| ################################################################################ |
| ## |
| ## Licensed to the Apache Software Foundation (ASF) under one or more |
| ## contributor license agreements. See the NOTICE file distributed with |
| ## this work for additional information regarding copyright ownership. |
| ## The ASF licenses this file to You under the Apache License, Version 2.0 |
| ## (the "License"); you may not use this file except in compliance with |
| ## the License. You may obtain a copy of the License at |
| ## |
| ## http://www.apache.org/licenses/LICENSE-2.0 |
| ## |
| ## Unless required by applicable law or agreed to in writing, software |
| ## distributed under the License is distributed on an "AS IS" BASIS, |
| ## WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ## See the License for the specific language governing permissions and |
| ## limitations under the License. |
| ## |
| ################################################################################ |
| ################################################################################ |
| # Notes: |
| # - Rename this file to local.properties and then set the relevant properties. |
| # Alternatively you can invoke ./mini_sh.sh with -addAntArg=-Dprop=value |
| # |
| # - The default SDK location is the parent directory of the mustella subdirectory. |
| # |
| # - If you have your AIR_HOME, PLAYERGLOBAL_HOME and FLASHPLAYER_DEBUGGER |
| # environment variables set either in your environment or in ../env.properties you |
| # do not need to set any of these properties for the standard player test run. |
| # |
| # - Some properties are rarely needed, so they have been left out. e.g. |
| # apollo_transform |
| # apollo_transform_prefix |
| # apollo_transform_prefix2 |
| # apollo_transform_template |
| # browser_prefix |
| # frameworks |
| # htmlDir |
| # mxmlc.exe |
| # player.version |
| # sdk.bin.dir |
| ################################################################################ |
| |
| ################################################################################ |
| # General properties |
| ################################################################################ |
| |
| #------------------------------------------------------------------------------ |
| # This points to the Flex SDK. It is needed if the SDK is not in the default |
| # location. |
| # It is the directory which contains bin, frameworks, lib, runtimes, etc... |
| #------------------------------------------------------------------------------ |
| # sdk.dir=/Users/rv/builds/4.y/4.5.1.21307/flex_sdk_4 |
| |
| #------------------------------------------------------------------------------ |
| # If you are using Windows and Mustella cannot find your Cygwin shell, set |
| # this. |
| #------------------------------------------------------------------------------ |
| # shell=c:/myNonStandardCygwinDir/bin/sh.exe |
| |
| #------------------------------------------------------------------------------ |
| # Whether to get results from the log. Typically leave this alone. |
| #------------------------------------------------------------------------------ |
| # get_results_from_log=true |
| |
| #------------------------------------------------------------------------------ |
| # How long to wait before a test step times out. Typically leave this alone |
| # unless working with mobile tests, then set to a high number such as 500000 |
| #------------------------------------------------------------------------------ |
| # step_timeout=999999 |
| |
| ################################################################################ |
| # Properties for standalone Flash Player runs |
| ################################################################################ |
| |
| #------------------------------------------------------------------------------ |
| # This is the Flash Player's directory. |
| # It is needed if the environment variable FLASHPLAYER_DEBUGGER is not set. |
| #------------------------------------------------------------------------------ |
| # player.dir=${sdk.dir}/runtimes/player/10.2/mac/Flash Player Debugger.app/Contents/MacOS/ |
| |
| #------------------------------------------------------------------------------ |
| # This is the Flash Player file. |
| #------------------------------------------------------------------------------ |
| # player=${player.dir}/Flash Player Debugger |
| |
| ################################################################################ |
| # Properties for browser runs |
| ################################################################################ |
| |
| #------------------------------------------------------------------------------ |
| # This indicates that it is a browser run. |
| #------------------------------------------------------------------------------ |
| # use_browser=true |
| |
| #------------------------------------------------------------------------------ |
| # This is the browser to use. |
| #------------------------------------------------------------------------------ |
| browser=/Applications/Firefox.app/Contents/MacOS/firefox-bin |
| |
| ################################################################################ |
| # Properties for AIR runs (including AIR mobile) |
| ################################################################################ |
| |
| #------------------------------------------------------------------------------ |
| # This indicates that it is an AIR run. AIR was originally called Apollo. |
| #------------------------------------------------------------------------------ |
| # use_apollo=true |
| |
| #------------------------------------------------------------------------------ |
| # This is used to find adl, which is the desktop AIR runtime. |
| # It is needed if the environment variable AIR_HOME is not set. |
| #------------------------------------------------------------------------------ |
| # apollo_location=${sdk.dir} |
| |
| #------------------------------------------------------------------------------ |
| # Set this to true if you want to keep the app.xml files generated by Mustella. |
| #------------------------------------------------------------------------------ |
| # keep_air=true |
| |
| ################################################################################ |
| # Properties for AIR mobile runs |
| ################################################################################ |
| |
| #------------------------------------------------------------------------------ |
| # This indicates that the tests in the "mobile" directory may be run. |
| #------------------------------------------------------------------------------ |
