| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Licensed to the Apache Software Foundation (ASF) under one or more |
| // contributor license agreements. See the NOTICE file distributed with |
| // this work for additional information regarding copyright ownership. |
| // The ASF licenses this file to You under the Apache License, Version 2.0 |
| // (the "License"); you may not use this file except in compliance with |
| // the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| package mx.events |
| { |
| |
| import flash.events.Event; |
| |
| /** |
| * The StateChangeEvent class represents an event that is dispatched when the |
| * <code>currentState</code> property of a component changes. |
| * |
| * @see mx.core.UIComponent |
| * @see mx.states.State |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public class StateChangeEvent extends Event |
| { |
| include "../core/Version.as"; |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Class constants |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * The StateChangeEvent.CURRENT_STATE_CHANGE constant defines the |
| * value of the <code>type</code> property of the event that is dispatched |
| * when the view state has changed. |
| * The value of this constant is "currentStateChange". |
| * |
| * <p>The properties of the event object have the following values:</p> |
| * <table class="innertable"> |
| * <tr><th>Property</th><th>Value</th></tr> |
| * <tr><td><code>bubbles</code></td><td>false</td></tr> |
| * <tr><td><code>cancelable</code></td><td>false</td></tr> |
| * <tr><td><code>currentTarget</code></td><td>The Object that defines the |
| * event listener that handles the event. For example, if you use |
| * <code>myButton.addEventListener()</code> to register an event listener, |
| * myButton is the value of the <code>currentTarget</code>. </td></tr> |
| * <tr><td><code>newState</code></td><td>The name of the view state |
| * that was entered.</td></tr> |
| * <tr><td><code>oldState</code></td><td>The name of the view state |
| * that was exited.</td></tr> |
| * <tr><td><code>target</code></td><td>The Object that dispatched the event; |
| * it is not always the Object listening for the event. |
| * Use the <code>currentTarget</code> property to always access the |
| * Object listening for the event.</td></tr> |
| * <tr><td><code>type</code></td><td>StateChangeEvent.CURRENT_STATE_CHANGE</td></tr> |
| * </table> |
| * |
| * @eventType currentStateChange |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const CURRENT_STATE_CHANGE:String = "currentStateChange"; |
| |
| /** |
| * The StateChangeEvent.CURRENT_STATE_CHANGING constant defines the |
| * value of the <code>type</code> property of the event that is dispatched |
| * when the view state is about to change. |
| * The value of this constant is "currentStateChanging". |
| * |
| * <p>The properties of the event object have the following values:</p> |
| * <table class="innertable"> |
| * <tr><th>Property</th><th>Value</th></tr> |
| * <tr><td><code>bubbles</code></td><td>false</td></tr> |
| * <tr><td><code>cancelable</code></td><td>false</td></tr> |
| * <tr><td><code>currentTarget</code></td><td>The Object that defines the |
| * event listener that handles the event. For example, if you use |
| * <code>myButton.addEventListener()</code> to register an event listener, |
| * myButton is the value of the <code>currentTarget</code>. </td></tr> |
| * <tr><td><code>newState</code></td><td>The name of the view state |
| * that is being entered.</td></tr> |
| * <tr><td><code>oldState</code></td><td>The name of the view state |
| * that is being exited.</td></tr> |
| * <tr><td><code>target</code></td><td>The Object that dispatched the event; |
| * it is not always the Object listening for the event. |
| * Use the <code>currentTarget</code> property to always access the |
| * Object listening for the event.</td></tr> |
| * <tr><td><code>type</code></td><td>StateChangeEvent.CURRENT_STATE_CHANGING</td></tr> |
| * </table> |
| * |
| * @eventType currentStateChanging |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const CURRENT_STATE_CHANGING:String = "currentStateChanging"; |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Constructor |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * Constructor. |
| * Normally called by a Flex control and not used in application code. |
| * |
| * @param type The event type; indicates the action that caused the event. |
| * |
| * @param bubbles Specifies whether the event can bubble |
| * up the display list hierarchy. |
| * |
| * @param cancelable Specifies whether the behavior |
| * associated with the event can be prevented. |
| * |
| * @param oldState The name of the view state the component is exiting. |
| * |
| * @param newState The name of the view state the component is entering. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public function StateChangeEvent(type:String, bubbles:Boolean = false, |
| cancelable:Boolean = false, |
| oldState:String = null, |
| newState:String = null) |
| { |
| super(type, bubbles, cancelable); |
| |
| this.oldState = oldState; |
| this.newState = newState; |
| } |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Properties |
| // |
| //-------------------------------------------------------------------------- |
| |
| //---------------------------------- |
| // newState |
| //---------------------------------- |
| |
| /** |
| * The name of the view state that the component is entering. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public var newState:String; |
| |
| //---------------------------------- |
| // oldState |
| //---------------------------------- |
| |
| /** |
| * The name of the view state that the component is exiting. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public var oldState:String; |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Overridden methods: Event |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * @private |
| */ |
| override public function clone():Event |
| { |
| return new StateChangeEvent(type, bubbles, cancelable, |
| oldState, newState); |
| } |
| } |
| |
| } |