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////////////////////////////////////////////////////////////////////////////////
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package mx.core
{
import mx.core.FlexSimpleButton;
/**
* ButtonAsset is a subclass of the flash.display.SimpleButton class
* which represents button symbols that you embed in a Flex
* application from a SWF file produced by Flash.
* It implements the IFlexDisplayObject interface, which makes it
* possible for a SimpleButtonAsset to be displayed in an Image control,
* or to be used as a container background or a component skin.
*
* <p>This class is included in Flex for completeness, so that any kind
* of symbol in a SWF file produced by Flash can be embedded
* in a Flex application.
* However, Flex applications do not typically use embedded SimpleButtons.
* Refer to more commonly-used asset classes such as BitmapAsset
* for more information about how embedded assets work in Flex.</p>
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public class ButtonAsset extends FlexSimpleButton
implements IFlexAsset, IFlexDisplayObject
{
include "../core/Version.as";
//--------------------------------------------------------------------------
//
// Constructor
//
//--------------------------------------------------------------------------
/**
* Constructor.
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public function ButtonAsset()
{
super();
// Remember initial size as our measured size.
_measuredWidth = width;
_measuredHeight = height;
}
//--------------------------------------------------------------------------
//
// Properties
//
//--------------------------------------------------------------------------
//----------------------------------
// measuredHeight
//----------------------------------
/**
* @private
* Storage for the measuredWidth property.
*/
private var _measuredHeight:Number;
/**
* @inheritDoc
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public function get measuredHeight():Number
{
return _measuredHeight;
}
//----------------------------------
// measuredWidth
//----------------------------------
/**
* @private
* Storage for the measuredWidth property.
*/
private var _measuredWidth:Number;
/**
* @inheritDoc
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public function get measuredWidth():Number
{
return _measuredWidth;
}
//--------------------------------------------------------------------------
//
// Methods
//
//--------------------------------------------------------------------------
/**
* @inheritDoc
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public function move(x:Number, y:Number):void
{
this.x = x;
this.y = y;
}
/**
* @inheritDoc
*
* @langversion 3.0
* @playerversion Flash 9
* @playerversion AIR 1.1
* @productversion Flex 3
*/
public function setActualSize(newWidth:Number, newHeight:Number):void
{
width = newWidth;
height = newHeight;
}
}
}