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////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package mx.effects
{
import flash.display.DisplayObjectContainer;
import mx.core.mx_internal;
import mx.effects.effectClasses.AddChildActionInstance;
import mx.effects.effectClasses.PropertyChanges;
use namespace mx_internal;
//--------------------------------------
// Excluded APIs
//--------------------------------------
[Exclude(name="duration", kind="property")]
[Alternative(replacement="spark.effects.AddAction", since="4.0")]
/**
* The AddChildAction class defines an action effect that corresponds
* to the <code>AddChild</code> property of a view state definition.
* You use an AddChildAction effect within a transition definition
* to control when the view state change defined by an AddChild property
* occurs during the transition.
*
* @mxml
*
* <p>The <code>&lt;mx:AddChildAction&gt;</code> tag
* inherits all of the tag attributes of its superclass,
* and adds the following tag attributes:</p>
*
* <pre>
* &lt;mx:AddChildAction
* <b>Properties</b>
* id="ID"
* index="-1"
* relativeTo=""
* position="index"
* /&gt;
* </pre>
*
* @see mx.effects.effectClasses.AddChildActionInstance
* @see mx.states.AddChild
*
* @includeExample ../states/examples/TransitionExample.mxml
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public class AddChildAction extends Effect
{
include "../core/Version.as";
//--------------------------------------------------------------------------
//
// Class constants
//
//--------------------------------------------------------------------------
/**
* @private
*/
private static var AFFECTED_PROPERTIES:Array = [ "parent", "index" ];
//--------------------------------------------------------------------------
//
// Constructor
//
//--------------------------------------------------------------------------
/**
* Constructor.
*
* @param target The Object to animate with this effect.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public function AddChildAction(target:Object = null)
{
super(target);
duration = 0;
instanceClass = AddChildActionInstance;
}
//--------------------------------------------------------------------------
//
// Properties
//
//--------------------------------------------------------------------------
/**
* @private
*/
private var localPropertyChanges:Array;
//----------------------------------
// index
//----------------------------------
[Inspectable(category="General")]
/**
* The index of the child within the parent.
* A value of -1 means add the child as the last child of the parent.
*
* @default -1
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public var index:int = -1;
//----------------------------------
// relativeTo
//----------------------------------
[Inspectable(category="General")]
/**
* The location where the child component is added.
* By default, Flex determines this value from the <code>AddChild</code>
* property definition in the view state definition.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public var relativeTo:DisplayObjectContainer;
//----------------------------------
// position
//----------------------------------
[Inspectable(category="General")]
/**
* The position of the child in the display list, relative to the
* object specified by the <code>relativeTo</code> property.
* Valid values are <code>"before"</code>, <code>"after"</code>,
* <code>"firstChild"</code>, <code>"lastChild"</code>, and <code>"index"</code>,
* where <code>"index"</code> specifies to use the <code>index</code> property
* to determine the position of the child.
*
* @default "index"
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public var position:String = "index";
//--------------------------------------------------------------------------
//
// Overridden methods
//
//--------------------------------------------------------------------------
/**
* @private
*/
override public function getAffectedProperties():Array /* of String */
{
return AFFECTED_PROPERTIES;
}
/**
* @private
*/
private function getPropertyChanges(target:Object):PropertyChanges
{
for (var i:int = 0; i < localPropertyChanges.length; i++)
{
if (localPropertyChanges[i].target == target)
return localPropertyChanges[i];
}
return null;
}
/**
* @private
*/
private function targetSortHandler(first:Object, second:Object):Number
{
var p1:PropertyChanges = getPropertyChanges(first);
var p2:PropertyChanges = getPropertyChanges(second);
if (p1 && p2)
{
if (p1.start.index > p2.start.index)
return 1;
else if (p1.start.index < p2.start.index)
return -1;
}
return 0;
}
/**
* @private
*/
override public function createInstances(targets:Array = null):Array /* of EffectInstance */
{
if (!targets)
targets = this.targets;
if (targets && propertyChangesArray)
{
localPropertyChanges = propertyChangesArray;
targets.sort(targetSortHandler);
}
return super.createInstances(targets);
}
/**
* @private
*/
override protected function initInstance(instance:IEffectInstance):void
{
super.initInstance(instance);
var actionInstance:AddChildActionInstance =
AddChildActionInstance(instance);
actionInstance.relativeTo = relativeTo;
actionInstance.index = index;
actionInstance.position = position;
}
/**
* @private
*/
override protected function getValueFromTarget(target:Object,
property:String):*
{
if (property == "index")
return target.parent ? target.parent.getChildIndex(target) : 0;
return super.getValueFromTarget(target, property);
}
/**
* @private
*/
override protected function applyValueToTarget(target:Object,
property:String,
value:*,
props:Object):void
{
if (property == "parent" && target.parent && value == undefined)
target.parent.removeChild(target);
// Ignore index - it's applied along with parent
}
}
}