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////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package mx.events
{
import flash.display.LoaderInfo;
import flash.events.Event;
import flash.events.ProgressEvent;
import flash.net.URLRequest;
/**
* The RSLEvent class represents an event object used by the
* DownloadProgressBar class when an RSL is being downloaded by the Preloader class.
*
* @see mx.preloaders.DownloadProgressBar
* @see mx.preloaders.Preloader
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public class RSLEvent extends ProgressEvent
{
include "../core/Version.as";
//--------------------------------------------------------------------------
//
// Class constants
//
//--------------------------------------------------------------------------
/**
* The <code>RSLEvent.RSL_ADD_PRELOADED</code> constant defines the value of the
* <code>type</code> property of the event object for an
* <code>rslAddPreloaded</code> event. This event is dispatched from an
* IFlexModuleFactory after a child IFlexModuleFactory preloads an RSL
* into its application domain.
*
* <p>The properties of the event object have the following values:</p>
* <table class="innertable">
* <tr><th>Property</th><th>Value</th></tr>
* <tr><td><code>bubbles</code></td><td>false</td></tr>
* <tr><td><code>cancelable</code></td><td>false</td></tr>
* <tr><td><code>currentTarget</code></td><td>The Object that defines the
* event listener that handles the event. For example, if you use
* <code>myButton.addEventListener()</code> to register an event listener,
* myButton is the value of the <code>currentTarget</code>. </td></tr>
* <tr><td><code>loaderInfo</code></td><td>The LoaderInfo instance
* associated with this RSL.</td></tr>
* <tr><td><code>target</code></td><td>The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the <code>currentTarget</code> property to always access the
* Object listening for the event.</td></tr>
* </table>
*
* @eventType rslAddPreloaded
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4.5
*/
public static const RSL_ADD_PRELOADED:String = "rslAddPreloaded";
/**
* Dispatched when the RSL has finished downloading.
* The <code>RSLEvent.RSL_COMPLETE</code> constant defines the value of the
* <code>type</code> property of the event object for a <code>rslComplete</code> event.
*
* <p>The properties of the event object have the following values:</p>
* <table class="innertable">
* <tr><th>Property</th><th>Value</th></tr>
* <tr><td><code>bubbles</code></td><td>false</td></tr>
* <tr><td><code>bytesLoaded</code></td><td>The number of bytes loaded.</td></tr>
* <tr><td><code>bytesTotal</code></td><td>The total number of bytes to load.</td></tr>
* <tr><td><code>cancelable</code></td><td>false</td></tr>
* <tr><td><code>currentTarget</code></td><td>The Object that defines the
* event listener that handles the event. For example, if you use
* <code>myButton.addEventListener()</code> to register an event listener,
* myButton is the value of the <code>currentTarget</code>. </td></tr>
* <tr><td><code>errorText</code></td><td>Empty</td></tr>
* <tr><td><code>isResourceModule</code></td><td>True if we loaded a resourceModule
* instead of an RSL</td></tr>
* <tr><td><code>rslIndex</code></td><td>The index number of the RSL
* currently being downloaded. </td></tr>
* <tr><td><code>rslTotal</code></td><td>The total number of RSLs
* being downloaded. </td></tr>
* <tr><td><code>target</code></td><td>The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the <code>currentTarget</code> property to always access the
* Object listening for the event.</td></tr>
* <tr><td><code>url</code></td><td>The URLRequest object that represents
* the location of the RSL being downloaded.</td></tr>
* </table>
*
* @eventType rslComplete
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public static const RSL_COMPLETE:String = "rslComplete";
/**
* Dispatched when there is an error downloading the RSL.
* The <code>RSLEvent.RSL_ERROR</code> constant defines the value of the
* <code>type</code> property of the event object for a <code>rslError</code> event.
*
* <p>The properties of the event object have the following values:</p>
* <table class="innertable">
* <tr><th>Property</th><th>Value</th></tr>
* <tr><td><code>bubbles</code></td><td>false</td></tr>
* <tr><td><code>bytesLoaded</code></td><td>Empty</td></tr>
* <tr><td><code>bytesTotal</code></td><td>Empty</td></tr>
* <tr><td><code>cancelable</code></td><td>false</td></tr>
* <tr><td><code>currentTarget</code></td><td>The Object that defines the
* event listener that handles the event. For example, if you use
* <code>myButton.addEventListener()</code> to register an event listener,
* myButton is the value of the <code>currentTarget</code>. </td></tr>
* <tr><td><code>errorText</code></td>An error message.<td></td></tr>
* <tr><td><code>isResourceModule</code></td><td>True if we loaded a resourceModule
* instead of an RSL</td></tr>
* <tr><td><code>rslIndex</code></td><td>The index number of the RSL
* currently being downloaded. </td></tr>
* <tr><td><code>rslTotal</code></td><td>The total number of RSLs
* being downloaded. </td></tr>
* <tr><td><code>target</code></td><td>The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the <code>currentTarget</code> property to always access the
* Object listening for the event.</td></tr>
* <tr><td><code>url</code></td><td>The URLRequest object that represents
* the location of the RSL being downloaded.</td></tr>
* </table>
*
* @eventType rslError
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public static const RSL_ERROR:String = "rslError";
/**
* Dispatched when the RSL is downloading.
