| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Licensed to the Apache Software Foundation (ASF) under one or more |
| // contributor license agreements. See the NOTICE file distributed with |
| // this work for additional information regarding copyright ownership. |
| // The ASF licenses this file to You under the Apache License, Version 2.0 |
| // (the "License"); you may not use this file except in compliance with |
| // the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| package mx.events |
| { |
| |
| import flash.events.Event; |
| import mx.effects.IEffectInstance; |
| |
| /** |
| * Represents event objects that are specific to Flex effects. |
| * Flex effects dispatch the following types of events: |
| * <ul> |
| * <li><code>effectStart</code></li> |
| * <li><code>effectStop</code></li> |
| * <li><code>effectRepeat</code></li> |
| * <li><code>effectEnd</code></li> |
| * <li><code>effectRepeat</code></li> |
| * </ul> |
| * |
| * @see mx.effects.Effect |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public class EffectEvent extends Event |
| { |
| include "../core/Version.as"; |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Class constants |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * The <code>EffectEvent.EFFECT_END</code> constant defines the value of the |
| * <code>type</code> property of the event object for an |
| * <code>effectEnd</code> event. |
| * |
| * <p>The properties of the event object have the following values:</p> |
| * <table class="innertable"> |
| * <tr><th>Property</th><th>Value</th></tr> |
| * <tr><td><code>bubbles</code></td><td>false</td></tr> |
| * <tr><td><code>cancelable</code></td><td>false</td></tr> |
| * <tr><td><code>currentTarget</code></td><td>The Object that defines the |
| * event listener that handles the event. For example, if you use |
| * <code>myButton.addEventListener()</code> to register an event listener, |
| * myButton is the value of the <code>currentTarget</code>. </td></tr> |
| * <tr><td><code>effectInstance</code></td><td>The effect instance object |
| * for the event.</td></tr> |
| * <tr><td><code>target</code></td><td>The Object that dispatched the event; |
| * it is not always the Object listening for the event. |
| * Use the <code>currentTarget</code> property to always access the |
| * Object listening for the event.</td></tr> |
| * </table> |
| * |
| * @see mx.effects.Effect |
| * |
| * @eventType effectEnd |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const EFFECT_END:String = "effectEnd"; |
| |
| /** |
| * The <code>EffectEvent.EFFECT_STOP</code> constant defines the value of the |
| * <code>type</code> property of the event object for an |
| * <code>effectStop</code> event. |
| * |
| * <p>The properties of the event object have the following values:</p> |
| * <table class="innertable"> |
| * <tr><th>Property</th><th>Value</th></tr> |
| * <tr><td><code>bubbles</code></td><td>false</td></tr> |
| * <tr><td><code>cancelable</code></td><td>false</td></tr> |
| * <tr><td><code>currentTarget</code></td><td>The Object that defines the |
| * event listener that handles the event. For example, if you use |
| * <code>myButton.addEventListener()</code> to register an event listener, |
| * myButton is the value of the <code>currentTarget</code>. </td></tr> |
| * <tr><td><code>effectInstance</code></td><td>The effect instance object |
| * for the event.</td></tr> |
| * <tr><td><code>target</code></td><td>The Object that dispatched the event; |
| * it is not always the Object listening for the event. |
| * Use the <code>currentTarget</code> property to always access the |
| * Object listening for the event.</td></tr> |
| * </table> |
| * |
| * @see mx.effects.Effect |
| * |
| * @eventType effectStop |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const EFFECT_STOP:String = "effectStop"; |
| |
| /** |
| * The <code>EffectEvent.EFFECT_START</code> constant defines the value of the |
| * <code>type</code> property of the event object for an |
| * <code>effectStart</code> event. |
| * |
| * <p>The properties of the event object have the following values:</p> |
| * <table class="innertable"> |
| * <tr><th>Property</th><th>Value</th></tr> |
| * <tr><td><code>bubbles</code></td><td>false</td></tr> |
| * <tr><td><code>cancelable</code></td><td>false</td></tr> |
| * <tr><td><code>currentTarget</code></td><td>The Object that defines the |
| * event listener that handles the event. For example, if you use |
| * <code>myButton.addEventListener()</code> to register an event listener, |
| * myButton is the value of the <code>currentTarget</code>. </td></tr> |
| * <tr><td><code>effectInstance</code></td><td>The effect instance object |
| * for the event.</td></tr> |
| * <tr><td><code>target</code></td><td>The Object that dispatched the event; |
