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////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package spark.accessibility
{
import flash.accessibility.Accessibility;
import flash.events.Event;
import mx.accessibility.AccImpl;
import mx.accessibility.AccConst;
import mx.core.UIComponent;
import mx.core.mx_internal;
import spark.components.supportClasses.TextBase;
use namespace mx_internal;
/**
* TextBaseAccImpl is the accessibility implementation class
* for spark.components.TextBase.
*
* <p>When a Spark Label or RichText component is created,
* its <code>accessibilityImplementation</code> property
* is set to an instance of this class.
* The Flash Player then uses this class to allow MSAA clients
* such as screen readers to see and manipulate
* the Label or RichText component.
* See the mx.accessibility.AccImpl and
* flash.accessibility.AccessibilityImplementation classes
* for background information about accessibility implementation
* classes and MSAA.</p>
*
* <p><b>Children</b></p>
*
* <p>A TextBase has no MSAA children.</p>
*
* <p><b>Role</b></p>
*
* <p>The MSAA Role of a TextBase is ROLE_SYSTEM_STATICTEXT.</p>
*
* <p><b>Name</b></p>
*
* <p>The MSAA Name of a TextBase is, by default, the text that it displays.
* When wrapped in a FormItem,
* this text will be combined with the FormItem's label.
* To override this behavior,
* set the component's <code>accessibilityName</code> property.</p>
*
* <p>When the Name changes,
* a TextBase dispatches the MSAA event EVENT_OBJECT_NAMECHANGE.</p>
*
* <p><b>Description</b></p>
*
* <p>The MSAA Description of a TextBase is, by default, the empty string,
* but you can set the TextBase's <code>accessibilityDescription</code>
* property.</p>
*
* <p><b>State</b></p>
*
* <p>The MSAA State of a TextBase is a combination of:
* <ul>
* <li>STATE_SYSTEM_UNAVAILABLE (when enabled is false)</li>
* <li>STATE_SYSTEM_READONLY</li>
* </ul></p>
*
* <p>When the State changes,
* a TextBase dispatches the MSAA event EVENT_OBJECT_STATECHANGE.</p>
*
* <p><b>Value</b></p>
*
* <p>A TextBase does not have an MSAA Value.</p>
*
* <p><b>Location</b></p>
*
* <p>The MSAA Location of a TextBase is its bounding rectangle.</p>
*
* <p><b>Default Action</b></p>
*
* <p>A TextBase does not have an MSAA DefaultAction.</p>
*
* <p><b>Focus</b></p>
*
* <p>A TextBase does not accept focus.</p>
*
* <p><b>Selection</b></p>
*
* <p>A TextBase does not support selection in the MSAA sense.</p>
*
* <p><b>Other</b></p>
*
* <p>MSAA documentation suggests that the <code>accessibilityShortcut</code>
* should be set to the shortcut keystroke for any associated input component.
* Since the shortcut is an accessibility property
* and not implementable by an AccessibilityImplementation
* it is not addressed in TextBaseAccImpl.</p>
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public class TextBaseAccImpl extends AccImpl
{
include "../core/Version.as";
//--------------------------------------------------------------------------
//
// Class methods
//
//--------------------------------------------------------------------------
/**
* Enables accessibility in the TextBase class.
*
* <p>This method is called by application startup code
* that is autogenerated by the MXML compiler.
* Afterwards, when instances of TextBase are initialized,
* their <code>accessibilityImplementation</code> property
* will be set to an instance of this class.</p>
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public static function enableAccessibility():void
{
TextBase.createAccessibilityImplementation =
createAccessibilityImplementation;
}
/**
* @private
* Creates a TextBase's AccessibilityImplementation object.
* This method is called from UIComponent's
* initializeAccessibility() method.
*/
mx_internal static function createAccessibilityImplementation(
component:UIComponent):void
{
component.accessibilityImplementation =
new TextBaseAccImpl(component);
}
//--------------------------------------------------------------------------
//
// Constructor
//
//--------------------------------------------------------------------------
/**
* Constructor.
*
* @param master The UIComponent instance that this AccImpl instance
* is making accessible.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public function TextBaseAccImpl(master:UIComponent)
{
super(master);
role = AccConst.ROLE_SYSTEM_STATICTEXT;
}
//--------------------------------------------------------------------------
//
// Overridden properties: AccImpl
//
//--------------------------------------------------------------------------
//----------------------------------
// eventsToHandle
//----------------------------------
/**
* @private
* Array of events that we should listen for from the master component.
*/
override protected function get eventsToHandle():Array
{
return super.eventsToHandle.concat(["updateComplete"]);
}
//--------------------------------------------------------------------------
//
// Overridden methods: AccessibilityImplementation
//
//--------------------------------------------------------------------------
/**
* @private
* IAccessible method for returning the state of the TextBase.
* States are predefined for all the components in MSAA.
* Values are assigned to each state.
* Depending upon the TextBase being enabled,
* a state is returned.
*
* @param childID uint
*
* @return State uint
*/
override public function get_accState(childID:uint):uint
{
var accState:uint = getState(childID);
accState &= ~AccConst.STATE_SYSTEM_FOCUSABLE;
accState |= AccConst.STATE_SYSTEM_READONLY;
return accState;
}
//--------------------------------------------------------------------------
//
// Overridden methods: AccImpl
//
//--------------------------------------------------------------------------
/**
* @private
* method for returning the name of the TextBase
* which is spoken out by the screen reader
* The TextBase should return the text inside as the name of the TextBase.
* The name in AccessibilityProperties is combined with the name
* specified here.
*
* @param childID uint
*
* @return Name String
*/
override protected function getName(childID:uint):String
{
var label:String = TextBase(master).text;
return label != null && label != "" ? label : "";
}
//--------------------------------------------------------------------------
//
// Overridden event handlers: AccImpl
//
//--------------------------------------------------------------------------
/**
* @private
* Override the generic event handler.
* All AccImpl must implement this
* to listen for events from its master component.
*/
override protected function eventHandler(event:Event):void
{
// Let AccImpl class handle the events
// that all accessible UIComponents understand.
$eventHandler(event);
switch (event.type)
{
case "updateComplete":
{
Accessibility.sendEvent(master, 0, AccConst.EVENT_OBJECT_NAMECHANGE);
Accessibility.updateProperties();
break;
}
}
}
}
}