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<?xml version="1.0" encoding="utf-8"?>
<!--
Licensed to the Apache Software Foundation (ASF) under one or more
contributor license agreements. See the NOTICE file distributed with
this work for additional information regarding copyright ownership.
The ASF licenses this file to You under the Apache License, Version 2.0
(the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<!--- The default skin class for the Spark VideoPlayer component.
@langversion 3.0
@playerversion Flash 10
@playerversion AIR 1.5
@productversion Flex 4
-->
<s:SparkSkin xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:fb="http://ns.adobe.com/flashbuilder/2009" alpha.disabledStates="0.5"
chromeColor.normalStates="{undefined}" chromeColor.fullScreenStates="0xCCCCCC">
<!-- base color of undefined in the normal states means we inherit the chromeColor property, and
a base color of 0xCCCCCC in the fullScreenStates means we ignore the chromeColor property
all together as 0xCCCCCC is essentially just a no-op color transform -->
<!-- host component -->
<fx:Metadata>
[HostComponent("spark.components.VideoPlayer")]
</fx:Metadata>
<!-- states -->
<s:states>
<s:State name="uninitialized" stateGroups="uninitializedStates, normalStates" />
<s:State name="loading" stateGroups="loadingStates, normalStates" />
<s:State name="ready" stateGroups="readyStates, normalStates" />
<s:State name="playing" stateGroups="playingStates, normalStates" />
<s:State name="paused" stateGroups="pausedStates, normalStates" />
<s:State name="buffering" stateGroups="bufferingStates, normalStates" />
<s:State name="playbackError" stateGroups="playbackErrorStates, normalStates" />
<s:State name="disabled" stateGroups="disabledStates, normalStates"/>
<s:State name="uninitializedAndFullScreen" stateGroups="uninitializedStates, fullScreenStates" />
<s:State name="loadingAndFullScreen" stateGroups="loadingStates, fullScreenStates" />
<s:State name="readyAndFullScreen" stateGroups="readyStates, fullScreenStates" />
<s:State name="playingAndFullScreen" stateGroups="playingStates, fullScreenStates" />
<s:State name="pausedAndFullScreen" stateGroups="pausedStates, fullScreenStates" />
<s:State name="bufferingAndFullScreen" stateGroups="bufferingStates, fullScreenStates" />
<s:State name="playbackErrorAndFullScreen" stateGroups="playbackErrorStates, fullScreenStates" />
<s:State name="disabledAndFullScreen" stateGroups="disabledStates, fullScreenStates"/>
</s:states>
<!-- drop shadow -->
<s:RectangularDropShadow id="shadow" blurX="17" blurY="17" alpha="0.32" distance="4"
angle="90" color="#131313" left="0" top="0" right="0" bottom="0"/>
<!-- Video and player controls are clipped if they exceed the size of the
component, but the drop shadow above is not clipped and sizes to the component.
We also set verticalScrollPosition so that when we do clip, rather than clipping
off the bottom first, we clip off the top fist. This is so the player controls
are still visible when we start clipping. -->
<s:Group id="clippedGroup" clipAndEnableScrolling="true" left="0" top="0" right="0" bottom="0"
verticalScrollPosition="{Math.max(0, 184-clippedGroup.height)}">
<!-- There's a minimum size for the video and controls. If we go below that
we are clipped. -->
<s:Group minWidth="263" minHeight="184" left="0" right="0" top="0" bottom="0">
<!-- background when the videoDisplay doesn't fill its whole spot -->
<s:Rect bottom="1" left="1" right="1" top="1">
<s:fill>
<s:SolidColor color="0x000000" />
</s:fill>
</s:Rect>
<!--- The subcomponent that loads the video but does not define the appearance of the VideoPlayer component. -->
<s:VideoDisplay id="videoDisplay" bottom="24" left="1" right="1" top="1" />