| * it is not always the Object listening for the event. |
| * Use the <code>currentTarget</code> property to always access the |
| * Object listening for the event.</td></tr> |
| * </table> |
| * |
| * @see mx.effects.Effect |
| * |
| * @eventType effectStart |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const EFFECT_START:String = "effectStart"; |
| |
| /** |
| * The <code>EffectEvent.EFFECT_REPEAT</code> constant defines the value of the |
| * <code>type</code> property of the event object for an |
| * <code>effectRepeat</code> event. |
| * |
| * <p>The properties of the event object have the following values:</p> |
| * <table class="innertable"> |
| * <tr><th>Property</th><th>Value</th></tr> |
| * <tr><td><code>bubbles</code></td><td>false</td></tr> |
| * <tr><td><code>cancelable</code></td><td>false</td></tr> |
| * <tr><td><code>currentTarget</code></td><td>The Object that defines the |
| * event listener that handles the event. For example, if you use |
| * <code>myButton.addEventListener()</code> to register an event listener, |
| * myButton is the value of the <code>currentTarget</code>. </td></tr> |
| * <tr><td><code>effectInstance</code></td><td>The effect instance object |
| * for the event.</td></tr> |
| * <tr><td><code>target</code></td><td>The Object that dispatched the event; |
| * it is not always the Object listening for the event. |
| * Use the <code>currentTarget</code> property to always access the |
| * Object listening for the event.</td></tr> |
| * </table> |
| * |
| * @see mx.effects.Effect |
| * |
| * @eventType effectRepeat |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const EFFECT_REPEAT:String = "effectRepeat"; |
| |
| /** |
| * The <code>EffectEvent.EFFECT_UPDATE</code> constant defines the value of the |
| * <code>type</code> property of the event object for an |
| * <code>effectUpdate</code> event. |
| * |
| * <p>The properties of the event object have the following values:</p> |
| * <table class="innertable"> |
| * <tr><th>Property</th><th>Value</th></tr> |
| * <tr><td><code>bubbles</code></td><td>false</td></tr> |
| * <tr><td><code>cancelable</code></td><td>false</td></tr> |
| * <tr><td><code>currentTarget</code></td><td>The Object that defines the |
| * event listener that handles the event. For example, if you use |
| * <code>myButton.addEventListener()</code> to register an event listener, |
| * myButton is the value of the <code>currentTarget</code>. </td></tr> |
| * <tr><td><code>effectInstance</code></td><td>The effect instance object |
| * for the event.</td></tr> |
| * <tr><td><code>target</code></td><td>The Object that dispatched the event; |
| * it is not always the Object listening for the event. |
| * Use the <code>currentTarget</code> property to always access the |
| * Object listening for the event.</td></tr> |
| * </table> |
| * |
| * @see mx.effects.Effect |
| * |
| * @eventType effectUpdate |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public static const EFFECT_UPDATE:String = "effectUpdate"; |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Constructor |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * Constructor. |
| * |
| * @param eventType The event type; indicates the action that caused the event. |
| * |
| * @param bubbles Specifies whether the event can bubble up the |
| * display list hierarchy. |
| * |
| * @param cancelable Specifies whether the behavior associated with the event can be prevented. |
| * |
| * @param effectInstance The effect instance that triggered the event. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public function EffectEvent(eventType:String, bubbles:Boolean = false, |
| cancelable:Boolean = false, |
| effectInstance:IEffectInstance = null) |
| { |
| super(eventType, bubbles, cancelable); |
| |
| this.effectInstance = effectInstance; |
| } |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Properties |
| // |
| //-------------------------------------------------------------------------- |
| |
| //---------------------------------- |
| // effectInstance |
| //---------------------------------- |
| |
| /** |
| * The effect instance object for the event. |
| * You can use this property to access the properties of the effect |
| * instance object from within your event listener. |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public var effectInstance:IEffectInstance; |
| |
| //-------------------------------------------------------------------------- |
| // |
| // Overridden methods: Event |
| // |
| //-------------------------------------------------------------------------- |
| |
| /** |
| * @private |
| */ |
| override public function clone():Event |
| { |
| return new EffectEvent(type, bubbles, cancelable, effectInstance); |
| } |
| } |
| |
| } |