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////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package mx.managers
{
/**
* The IFocusManagerComplexComponent interface defines the interface
* that components that can have more than one internal focus target
* should implement in order to
* receive focus from the FocusManager.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public interface IFocusManagerComplexComponent extends IFocusManagerComponent
{
//--------------------------------------------------------------------------
//
// Properties
//
//--------------------------------------------------------------------------
//----------------------------------
// hasFocusableContent
//----------------------------------
/**
* A flag that indicates whether the component currently has internal
* focusable targets
*
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
function get hasFocusableContent():Boolean;
//--------------------------------------------------------------------------
//
// Methods
//
//--------------------------------------------------------------------------
/**
* Called by the FocusManager when the component receives focus.
* The component may in turn set focus to an internal component.
* The components setFocus() method will still be called when focused by
* the mouse, but this method will be used when focus changes via the
* keyboard
*
* @param direction "bottom" if TAB used with SHIFT key, "top" otherwise
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
function assignFocus(direction:String):void;
}
}