| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Licensed to the Apache Software Foundation (ASF) under one or more |
| // contributor license agreements. See the NOTICE file distributed with |
| // this work for additional information regarding copyright ownership. |
| // The ASF licenses this file to You under the Apache License, Version 2.0 |
| // (the "License"); you may not use this file except in compliance with |
| // the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| package mx.events |
| { |
| |
| /** |
| * The FocusDirection class defines the constant values for the direction |
| * focus may be moved in. The value is used with the SWFBridgeRequest.MOVE_FOCUS_REQUEST |
| * request and with the FocusManager <code>moveFocus()</code> method. |
| * |
| * @see SWFBridgeRequest |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public final class FocusRequestDirection |
| { |
| include "../core/Version.as"; |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Class constants |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * Move the focus forward to the next control in the tab loop as if the |
| * TAB key were pressed. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const FORWARD:String = "forward"; |
| |
| /** |
| * Move the focus backward to the previous control in the tab loop as if |
| * the SHIFT+TAB keys were pressed. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const BACKWARD:String = "backward"; |
| |
| /** |
| * Move the focus to the top/first control in the tab loop as if the |
| * TAB key were pressed when no object had focus in the tab loop |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const TOP:String = "top"; |
| |
| /** |
| * Move the focus to the bottom/last control in the tab loop as if the |
| * SHIFT+TAB key were pressed when no object had focus in the tab loop |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const BOTTOM:String = "bottom"; |
| |
| |
| } |
| |
| } |