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////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package spark.events
{
import flash.events.Event;
import mx.core.IVisualElement;
/**
* The RendererExistenceEvent class represents events that are
* dispatched when a renderer of a Spark DataGroup is added or removed.
*
* @see spark.components.DataGroup
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public class RendererExistenceEvent extends Event
{
include "../core/Version.as";
//--------------------------------------------------------------------------
//
// Class constants
//
//--------------------------------------------------------------------------
/**
* The <code>RendererExistenceEvent.RENDERER_ADD</code> constant
* defines the value of the <code>type</code> property of the event
* object for an <code>rendererAdd</code> event.
*
* <p>The properties of the event object have the following values:</p>
* <table class="innertable">
* <tr><th>Property</th><th>Value</th></tr>
* <tr><td><code>bubbles</code></td><td>false</td></tr>
* <tr><td><code>cancelable</code></td><td>false</td></tr>
* <tr><td><code>currentTarget</code></td><td>The Object that defines the
* event listener that handles the event. For example, if you use
* <code>myButton.addEventListener()</code> to register an event listener,
* myButton is the value of the <code>currentTarget</code>. </td></tr>
* <tr><td><code>data</code></td><td>The data item that the renderer
* is visualizing.</td></tr>
* <tr><td><code>index</code></td><td>The data provider index for the
* renderer that was added.</td></tr>
* <tr><td><code>renderer</code></td><td>Contains a reference
* to the renderer that was added</td></tr>
* <tr><td><code>target</code></td><td>The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the <code>currentTarget</code> property to always access the
* Object listening for the event.</td></tr>
* </table>
*
* @eventType rendererAdd
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public static const RENDERER_ADD:String = "rendererAdd";
/**
* The <code>RendererExistenceEvent.RENDERER_REMOVE</code> constant
* defines the value of the <code>type</code> property of the event
* object for an <code>rendererRemove</code> event.
*
* <p>The properties of the event object have the following values:</p>
* <table class="innertable">
* <tr><th>Property</th><th>Value</th></tr>
* <tr><td><code>bubbles</code></td><td>false</td></tr>
* <tr><td><code>cancelable</code></td><td>false</td></tr>
* <tr><td><code>currentTarget</code></td><td>The Object that defines the
* event listener that handles the event. For example, if you use
* <code>myButton.addEventListener()</code> to register an event listener,
* myButton is the value of the <code>currentTarget</code>. </td></tr>
* <tr><td><code>data</code></td><td>The data item that the renderer
* was visualizing.</td></tr>
* <tr><td><code>index</code></td><td>The data provider index for the
* renderer that is being removed.</td></tr>
* <tr><td><code>renderer</code></td><td>Contains a reference
* to the renderer that is about to be removed.</td></tr>
* <tr><td><code>target</code></td><td>The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the <code>currentTarget</code> property to always access the
* Object listening for the event.</td></tr>
* </table>
*
* @eventType rendererRemove
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public static const RENDERER_REMOVE:String = "rendererRemove";
//--------------------------------------------------------------------------
//
// Constructor
//
//--------------------------------------------------------------------------
/**
* Constructor.
*
* @param type The event type; indicates the action that caused the event.
*
* @param bubbles Specifies whether the event can bubble up the display list hierarchy.
*
* @param cancelable Specifies whether the behavior associated with the event can be prevented.
*
* @param renderer Reference to the item renderer that was added or removed.
*
* @param index The index in the data provider where the renderer was added or removed.
*
* @param data The data item that the renderer is visualizing.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public function RendererExistenceEvent(
type:String, bubbles:Boolean = false,
cancelable:Boolean = false,
renderer:IVisualElement = null,
index:int = -1, data:Object = null)
{
super(type, bubbles, cancelable);
this.renderer = renderer;
this.index = index;
this.data = data;
}
//--------------------------------------------------------------------------
//
// Properties
//
//--------------------------------------------------------------------------
//----------------------------------
// data
//----------------------------------
/**
* The data item of the renderer.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public var data:Object;
//----------------------------------
// index
//----------------------------------
/**
* The index where the item renderer was added or removed.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public var index:int;
//----------------------------------
// renderer
//----------------------------------
/**
* Reference to the item render that was added or removed.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public var renderer:IVisualElement;
//--------------------------------------------------------------------------
//
// Overridden methods: Event
//
//--------------------------------------------------------------------------
/**
* @private
*/
override public function clone():Event
{
return new RendererExistenceEvent(type, bubbles, cancelable,
renderer, index, data);
}
}
}