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////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package spark.accessibility
{
import flash.accessibility.Accessibility;
import flash.events.Event;
import flash.events.KeyboardEvent;
import flash.ui.Keyboard;
import mx.accessibility.AccImpl;
import mx.accessibility.AccConst;
import mx.core.UIComponent;
import mx.core.mx_internal;
import spark.components.supportClasses.ButtonBase;
import spark.components.supportClasses.ToggleButtonBase;
use namespace mx_internal;
/**
* ButtonBaseAccImpl is the accessibility implementation class
* for spark.components.supportClasses.ButtonBase.
*
* <p>Although ToggleButton, CheckBox, and RadioButton have their own
* accessibility implementation subclasses,
* Button simply uses the one for ButtonBase.
* Therefore, the rest of this description refers to
* the commonly-used Button component rather than the ButtonBase base class.</p>
*
* <p>When a Spark Button is created,
* its <code>accessibilityImplementation</code> property
* is set to an instance of this class.
* The Flash Player then uses this class to allow MSAA clients
* such as screen readers to see and manipulate the Button.
* See the mx.accessibility.AccImpl and
* flash.accessibility.AccessibilityImplementation classes
* for background information about accessibility implementation
* classes and MSAA.</p>
*
* <p><b>Children</b></p>
*
* <p>A Button has no MSAA children.</p>
*
* <p><b>Role</b></p>
*
* <p>The MSAA Role of a Button is ROLE_SYSTEM_PUSHBUTTON.</p>
*
* <p><b>Name</b></p>
*
* <p>The MSAA Name of a Button is, by default, the label that it displays.
* When wrapped in a FormItem element,
* this label will be combined with the FormItem's label.
* To override this behavior,
* set the Button's <code>accessibilityName</code> property.</p>
*
* <p>When the Name changes,
* a Button dispatches the MSAA event EVENT_OBJECT_NAMECHANGE.</p>
*
* <p><b>Description</b></p>
*
* <p>The MSAA Description of a Button is, by default, the empty string,
* but you can set the Button's <code>accessibilityDescription</code>
* property.</p>
*
* <p><b>State</b></p>
*
* <p>The MSAA State of a Button is a combination of:
* <ul>
* <li>STATE_SYSTEM_UNAVAILABLE (when enabled is false)</li>
* <li>STATE_SYSTEM_FOCUSABLE (when enabled is true)</li>
* <li>STATE_SYSTEM_FOCUSED (when enabled is true
* and the Button has focus)</li>
* </ul></p>
*
* <p>When the State changes,
* a Button dispatches the MSAA event EVENT_OBJECT_STATECHANGE.</p>
*
* <p><b>Value</b></p>
*
* <p>A Button does not have an MSAA Value.</p>
*
* <p><b>Location</b></p>
*
* <p>The MSAA Location of a Button is its bounding rectangle.</p>
*
* <p><b>Default Action</b></p>
*
* <p>The MSAA DefaultAction of a Button is "Press".</p>
*
* <p>When an MSAA client tells the Button to perform this action,
* KEY_DOWN and KEY_UP MouseEvents for the SPACE key are generated,
* to simulate pressing the ButtonBase via the keyboard,
* if the Button is enabled.</p>
*
* <p><b>Focus</b></p>
*
* <p>A Button accepts focus.
* When it does so, it dispatches the MSAA event EVENT_OBJECT_FOCUS.</p>
*
* <p><b>Selection</b></p>
*
* <p>A Button does not support selection in the MSAA sense.</p>
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public class ButtonBaseAccImpl extends AccImpl
{
include "../core/Version.as";
//--------------------------------------------------------------------------
//
// Class methods
//
//--------------------------------------------------------------------------
/**
* Enables accessibility in the Button class.
*
* <p>This method is called by application startup code
* that is autogenerated by the MXML compiler.
