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////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package mx.automation
{
import flash.display.DisplayObject;
/**
* The IAutomationMouseSimulator interface describes an object
* that simulates mouse movement so that components
* capturing the mouse use the simulated versions of the mouse
* cursor instead of the live Flash Player version. Implementors of
* the IUIComponent interface should override the
* <code>mouseX</code> and <code>mouseY</code> properties and
* call the active simulator's version if a simulator is present.
*
* @see mx.core.IUIComponent
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public interface IAutomationMouseSimulator
{
/**
* Called when a DisplayObject retrieves the <code>mouseX</code> property.
*
* @param item DisplayObject that simulates mouse movement.
*
* @return The x coordinate of the mouse position relative to item.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
function getMouseX(item:DisplayObject):Number;
/**
* Called when a DisplayObject retrieves <code>mouseY</code> property.
*
* @param item DisplayObject that simulates mouse movement.
*
* @return The y coordinate of the mouse position relative to item.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
function getMouseY(item:DisplayObject):Number;
}
}