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////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package mx.effects
{
import mx.core.mx_internal;
import mx.effects.effectClasses.PropertyChanges;
import mx.effects.effectClasses.AddItemActionInstance;
import mx.controls.listClasses.ListBase;
use namespace mx_internal;
//--------------------------------------
// Excluded APIs
//--------------------------------------
[Exclude(name="duration", kind="property")]
/**
* The AddItemAction class defines an action effect that determines
* when the item renderer appears in the control for an item being added
* to a list-based control, such as List or TileList,
* or for an item that replaces an existing item in the control.
* You can use this class as part of defining custom data effect for the
* list-based classes.
*
* @mxml
*
* <p>The <code>&lt;mx:AddItemAction&gt;</code> tag
* inherits all of the tag attributes of its superclass,
* and adds no new tag attributes:</p>
*
* <pre>
* &lt;mx:AddItemAction
* /&gt;
* </pre>
*
* @see mx.effects.effectClasses.AddItemActionInstance
*
* @includeExample examples/AddItemActionEffectExample.mxml
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public class AddItemAction extends Effect
{
include "../core/Version.as";
//--------------------------------------------------------------------------
//
// Class constants
//
//--------------------------------------------------------------------------
/**
* @private
*/
private static var AFFECTED_PROPERTIES:Array = [ "parent"];
//--------------------------------------------------------------------------
//
// Properties
//
//--------------------------------------------------------------------------
// public var effectHost:ListBase = null
//--------------------------------------------------------------------------
//
// Constructor
//
//--------------------------------------------------------------------------
/**
* Constructor.
*
* @param target The Object to animate with this effect.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public function AddItemAction(target:Object = null)
{
super(target);
duration = 0;
instanceClass = AddItemActionInstance;
}
//--------------------------------------------------------------------------
//
// Overridden methods
//
//--------------------------------------------------------------------------
/**
* @private
*/
override public function getAffectedProperties():Array /* of String */
{
return AFFECTED_PROPERTIES;
}
/**
* @private
*/
override protected function initInstance(instance:IEffectInstance):void
{
super.initInstance(instance);
var actionInstance:AddItemActionInstance =
AddItemActionInstance(instance);
// actionInstance.effectHost = effectTargetHost;
}
// might be other methods we need to override here, but it's not at
// all clear that they will be applicable.
}
}