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////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package mx.messaging.messages
{
import flash.utils.IDataOutput;
import flash.utils.IExternalizable;
[RemoteClass(alias="DSA")]
/**
* A special serialization wrapper for AsyncMessages. This wrapper is used to
* enable the externalizable form of an AsyncMessage for serialization. The
* wrapper must be applied just before the message is serialized as it does not
* proxy any information to the wrapped message.
*
* @private
*/
public class AsyncMessageExt extends AsyncMessage implements IExternalizable
{
//--------------------------------------------------------------------------
//
// Constructor
//
//--------------------------------------------------------------------------
public function AsyncMessageExt(message:AsyncMessage=null)
{
super();
_message = message;
}
override public function writeExternal(output:IDataOutput):void
{
if (_message != null)
_message.writeExternal(output);
else
super.writeExternal(output);
}
/**
* The unique id for the message.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion BlazeDS 4
* @productversion LCDS 3
*/
override public function get messageId():String
{
/* If we are wrapping another message, use its messageId */
if (_message != null)
return _message.messageId;
return super.messageId;
}
private var _message:AsyncMessage;
}
}