| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Licensed to the Apache Software Foundation (ASF) under one or more |
| // contributor license agreements. See the NOTICE file distributed with |
| // this work for additional information regarding copyright ownership. |
| // The ASF licenses this file to You under the Apache License, Version 2.0 |
| // (the "License"); you may not use this file except in compliance with |
| // the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| package mx.effects.effectClasses |
| { |
| |
| import mx.core.mx_internal; |
| import mx.effects.EffectInstance; |
| |
| use namespace mx_internal; |
| |
| /** |
| * The ActionEffectInstance class is the superclass for all |
| * action effect instance classes. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public class ActionEffectInstance extends EffectInstance |
| { |
| include "../../core/Version.as"; |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Constructor |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * Constructor. |
| * |
| * @param target The Object to animate with this effect. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public function ActionEffectInstance(target:Object) |
| { |
| super(target); |
| } |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Variables |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * Indicates whether the effect has been played (<code>true</code>), |
| * or not (<code>false</code>). |
| * |
| * <p>The <code>play()</code> method sets this property to |
| * <code>true</code> after the effect plays; |
| * you do not set it directly.</p> |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| protected var playedAction:Boolean = false; |
| |
| /** |
| * @private |
| */ |
| private var _startValue:*; |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Methods |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * Subclasses implement this method to save the starting state |
| * before the effect plays. |
| * |
| * @return Returns the starting state value. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| protected function saveStartValue():* |
| { |
| } |
| |
| /** |
| * Returns the starting state value that was saved by the |
| * <code>saveStartValue()</code> method. |
| * |
| * @return Returns the starting state value. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| protected function getStartValue():* |
| { |
| return _startValue; |
| } |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Overridden methods |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * @private |
| */ |
| override public function play():void |
| { |
| super.play(); |
| |
| // Don't save the value if we are playing in reverse. |
| if (!playReversed) |
| _startValue = saveStartValue(); |
| |
| playedAction = true; |
| } |
| |
| /** |
| * @private |
| */ |
| override public function end():void |
| { |
| if (!playedAction) |
| play(); |
| |
| super.end(); |
| } |
| } |
| |
| } |