blob: 3cd147d245638932da07aa298938cc8f99c80674 [file] [log] [blame]
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
<languageVersion : 1.0;>
kernel WipeUp
< namespace : "flex";
vendor : "Adobe";
version : 1;
description : "Wipe up between two images for Flex effects";
>
{
// first input is unused in AnimateTransitionShader effect
input image4 src0;
input image4 from;
input image4 to;
output pixel4 dst;
parameter float progress<
minValue: 0.00;
maxValue: 1.00;
defaultValue: 0.0;
>;
parameter float width<
minValue: 0.0;
maxValue: 1024.0;
defaultValue: 576.0;
>;
parameter float height<
minValue: 0.00;
maxValue: 1024.0;
defaultValue: 384.0;
>;
void
evaluatePixel()
{
float2 coord = outCoord();
// Use src0 in a branch we won't reach just to defeat the
// optimizer from removing the input parameter
if ((height * (1.0 - progress)) >= coord.y)
dst = sampleNearest(from, coord);
else if (progress < 100.0)
dst = sampleNearest(to, coord);
else
dst = sampleNearest(src0, coord);
// workaround for Flash filter bug that replicates last column/row
if (coord.x >= width || coord.y >= height)
dst.a = 0.0;
}
}