(target:Object) |
| { |
| super(target); |
| } |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Variables |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * @private |
| */ |
| private var overlay:UIComponent; |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Properties |
| // |
| //-------------------------------------------------------------------------- |
| |
| //---------------------------------- |
| // alphaFrom |
| //---------------------------------- |
| |
| /** |
| * Initial transparency level between 0.0 and 1.0, |
| * where 0.0 means transparent and 1.0 means fully opaque. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public var alphaFrom:Number; |
| |
| //---------------------------------- |
| // alphaTo |
| //---------------------------------- |
| |
| /** |
| * Final transparency level between 0.0 and 1.0, |
| * where 0.0 means transparent and 1.0 means fully opaque. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public var alphaTo:Number; |
| |
| //---------------------------------- |
| // color |
| //---------------------------------- |
| |
| /** |
| * Hex value that represents the color of the floating rectangle |
| * that the effect displays over the target object. |
| * |
| * The default value is the color specified by the target component's |
| * <code>backgroundColor</code> style property, or 0xFFFFFF, if |
| * <code>backgroundColor</code> is not set. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public var color:uint = StyleManager.NOT_A_COLOR; |
| |
| //---------------------------------- |
| // persistAfterEnd |
| //---------------------------------- |
| |
| /** |
| * @private |
| */ |
| mx_internal var persistAfterEnd:Boolean = false; |
| |
| //---------------------------------- |
| // targetArea |
| //---------------------------------- |
| |
| /** |
| * The area of the target to play the effect upon. |
| * The dissolve overlay is drawn using this property's dimensions. |
| * UIComponents create an overlay over the entire component. |
| * Containers create an overlay over their content area, |
| * but not their chrome. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public var targetArea:RoundedRectangle; |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Overridden methods |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * @private |
| */ |
| override public function initEffect(event:Event):void |
| { |
| super.initEffect(event); |
| |
| switch (event.type) |
| { |
| case "childrenCreationComplete": |
| case FlexEvent.CREATION_COMPLETE: |
| case "resizeEnd": |
| case FlexEvent.SHOW: |
| case Event.ADDED: |
| { |
| if (isNaN(alphaFrom)) |
| alphaFrom = 0; |
| if (isNaN(alphaTo)) |
| alphaTo = target.alpha; |
| break; |
| } |
| |
| case FlexEvent.HIDE: |
| case "resizeStart": |
| case Event.REMOVED: |
| { |
| if (isNaN(alphaFrom)) |
| alphaFrom = target.alpha; |
| if (isNaN(alphaTo)) |
| alphaTo = 0; |
| break; |
| } |
| } |
| } |
| |
| /** |
| * @private |
| */ |
| override public function play():void |
| { |
| super.play(); |
| |
| var values:PropertyChanges = propertyChanges; |
| |
| // If nobody assigned a value, make this a "show" effect. |
| if (isNaN(alphaFrom) && isNaN(alphaTo)) |
| { |
| // If we are in transition mode |
| if (values && values.end["alpha"] !== undefined) |
| { |
| alphaFrom = target.alpha; |
| alphaTo = values.end["alpha"]; |
| } |
| else if (values && values.end["visible"] !== undefined) |
| { |
| alphaFrom = values.start["visible"] ? target.alpha : 0; |
| alphaTo = values.end["visible"] ? target.alpha : 0; |
| } |
| else |
| { |
| alphaFrom = 0; |
| alphaTo = target.alpha; |
| } |
| } |
| else if (isNaN(alphaFrom)) |
| { |
| alphaFrom = (alphaTo == 0) ? target.alpha : 0; |
| } |
| else if (isNaN(alphaTo)) |
| { |
| if (values && values.end["alpha"] !== undefined) |
| alphaTo = values.end["alpha"]; |
| else |
| alphaTo = (alphaFrom == 0) ? target.alpha : 0; |
| } |
| |
| // If nobody assigned a color, then use the target's background color. |
| if (color == StyleManager.NOT_A_COLOR) |
| { |
| color = 0xFFFFFF; |
| var bgColor:Number = target.getStyle("backgroundColor"); |
| if (isNaN(bgColor) && target.parent) |
| { |
| bgColor = target.parent.getStyle("backgroundColor"); |
| } |
| if (!isNaN(bgColor)) |
| { |
| color = uint(bgColor); |
| } |
| } |
| |
| // Capture the target's width and height before creating the overlay. |
| // Label is a subclass of UIComponent, so creating an overlay |
| // for the label will change the label's width and height. |
| var targetWidth:Number = target.width; |
| var targetHeight:Number = target.height; |
| |
| target.addEventListener(ChildExistenceChangedEvent.OVERLAY_CREATED, |
| overlayCreatedHandler); |
| |
| target.addOverlay(color, targetArea); |
| //overlay.cacheAsBitmap = true; |
| } |
| |
| /** |
| * @private |
| */ |
| override public function onTweenUpdate(value:Object):void |
| { |
| overlay.alpha = Number(value); |
| } |
| |
| /** |
| * @private |
| */ |
| override public function onTweenEnd(value:Object):void |
| { |
| super.onTweenEnd(value); |
| |
| if (!persistAfterEnd) |
| target.removeOverlay(); |
| } |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Event handlers |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * @private |
| */ |
| private function overlayCreatedHandler(event:ChildExistenceChangedEvent):void |
| { |
| target.removeEventListener(ChildExistenceChangedEvent.OVERLAY_CREATED, |
| overlayCreatedHandler); |
| |
| event.stopImmediatePropagation(); |
| |
| overlay = UIComponent(event.relatedObject); |
| |
| // Create a tween. |
| tween = createTween(this, 1.0 - alphaFrom, |
| 1.0 - alphaTo, duration); |
| |
| // Set the animation to the initial value before the screen refreshes. |
| applyTweenStartValues(); |
| } |
| |
| } |
| } |