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////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package spark.events
{
import flash.events.Event;
import flashx.textLayout.operations.FlowOperation;
/**
* The TextOperationEvent class represents events that are dispatched
* when text content changes due to user operations
* such as inserting characters, backspacing, pasting,
* or changing text attributes.
*
* <p>This event is dispatched by subclasses of the SkinnableTextBase class. This
* includes RichEditableText and classes that use RichEditableText such as ComboBox and
* TextInput, as well as TextArea. Text controls that have no user interaction,
* such as RichText and Label, do not dispatch events of this type.</p>
*
* @see spark.components.RichEditableText
* @see spark.components.TextArea
* @see spark.components.ComboBox
* @see spark.components.TextInput
* @see spark.components.supportClasses.SkinnableTextBase
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public class TextOperationEvent extends Event
{
include "../core/Version.as";
//--------------------------------------------------------------------------
//
// Class constants
//
//--------------------------------------------------------------------------
/**
* The <code>TextOperationEvent.CHANGING</code> constant
* defines the value of the <code>type</code> property of the event
* object for a <code>changing</code> event.
*
* <p>The properties of the event object have the following values:</p>
* <table class="innertable">
* <tr><th>Property</th><th>Value</th></tr>
* <tr><td><code>bubbles</code></td><td>false</td></tr>
* <tr><td><code>cancelable</code></td><td>true</td></tr>
* <tr><td><code>currentTarget</code></td><td>The Object that defines the
* event listener that handles the event. For example, if you use
* <code>myButton.addEventListener()</code> to register an event listener,
* myButton is the value of the <code>currentTarget</code>. </td></tr>
* <tr><td><code>operation</code></td><td>The FlowOperation object
* describing the editing operation being performed
* on the text by the user.</td></tr>
* <tr><td><code>target</code></td><td>The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the <code>currentTarget</code> property to always access the
* Object listening for the event.</td></tr>
* </table>
*
* @eventType changing
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public static const CHANGING:String = "changing";
/**
* The <code>TextOperationEvent.CHANGE</code> constant
* defines the value of the <code>type</code> property of the event
* object for a <code>change</code> event.
*
* <p>The properties of the event object have the following values:</p>
* <table class="innertable">
* <tr><th>Property</th><th>Value</th></tr>
* <tr><td><code>bubbles</code></td><td>false</td></tr>
* <tr><td><code>cancelable</code></td><td>false</td></tr>
* <tr><td><code>currentTarget</code></td><td>The Object that defines the
* event listener that handles the event. For example, if you use
* <code>myButton.addEventListener()</code> to register an event listener,
* myButton is the value of the <code>currentTarget</code>. </td></tr>
* <tr><td><code>operation</code></td><td>The FlowOperation object
* describing the editing operation being performed
* on the text by the user.</td></tr>
* <tr><td><code>target</code></td><td>The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the <code>currentTarget</code> property to always access the
* Object listening for the event.</td></tr>
* </table>
*
* @eventType change
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public static const CHANGE:String = "change";
//--------------------------------------------------------------------------
//
// Constructor
//
//--------------------------------------------------------------------------
/**
* Constructor.
*
* @param type The event type; indicates the action that caused the event.
*
* @param bubbles Specifies whether the event
* can bubble up the display list hierarchy.
*
* @param cancelable Specifies whether the behavior
* associated with the event can be prevented.
*
* @param operation The FlowOperation object representing
* the editing operation being performed on the text by the user.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public function TextOperationEvent(type:String, bubbles:Boolean = false,
cancelable:Boolean = true,
operation:FlowOperation = null)
{
super(type, bubbles, cancelable);
this.operation = operation;
}
//--------------------------------------------------------------------------
//
// Properties
//
//--------------------------------------------------------------------------
//----------------------------------
// operation
//----------------------------------
/**
* The FlowOperation object representing the editing operation
* being performed on the text by the user.
*
* <p>This might be an InsertTextOperation, a DeleteTextOperation,
* a SplitParagraphOperation, a CutOperation, a PasteOperation,
* an UndoOperation, or other subclass of FlowOperation.</p>
*
* @see flashx.textLayout.operations.InsertTextOperation
* @see flashx.textLayout.operations.DeleteTextOperation
* @see flashx.textLayout.operations.SplitParagraphOperation
* @see flashx.textLayout.operations.PasteOperation
* @see flashx.textLayout.operations.CutOperation
* @see flashx.textLayout.operations.UndoOperation
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public var operation:FlowOperation;
//--------------------------------------------------------------------------
//
// Overridden methods: Event
//
//--------------------------------------------------------------------------
/**
* @private
*/
override public function clone():Event
{
return new TextOperationEvent(type, bubbles, cancelable, operation);
}
}
}