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////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package mx.accessibility
{
import flash.accessibility.Accessibility;
import flash.events.Event;
import mx.accessibility.AccConst;
import mx.controls.Menu;
import mx.core.UIComponent;
import mx.core.mx_internal;
import mx.events.MenuEvent;
use namespace mx_internal;
/**
* MenuAccImpl is a subclass of AccessibilityImplementation
* which implements accessibility for the Menu class.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public class MenuAccImpl extends ListBaseAccImpl
{
include "../core/Version.as";
//--------------------------------------------------------------------------
//
// Class methods
//
//--------------------------------------------------------------------------
/**
* Enables accessibility in the Menu class.
*
* <p>This method is called by application startup code
* that is autogenerated by the MXML compiler.
* Afterwards, when instances of Menu are initialized,
* their <code>accessibilityImplementation</code> property
* will be set to an instance of this class.</p>
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public static function enableAccessibility():void
{
Menu.createAccessibilityImplementation =
createAccessibilityImplementation;
}
/**
* @private
* Creates a Menu's AccessibilityImplementation object.
* This method is called from UIComponent's
* initializeAccessibility() method.
*/
mx_internal static function createAccessibilityImplementation(
component:UIComponent):void
{
component.accessibilityImplementation =
new MenuAccImpl(component);
}
//--------------------------------------------------------------------------
//
// Constructor
//
//--------------------------------------------------------------------------
/**
* Constructor.
*
* @param master The UIComponent instance that this AccImpl instance
* is making accessible.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public function MenuAccImpl(master:UIComponent)
{
super(master);
role = AccConst.ROLE_SYSTEM_MENUPOPUP;
}
//--------------------------------------------------------------------------
//
// Overridden properties: AccImpl
//
//--------------------------------------------------------------------------
//----------------------------------
// eventsToHandle
//----------------------------------
/**
* @private
* Array of events that we should listen for from the master component.
*/
override protected function get eventsToHandle():Array
{
return super.eventsToHandle.concat(
[ "itemRollOver", "menuShow", "menuHide" ]);
}
//--------------------------------------------------------------------------
//
// Overridden methods: AccessibilityImplementation
//
//--------------------------------------------------------------------------
/**
* @private
* Gets the role for the component.
*
* @param childID children of the component
*/
override public function get_accRole(childID:uint):uint
{
return childID == 0 ? role : AccConst.ROLE_SYSTEM_MENUITEM;
}
/**
* @private
* IAccessible method for returning the state of the Menu.
* States are predefined for all the components in MSAA.
* Values are assigned to each state.
* Depending upon the menuItem being Selected, Selectable,
* Invisible, Offscreen, a value is returned.
*
* @param childID uint
*
* @return State uint
*/
override public function get_accState(childID:uint):uint
{
var accState:uint = getState(childID);
if (childID > 0 && childID < 100000)
{
var item:Object = Menu(master).dataProvider[childID - 1];
if (!Menu(master).dataDescriptor.isEnabled(item))
{
accState |= AccConst.STATE_SYSTEM_UNAVAILABLE;
return accState;
}
//if (Menu(master).dataDescriptor.isFocused(item))
accState |= AccConst.STATE_SYSTEM_HOTTRACKED | AccConst.STATE_SYSTEM_FOCUSED;
if (Menu(master).dataDescriptor.isToggled(item))
accState |= AccConst.STATE_SYSTEM_CHECKED;
if (Menu(master).dataDescriptor.isBranch(item))
accState |= AccConst.STATE_SYSTEM_HASPOPUP;
}
return accState;
}
/**
* @private
* IAccessible method for returning the Default Action.
*
* @param childID uint
*
* @return focused childID.
*/
override public function get_accDefaultAction(childID:uint):String
{
if (childID == 0)
return null;
var item:Object = Menu(master).dataProvider[childID - 1];
return Menu(master).dataDescriptor.isBranch(item) ? "Open" : "Execute";
}
//--------------------------------------------------------------------------
//
// Overridden methods: AccImpl
//
//--------------------------------------------------------------------------
/**
* @private
* method for returning the name of the MenuItem
* which is spoken out by the screen reader
* The MenuItem should return the label as the name
* and Menu should return the name specified in the Accessibility Panel.
*
* @param childID uint
*
* @return Name String
*/
override protected function getName(childID:uint):String
{
if (childID == 0)
return "";
var menu:Menu = Menu(master);
var item:Object = menu.dataProvider[childID - 1];
return menu.itemToLabel(item);
}
//--------------------------------------------------------------------------
//
// Overridden event handlers: AccImpl
//
//--------------------------------------------------------------------------
/**
* @private
* Override the generic event handler.
* All AccImpl must implement this
* to listen for events from its master component.
*/
override protected function eventHandler(event:Event):void
{
// Let AccImpl class handle the events
// that all accessible UIComponents understand.
$eventHandler(event);
var index:int = 0;
var childID:uint;
switch (event.type)
{
case MenuEvent.ITEM_ROLL_OVER:
{
index = MenuEvent(event).index;
if (index >= 0)
{
childID = index + 1;
Accessibility.sendEvent(MenuEvent(event).menu, childID,
AccConst.EVENT_OBJECT_FOCUS);
Accessibility.sendEvent(MenuEvent(event).menu, childID,
AccConst.EVENT_OBJECT_SELECTION);
}
break;
}
case MenuEvent.ITEM_CLICK:
{
index = MenuEvent(event).menu.selectedIndex;
if (index >= 0)
{
childID = index + 1;
Accessibility.sendEvent(MenuEvent(event).menu, childID,
AccConst.EVENT_OBJECT_FOCUS);
Accessibility.sendEvent(MenuEvent(event).menu, childID,
AccConst.EVENT_OBJECT_SELECTION);
}
break;
}
case MenuEvent.MENU_SHOW:
{
Accessibility.sendEvent(MenuEvent(event).menu, 0,
AccConst.EVENT_SYSTEM_MENUPOPUPSTART);
break;
}
case MenuEvent.MENU_HIDE:
{
Accessibility.sendEvent(MenuEvent(event).menu, 0,
AccConst.EVENT_SYSTEM_MENUPOPUPEND);
break;
}
}
}
}
}