* Afterwards, when instances of Button are initialized,
* their <code>accessibilityImplementation</code> property
* will be set to an instance of this class.</p>
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public static function enableAccessibility():void
{
ButtonBase.createAccessibilityImplementation =
createAccessibilityImplementation;
}
/**
* @private
* Creates a Button's AccessibilityImplementation object.
* This method is called from UIComponent's
* initializeAccessibility() method.
*/
mx_internal static function createAccessibilityImplementation(
component:UIComponent):void
{
component.accessibilityImplementation =
new ButtonBaseAccImpl(component);
}
//--------------------------------------------------------------------------
//
// Constructor
//
//--------------------------------------------------------------------------
/**
* Constructor.
*
* @param master The UIComponent instance that this AccImpl instance
* is making accessible.
*
* @langversion 3.0
* @playerversion Flash 10
* @playerversion AIR 1.5
* @productversion Flex 4
*/
public function ButtonBaseAccImpl(master:UIComponent)
{
super(master);
role = AccConst.ROLE_SYSTEM_PUSHBUTTON;
}
//--------------------------------------------------------------------------
//
// Overridden properties: AccImpl
//
//--------------------------------------------------------------------------
//----------------------------------
// eventsToHandle
//----------------------------------
/**
* @private
* Array of events that we should listen for from the master component.
*/
override protected function get eventsToHandle():Array
{
return super.eventsToHandle.concat([ "click", "labelChanged" ]);
}
//--------------------------------------------------------------------------
//
// Overridden methods: AccessibilityImplementation
//
//--------------------------------------------------------------------------
/**
* @private
* IAccessible method for returning the state of the Button.
* States are predefined for all the components in MSAA.
* Values are assigned to each state.
*
* @param childID uint
*
* @return State uint
*/
override public function get_accState(childID:uint):uint
{
var accState:uint = getState(childID);
return accState;
}
/**
* @private
* IAccessible method for returning the default action
* of the Button, which is Press.
*
* @param childID uint
*
* @return DefaultAction String
*/
override public function get_accDefaultAction(childID:uint):String
{
return "Press";
}
/**
* @private
* IAccessible method for performing the default action
* associated with Button, which is Press.
*
* @param childID uint
*/
override public function accDoDefaultAction(childID:uint):void
{
if (master.enabled)
{
var event:KeyboardEvent = new KeyboardEvent(KeyboardEvent.KEY_DOWN);
event.keyCode = Keyboard.SPACE;
master.dispatchEvent(event);
event = new KeyboardEvent(KeyboardEvent.KEY_UP);
event.keyCode = Keyboard.SPACE;
master.dispatchEvent(event);
}
}
//--------------------------------------------------------------------------
//
// Overridden methods: AccImpl
//
//--------------------------------------------------------------------------
/**
* @private
* method for returning the name of the Button
* which is spoken out by the screen reader
* The Button should return the label inside as the name of the Button.
* The name returned here would take precedence over the name
* specified in the accessibility panel.
*
* @param childID uint
*
* @return Name String
*/
override protected function getName(childID:uint):String
{
var label:String = ButtonBase(master).label;
return label != null && label != "" ? label : "";
}
//--------------------------------------------------------------------------
//
// Overridden event handlers: AccImpl
//
//--------------------------------------------------------------------------
/**
* @private
* Override the generic event handler.
* All AccImpl must implement this
* to listen for events from its master component.
*/
override protected function eventHandler(event:Event):void
{
// Let AccImpl class handle the events
// that all accessible UIComponents understand.
$eventHandler(event);
switch (event.type)
{
case "click":
{
Accessibility.sendEvent(master, 0, AccConst.EVENT_OBJECT_STATECHANGE);
Accessibility.updateProperties();
break;
}
case "labelChanged":
{
Accessibility.sendEvent(master, 0, AccConst.EVENT_OBJECT_NAMECHANGE);
Accessibility.updateProperties();
break;
}
}
}
}
}