* The <code>RSLEvent.RSL_PROGRESS</code> constant defines the value of the
* <code>type</code> property of the event object for a <code>rslProgress</code> event.
*
* <p>The properties of the event object have the following values:</p>
* <table class="innertable">
* <tr><th>Property</th><th>Value</th></tr>
* <tr><td><code>bubbles</code></td><td>false</td></tr>
* <tr><td><code>bytesLoaded</code></td><td>The number of bytes loaded.</td></tr>
* <tr><td><code>bytesTotal</code></td><td>The total number of bytes to load.</td></tr>
* <tr><td><code>cancelable</code></td><td>false</td></tr>
* <tr><td><code>currentTarget</code></td><td>The Object that defines the
* event listener that handles the event. For example, if you use
* <code>myButton.addEventListener()</code> to register an event listener,
* myButton is the value of the <code>currentTarget</code>. </td></tr>
* <tr><td><code>errorText</code></td>Empty<td></td></tr>
* <tr><td><code>isResourceModule</code></td><td>True if we loaded a resourceModule
* instead of an RSL</td></tr>
* <tr><td><code>rslIndex</code></td><td>The index number of the RSL
* currently being downloaded. </td></tr>
* <tr><td><code>rslTotal</code></td><td>The total number of RSLs
* being downloaded. </td></tr>
* <tr><td><code>target</code></td><td>The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the <code>currentTarget</code> property to always access the
* Object listening for the event.</td></tr>
* <tr><td><code>url</code></td><td>The URLRequest object that represents
* the location of the RSL being downloaded.</td></tr>
* </table>
*
* @eventType rslProgress
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public static const RSL_PROGRESS:String = "rslProgress";
//--------------------------------------------------------------------------
//
// Constructor
//
//--------------------------------------------------------------------------
/**
* Constructor.
*
* @param type The type of the event. Possible values are:
* <ul>
* <li>"rslProgress" (<code>RSLEvent.RSL_PROGRESS</code>);</li>
* <li>"rslComplete" (<code>RSLEvent.RSL_COMPLETE</code>);</li>
* <li>"rslError" (<code>RSLEvent.RSL_ERROR</code>);</li>
* </ul>
*
* @param bubbles Determines whether the Event object participates in the bubbling stage of the event flow.
*
* @param cancelable Determines whether the Event object can be cancelled.
*
* @param bytesLoaded The number of bytes loaded at the time the listener processes the event.
*
* @param bytesTotal The total number of bytes that will ultimately be loaded if the loading process succeeds.
*
* @param rslIndex The index number of the RSL relative to the total. This should be a value between 0 and <code>total - 1</code>.
*
* @param rslTotal The total number of RSLs being loaded.
*
* @param url The location of the RSL.
*
* @param errorText The error message of the error when type is RSLEvent.RSL_ERROR.
*
* @param isResourceModule True if the event occurred when loading a ResourceModule.
*
* @param loaderInfo The LoaderInfo object associated with this event.
*
* @tiptext Constructor for <code>RSLEvent</code> objects.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public function RSLEvent(type:String, bubbles:Boolean = false,
cancelable:Boolean = false,
bytesLoaded:int = -1, bytesTotal:int = -1,
rslIndex:int = -1, rslTotal:int = -1,
url:URLRequest = null, errorText:String = null,
isResourceModule:Boolean = false,
loaderInfo:LoaderInfo = null)
{
super(type, bubbles, cancelable, bytesLoaded, bytesTotal);
this.rslIndex = rslIndex;
this.rslTotal = rslTotal;
this.url = url;
this.errorText = errorText;
this.isResourceModule = isResourceModule;
this.loaderInfo = loaderInfo;
}
//--------------------------------------------------------------------------
//
// Properties
//
//--------------------------------------------------------------------------
//----------------------------------
// errorText
//----------------------------------
/**
* The error message if the type is RSL_ERROR; otherwise, it is null;
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public var errorText:String;
//----------------------------------
// isResourceModule
//----------------------------------
/**
* True if the event is for loading a resourceModule instead of an RSL
*/
public var isResourceModule:Boolean;
//----------------------------------
// loaderInfo
//----------------------------------
/**
* The LoaderInfo object associated with this event. This is only set in the
* RSLEvent.RSL_COMPLETE event. Otherwise loaderInfo will be null.
*/
public var loaderInfo:LoaderInfo;
//----------------------------------
// rslIndex
//----------------------------------
/**
* The index number of the RSL currently being downloaded.
* This is a number between 0 and <code>rslTotal - 1</code>.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public var rslIndex:int;
//----------------------------------
// rslTotal
//----------------------------------
/**
* The total number of RSLs being downloaded by the preloader
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public var rslTotal:int;
//----------------------------------
// url
//----------------------------------
/**
* The URLRequest object that represents the location
* of the RSL being downloaded.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public var url:URLRequest;
//--------------------------------------------------------------------------
//
// Overridden properties: Event
//
//--------------------------------------------------------------------------
/**
* @private
*/
override public function clone():Event
{
return new RSLEvent(type, bubbles, cancelable,
bytesLoaded, bytesTotal, rslIndex,
rslTotal, url, errorText, isResourceModule,
loaderInfo);
}
}
}