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////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package mx.events
{
import flash.events.Event;
/**
* Represents events that are dispatched by the ScrollBar class.
*
* @see mx.core.UIComponent
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public class ScrollEvent extends Event
{
include "../core/Version.as";
//--------------------------------------------------------------------------
//
// Class constants
//
//--------------------------------------------------------------------------
/**
* The <code>ScrollEvent.SCROLL</code> constant defines the value of the
* <code>type</code> property of the event object for a scroll event.
*
* <p>The properties of the event object have the following values:</p>
* <table class="innertable">
* <tr><th>Property</th><th>Value</th></tr>
* <tr><td><code>bubbles</code></td><td>false</td></tr>
* <tr><td><code>cancelable</code></td><td>false</td></tr>
* <tr><td><code>currentTarget</code></td><td>The Object that defines the
* event listener that handles the event. For example, if you use
* <code>myButton.addEventListener()</code> to register an event listener,
* myButton is the value of the <code>currentTarget</code>. </td></tr>
* <tr><td><code>delta</code></td><td>Contains the change
* in scroll position, expressed in pixels. A positive value indicates the
* scroll was down or to the right. A negative value indicates the scroll
* was up or to the left.</td></tr>
* <tr><td><code>direction</code></td><td>Contains the
* scroll direction, either <code>ScrollEventDirection.HORIZONTAL</code> or
* <code>ScrollEventDirection.VERTICAL</code>.</td></tr>
* <tr><td><code>position</code></td><td>Contains the
* new scroll position.</td></tr>
* <tr><td><code>target</code></td><td>The Object that dispatched the event;
* it is not always the Object listening for the event.
* Use the <code>currentTarget</code> property to always access the
* Object listening for the event.</td></tr>
* </table>
*
* @eventType scroll
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public static const SCROLL:String = "scroll";
//--------------------------------------------------------------------------
//
// Constructor
//
//--------------------------------------------------------------------------
/**
* Constructor.
*
* @param type The event type; indicates the action that caused the event.
*
* @param bubbles Specifies whether the event can bubble
* up the display list hierarchy.
*
* @param cancelable Specifies whether the behavior associated with the event
* can be prevented.
*
* @param detail Provides the specifics of the type of scroll activity.
* Constants for the possible values are provided
* in the ScrollEventDetail class.
*
* @param position The new scroll position.
*
* @param direction The scroll direction,
* either <code>ScrollEventDirection.HORIZONTAL</code> or
* <code>ScrollEventDirection.VERTICAL</code>.
*
* @param delta The change in scroll position, expressed in pixels.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public function ScrollEvent(type:String, bubbles:Boolean = false,
cancelable:Boolean = false,
detail:String = null, position:Number = NaN,
direction:String = null, delta:Number = NaN)
{
super(type, bubbles, cancelable);
this.detail = detail;
this.position = position;
this.direction = direction;
this.delta = delta;
}
//--------------------------------------------------------------------------
//
// Properties
//
//--------------------------------------------------------------------------
//----------------------------------
// delta
//----------------------------------
/**
* The change in the scroll position value that resulted from
* the scroll. The value is expressed in pixels. A positive value indicates the
* scroll was down or to the right. A negative value indicates the scroll
* was up or to the left.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public var delta:Number;
//----------------------------------
// detail
//----------------------------------
/**
* Provides the details of the scroll activity.
* Constants for the possible values are provided
* in the ScrollEventDetail class.
*
* @see mx.events.ScrollEventDetail
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public var detail:String;
//----------------------------------
// direction
//----------------------------------
/**
* The direction of motion.
* The possible values are <code>ScrollEventDirection.VERTICAL</code>
* or <code>ScrollEventDirection.HORIZONTAL</code>.
*
* @see mx.events.ScrollEventDirection
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public var direction:String;
//----------------------------------
// position
//----------------------------------
/**
* The new scroll position.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public var position:Number;
//--------------------------------------------------------------------------
//
// Overridden methods: Event
//
//--------------------------------------------------------------------------
/**
* @private
*/
override public function clone():Event
{
return new ScrollEvent(type, bubbles, cancelable,
detail, position, direction, delta);
}
}
}