| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Licensed to the Apache Software Foundation (ASF) under one or more |
| // contributor license agreements. See the NOTICE file distributed with |
| // this work for additional information regarding copyright ownership. |
| // The ASF licenses this file to You under the Apache License, Version 2.0 |
| // (the "License"); you may not use this file except in compliance with |
| // the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| package mx.core |
| { |
| |
| import flash.events.IEventDispatcher; |
| |
| /** |
| * The <code>IPropertyChangeNotifier</code> interface defines a marker |
| * interface. |
| * Classes that support this interface declare support for event propagation |
| * in a specialized manner. |
| * Classes that implement this interface must dispatch events for each property |
| * of this class and any nested classes publicly exposed as properties. |
| * For those properties that are anonymous (complex and not strongly typed), |
| * implementing classes provide custom support or directly use the |
| * ObjectProxy class. |
| * Implementors of this interface should use the |
| * <code>PropertyChangeEvent.createUpdateEvent()</code> method to construct an |
| * appropriate update event for dispatch. |
| * @example |
| * <code><pre> |
| * |
| * function set myProperty(value:Object):void |
| * { |
| * var oldValue:IPropertyChangeNotifier = _myProperty; |
| * var newValue:IPropertyChangeNotifier = value; |
| * |
| * // Need to ensure to dispatch changes on the new property. |
| * // Listeners use the source property to determine which object |
| * // actually originated the event. |
| * // In their event handler code, they can tell if an event has been |
| * // propagated from deep within the object graph by comparing |
| * // event.target and event.source. If they are equal, then the property |
| * // change is at the surface of the object. If they are not equal, the |
| * // property change is somewhere deeper in the object graph. |
| * newValue.addEventListener( |
| * PropertyChangeEvent.PROPERTY_CHANGE, |
| * dispatchEvent); |
| * |
| * // need to stop listening for events from the old property |
| * oldValue.removeEventListener( |
| * PropertyChangeEvent.PROPERTY_CHANGE, |
| * dispatchEvent); |
| * |
| * _myProperty = newValue; |
| * |
| * // now notify anyone that is listening |
| * if (dispatcher.hasEventListener(PropertyChangeEvent.PROPERTY_CHANGE)) |
| * { |
| * var event:PropertyChangeEvent = |
| * PropertyChangeEvent.createUpdateEvent( |
| * this, |
| * "myProperty", |
| * newValue, |
| * oldValue); |
| * dispatchEvent(event); |
| * } |
| * } |
| * |
| * |
| * </pre></code> |
| * |
| * @langversion 3.0 |
| * @playerversion Flash 9 |
| * @playerversion AIR 1.1 |
| * @productversion Flex 3 |
| */ |
| public interface IPropertyChangeNotifier extends IEventDispatcher, IUID |
| { |
| //-------------------------------------------------------------------------- |
| // |
| // Properties |
| // |
| //-------------------------------------------------------------------------- |
| |
| // Inherits uid property from IUID |
| } |
| |
| } |