| # run_mobile_tests=true |
| |
| #------------------------------------------------------------------------------ |
| # This is used to find the packaging files for AIR iOS runs. At the moment, |
| # these files are not included in the Flex SDK. |
| #------------------------------------------------------------------------------ |
| # air.sdk.dir=/Users/rv/builds/AIR/2.7_wasabi/20110527_apqt1991 |
| |
| #------------------------------------------------------------------------------ |
| # This is the location of the Android SDK. At the moment, it is available |
| # at http://developer.android.com/sdk/index.html. Be sure to follow the |
| # instructions in their Readme.txt file so that you get the adb tool. |
| #------------------------------------------------------------------------------ |
| # android_sdk=/Users/rv/source/android/android-sdk-mac_86 |
| |
| #------------------------------------------------------------------------------ |
| # This is the location of the AIR runtime for Android. |
| #------------------------------------------------------------------------------ |
| # runtimeApk=/Users/rv/builds/AIR_Android/20110526_apwsb1947/Runtime.apk |
| |
| #------------------------------------------------------------------------------ |
| # When device_name is mac or win (ie, an emulator), this is the device |
| # being emulated. It matches the os property of <ConditionalValue> elements. Valid |
| # values include android, win, mac, and ios. |
| #------------------------------------------------------------------------------ |
| #target_os_name=ios |
| |
| #------------------------------------------------------------------------------ |
| # This is the name of the device. Currently, all Android devices are treated |
| # the same way, and all iOS devices are treated the same way. This is used |
| # to determine the mobile OS. It also appears in the email from a server |
| # run. To get the latest list of values, see qa/src/utils/MobileUtil.java. |
| # Note that using "mac" or "win" will allow running mobile tests on the desktop. |
| #------------------------------------------------------------------------------ |
| # device_name=mac |
| # device_name=win |
| # device_name=Android |
| # device_name=android |
| # device_name=playbook |
| # device_name=desire |
| # device_name=droid |
| # device_name=droid2 |
| # device_name=droidx |
| # device_name=droidPro |
| # device_name=nexusOne |
| # device_name=evo |
| # device_name=incredible |
| # device_name=xoom |
| # device_name=iPad |
| # device_name=iPad2 |
| # device_name=iPodTouch3GS |
| # device_name=iPodTouch4G |
| |
| #------------------------------------------------------------------------------ |
| # These are parameters passed to adl to mimic mobile devices when running |
| # mobile tests on the desktop. The XscreenDPI value will match to the |
| # deviceDensity attribute of <ConditionalValue> statements. |
| #------------------------------------------------------------------------------ |
| # adl_extras=-screensize 320x455:320x480 -profile mobileDevice -XscreenDPI 160 |
| # adl_extras=-screensize 640x960:640x960 -profile mobileDevice -XscreenDPI 240 |
| # adl_extras=-screensize 640x960:640x960 -profile mobileDevice -XscreenDPI 320 |
| # adl_extras=-screensize 640x960:640x960 -profile mobileDevice -XscreenDPI 480 |
| |
| #------------------------------------------------------------------------------ |
| # These are iOS packaging options. The default is ipa-debug. |
| #------------------------------------------------------------------------------ |
| # adt_target=ipa-test |
| # adt_target=ipa-debug |
| # adt_target=ipa-ad-hoc |
| # adt_target=ipa-app-store |
| # adt_target=ipa-test-interpreter |
| # adt_target=ipa-debug-interpreter |
| |
| #------------------------------------------------------------------------------ |
| # This will make iOS packaging use the interpreter. |
| #------------------------------------------------------------------------------ |
| # adt_interpreter=true |
| |
| #------------------------------------------------------------------------------ |
| # On Android, this is whether to install the AIR Runtime (Runtime.apk). |
| # On iOS, this is whether to remove existing apps before installing. |
| # This defaults to true, and it is highly advised to leave it alone. |
| #------------------------------------------------------------------------------ |
| # clean_devices=true |
| |
| #------------------------------------------------------------------------------ |
| # This is the IP address of your QNX (Playbook) device. Mustella gets this |
| # for you on Windows. |
| #------------------------------------------------------------------------------ |
| # qnx_device_ip=169.254.0.1 |
| |
| #------------------------------------------------------------------------------ |
| # These are various user and password settings for your QNX device. |
| #------------------------------------------------------------------------------ |
| # qnx_device_password=root |
| # qnx_cmdline_user=root |
| # qnx_cmdline_password=root |
| |
| #------------------------------------------------------------------------------ |
| # This is the QNX SDK directory. |
| #------------------------------------------------------------------------------ |
| # qnx_sdk_dir=/Users/rv/QNXStuff/blackberry-tablet-sdk-1.0.1-toolsOnly.201103232011/qnxtools |
| |
| ################################################################################ |
| # Properties for server runs |
| ################################################################################ |
| |
| #------------------------------------------------------------------------------ |
| # This is the account used for ftp. |
| #------------------------------------------------------------------------------ |
| #realUser= |
| |
| #------------------------------------------------------------------------------ |
| # This is the sdkbuild account's password. It is not listed because it changes |
| # every 90 days. |
| #------------------------------------------------------------------------------ |
| #realPwd= |
| |
| #------------------------------------------------------------------------------ |
| # On iOS, this is how many threads to use for packaging. Defaults to 1. |
| #------------------------------------------------------------------------------ |
| # concurrent_packagers=4 |
| |
| #------------------------------------------------------------------------------ |
| # This is an arbitrary string which can be inserted at the beginning of the |
| # email message. |
| #------------------------------------------------------------------------------ |
| # subtitle=Using AIR 20110605_apqt1999, interpreter used |