blob: ebb14978d4d6a5ef9fd48b499154e82f92fc03b9 [file] [log] [blame]
////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package spark.events
{
import flash.events.Event;
import mx.core.IVisualElement;
/**
* The ElementExistenceEvent class represents events that are dispatched when
* an element of a Group is created or destroyed.
*
* @see spark.components.Group
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public class ElementExistenceEvent extends Event
{
include "../core/Version.as";
//--------------------------------------------------------------------------
//
// Class constants
//
//--------------------------------------------------------------------------
/**
* The <code>ElementExistenceEvent.ELEMENT_ADD</code> constant
* defines the value of the <code>type</code> property of the event
* object for an <code>elementAdd</code> event.
*
* <p>The properties of the event object have the following values:</p>
* <table class="innertable">
* <tr><th>Property</th><th>Value</th></tr>
* <tr><td><code>bubbles</code></td><td>false</td></tr>
* <tr><td><code>cancelable</code></td><td>false</td></tr>
* <tr><td><code>currentTarget</code></td><td>The Object that defines the
* event listener that handles the event. For example, if you use
* <code>myButton.addEventListener()</code> to register an event listener,
* myButton is the value of the <code>currentTarget</code>. </td></tr>
* <tr><td><code>element</code></td><td>Contains a reference
* to the visual element that was added.</td></tr>
* <tr><td><code>index</code></td><td>The index where the
* visual element that was added.</td></tr>
* <tr><td><code>target</code></td><td>The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the <code>currentTarget</code> property to always access the
* Object listening for the event.</td></tr>
* </table>
*
* @eventType elementAdd
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public static const ELEMENT_ADD:String = "elementAdd";
/**
* The <code>ElementExistenceEvent.ELEMENT_REMOVE</code> constant
* defines the value of the <code>type</code> property of the event
* object for an <code>elementRemove</code> event.
*
* <p>The properties of the event object have the following values:</p>
* <table class="innertable">
* <tr><th>Property</th><th>Value</th></tr>
* <tr><td><code>bubbles</code></td><td>false</td></tr>
* <tr><td><code>cancelable</code></td><td>false</td></tr>
* <tr><td><code>currentTarget</code></td><td>The Object that defines the
* event listener that handles the event. For example, if you use
* <code>myButton.addEventListener()</code> to register an event listener,
* myButton is the value of the <code>currentTarget</code>. </td></tr>
* <tr><td><code>element</code></td><td>A reference
* to the visual element that is about to be removed.</td></tr>
* <tr><td><code>index</code></td><td>The index of
* visual element that is being removed.</td></tr>
* <tr><td><code>target</code></td><td>The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the <code>currentTarget</code> property to always access the
* Object listening for the event.</td></tr>
* </table>
*
* @eventType elementRemove
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public static const ELEMENT_REMOVE:String = "elementRemove";
//--------------------------------------------------------------------------
//
// Constructor
//
//--------------------------------------------------------------------------
/**
* Constructor.
*
* @param type The event type; indicates the action that caused the event.
*
* @param bubbles Specifies whether the event can bubble up the display list hierarchy.
*
* @param cancelable Specifies whether the behavior associated with the event can be prevented.
*
* @param element Reference to the element that was added or removed.
*
* @param index The index where the element was added or removed.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public function ElementExistenceEvent(
type:String, bubbles:Boolean = false,
cancelable:Boolean = false,
element:IVisualElement = null,
index:int = -1)
{
super(type, bubbles, cancelable);
this.element = element;
this.index = index;
}
//--------------------------------------------------------------------------
//
// Properties
//
//--------------------------------------------------------------------------
//----------------------------------
// index
//----------------------------------
/**
* The index where the element was added or removed.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public var index:int;
//----------------------------------
// element
//----------------------------------
/**
* Reference to the visual element that was added or removed.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public var element:IVisualElement;
//--------------------------------------------------------------------------
//
// Overridden methods: Event
//
//--------------------------------------------------------------------------
/**
* @private
*/
override public function clone():Event
{
return new ElementExistenceEvent(type, bubbles, cancelable,
element, index);
}
}
}