<!-- video player controls -->
<s:Group left="0" right="0" height="24" bottom="0" bottom.fullScreenStates="150">
<!-- actual controls with a maxWidth in non-fullScreen mode -->
<s:Group bottom="0" horizontalCenter="0" left="0" right="0" maxWidth.fullScreenStates="755" id="playerControls">
<!--- Defines the label and appearance of the Play/Pause button. -->
<s:ToggleButton id="playPauseButton" left="0" bottom="0"
skinClass="spark.skins.spark.mediaClasses.normal.PlayPauseButtonSkin"
skinClass.fullScreenStates="spark.skins.spark.mediaClasses.fullScreen.PlayPauseButtonSkin"
focusIn="event.target.depth=1" focusOut="event.target.depth=0" />
<!-- scrubbar + the currentTime/duration labels -->
<s:Group left="39" right="75" top="0" bottom="0">
<!-- background for scrubbar + the currentTime/duration -->
<s:Rect left="0" right="0" top="0" bottom="0">
<s:fill>
<s:LinearGradient rotation="90">
<s:GradientEntry color="0xFFFFFF" color.fullScreenStates="0x585858" alpha.fullScreenStates="0.55"/>
<s:GradientEntry color="0xDCDCDC" color.fullScreenStates="0x1E1E1E" alpha.fullScreenStates="0.55"/>
</s:LinearGradient>
</s:fill>
</s:Rect>
<!-- fill highlight (exclude in fullScreen) -->
<s:Rect left="1" right="1" top="1" height="11" excludeFrom="fullScreenStates">
<s:fill>
<s:SolidColor color="0xFFFFFF" alpha="0.3" />
</s:fill>
</s:Rect>
<!-- one pixel border -->
<s:Rect left="1" right="1" top="1" bottom="1">
<s:stroke>
<s:LinearGradientStroke weight="1" rotation="90">
<s:GradientEntry color="0xFEFEFE" color.fullScreenStates="0xFFFFFF" alpha.fullScreenStates="0.12" />
<s:GradientEntry color="0xEAEAEA" color.fullScreenStates="0xFFFFFF" alpha.fullScreenStates="0.09" />
</s:LinearGradientStroke>
</s:stroke>
</s:Rect>
<!-- border for the scrubbar/time label controls -->
<s:Rect left="-1" right="0" top="0" bottom="0">
<s:stroke>
<s:SolidColorStroke color="0x131313" color.fullScreenStates="0x222222" alpha.fullScreenStates="0.66" />
</s:stroke>
</s:Rect>
<!-- scrub bar + currentTime/duration in a HorizontalLayout -->
<s:Group left="0" right="0" height="23" bottom="0">
<s:layout>
<s:HorizontalLayout verticalAlign="middle" gap="1" />
</s:layout>
<!-- spacer -->
<s:Rect width="7" height="1" />
<s:ScrubBar id="scrubBar" width="100%" liveDragging="true"
skinClass="spark.skins.spark.mediaClasses.normal.ScrubBarSkin"
skinClass.fullScreenStates="spark.skins.spark.mediaClasses.fullScreen.ScrubBarSkin" />
<!-- spacer -->
<s:Rect width="8" height="1" />
<s:Label id="currentTimeDisplay" color.fullScreenStates="0xFFFFFF" />
<s:Label id="timeDivider" text="/" color.fullScreenStates="0xFFFFFF" />
<s:Label id="durationDisplay" color.fullScreenStates="0xFFFFFF" />
<!-- spacer -->
<s:Rect width="8" height="1" />
</s:Group>
</s:Group>
<!--- Defines the appearance of the volume bar. -->
<s:VolumeBar id="volumeBar" snapInterval=".01" stepSize=".01" liveDragging="true"
right="37" bottom="0"
skinClass="spark.skins.spark.mediaClasses.normal.VolumeBarSkin"
skinClass.fullScreenStates="spark.skins.spark.mediaClasses.fullScreen.VolumeBarSkin"
focusIn="event.target.depth=1" focusOut="event.target.depth=0" />
<!--- Defines the label and appearance of the Fullscreen button. -->
<s:Button id="fullScreenButton" right="0" bottom="0" label="Fullscreen"
skinClass="spark.skins.spark.mediaClasses.normal.FullScreenButtonSkin"
skinClass.fullScreenStates="spark.skins.spark.mediaClasses.fullScreen.FullScreenButtonSkin"
focusIn="event.target.depth=1" focusOut="event.target.depth=0" />
</s:Group>
</s:Group>
<!-- border -->
<s:Rect left="0" right="0" top="0" bottom="0">
<s:stroke>
<s:SolidColorStroke color="0x131313" />
</s:stroke>
</s:Rect>
</s:Group>
</s:Group>
</s:SparkSkin>