| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Licensed to the Apache Software Foundation (ASF) under one or more |
| // contributor license agreements. See the NOTICE file distributed with |
| // this work for additional information regarding copyright ownership. |
| // The ASF licenses this file to You under the Apache License, Version 2.0 |
| // (the "License"); you may not use this file except in compliance with |
| // the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| package mx.messaging.events |
| { |
| |
| import flash.events.Event; |
| import mx.messaging.events.MessageEvent; |
| import mx.messaging.messages.AcknowledgeMessage; |
| import mx.messaging.messages.IMessage; |
| |
| /** |
| * The MessageAckEvent class is used to propagate acknowledge messages within the messaging system. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion BlazeDS 4 |
| * @productversion LCDS 3 |
| */ |
| public class MessageAckEvent extends MessageEvent |
| { |
| //-------------------------------------------------------------------------- |
| // |
| // Static Constants |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * The ACKNOWLEDGE event type; dispatched upon receipt of an acknowledgement. |
| * <p>The value of this constant is <code>"acknowledge"</code>.</p> |
| * |
| * <p>The properties of the event object have the following values:</p> |
| * <table class="innertable"> |
| * <tr><th>Property</th><th>Value</th></tr> |
| * <tr><td><code>acknowledgeMessage</code></td><td> Utility property to get |
| * the message property from MessageEvent as an AcknowledgeMessage.</td></tr> |
| * <tr><td><code>bubbles</code></td><td>false</td></tr> |
| * <tr><td><code>cancelable</code></td><td>false</td></tr> |
| * <tr><td><code>currentTarget</code></td><td>The Object that defines the |
| * event listener that handles the event. For example, if you use |
| * <code>myButton.addEventListener()</code> to register an event listener, |
| * myButton is the value of the <code>currentTarget</code>.</td></tr> |
| * <tr><td><code>correlate</code></td><td> The original Message correlated with |
| * this acknowledgement.</td></tr> |
| * <tr><td><code>message</code></td><td>The Message associated with this event.</td></tr> |
| * <tr><td><code>target</code></td><td>The Object that dispatched the event; |
| * it is not always the Object listening for the event. |
| * Use the <code>currentTarget</code> property to always access the |
| * Object listening for the event.</td></tr> |
| * </table> |
| * @eventType acknowledge |
| * |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion BlazeDS 4 |
| * @productversion LCDS 3 |
| */ |
| public static const ACKNOWLEDGE:String = "acknowledge"; |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Static Methods |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * Utility method to create a new MessageAckEvent that doesn't bubble and |
| * is not cancelable. |
| * |
| * @param ack The AcknowledgeMessage this event should dispatch. |
| * |
| * @param correlation The Message correlated with this acknowledgement. |
| * |
| * @return New MessageAckEvent. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion BlazeDS 4 |
| * @productversion LCDS 3 |
| */ |
| public static function createEvent(ack:AcknowledgeMessage = null, correlation:IMessage = null):MessageAckEvent |
| { |
| return new MessageAckEvent(MessageAckEvent.ACKNOWLEDGE, false, false, ack, correlation); |
| } |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Constructor |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * Constructs an instance of this event with the specified acknowledge |
| * message and original correlated message. |
| * |
| * @param type The type for the MessageAckEvent. |
| * |
| * @param bubbles Specifies whether the event can bubble up the display |
| * list hierarchy. |
| * |
| * @param cancelable Indicates whether the behavior associated with the |
| * event can be prevented. |
| * |
| * @param ack The AcknowledgeMessage this event should dispatch. |
| * |
| * @param correlation The message correlated with this acknowledgement. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion BlazeDS 4 |
| * @productversion LCDS 3 |
| */ |
| public function MessageAckEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, |
| ack:AcknowledgeMessage = null, correlation:IMessage = null) |
| { |
| super(type, bubbles, cancelable, ack); |
| |
| this.correlation = correlation; |
| } |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Variables |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * The original Message correlated with this acknowledgement. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion BlazeDS 4 |
| * @productversion LCDS 3 |
| */ |
| public var correlation:IMessage; |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Properties |
| // |
| //-------------------------------------------------------------------------- |
| |
| //---------------------------------- |
| // acknowledgeMessage |
| //---------------------------------- |
| |
| /** |
| * Utility property to get the message property from the MessageEvent as an AcknowledgeMessage. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion BlazeDS 4 |
| * @productversion LCDS 3 |
| */ |
| public function get acknowledgeMessage():AcknowledgeMessage |
| { |
| return message as AcknowledgeMessage; |
| } |
| |
| //---------------------------------- |
| // correlationId |
| //---------------------------------- |
| |
| /** |
| * @private |
| */ |
| public function get correlationId():String |
| { |
| if (correlation != null) |
| { |
| return correlation.messageId; |
| } |
| return null; |
| } |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Overridden Methods |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * Clones the MessageAckEvent. |
| * |
| * @return Copy of this MessageAckEvent. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion BlazeDS 4 |
| * @productversion LCDS 3 |
| */ |
| override public function clone():Event |
| { |
| return new MessageAckEvent(type, bubbles, cancelable, message as AcknowledgeMessage, correlation); |
| } |
| |
| /** |
| * Returns a string representation of the MessageAckEvent. |
| * |
| * @return String representation of the MessageAckEvent. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion BlazeDS 4 |
| * @productversion LCDS 3 |
| */ |
| override public function toString():String |
| { |
| return formatToString("MessageAckEvent", "messageId", "correlationId", "type", "bubbles", "cancelable", "eventPhase"); |
| } |
| } |
| |
| } |