| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // Licensed to the Apache Software Foundation (ASF) under one or more |
| // contributor license agreements. See the NOTICE file distributed with |
| // this work for additional information regarding copyright ownership. |
| // The ASF licenses this file to You under the Apache License, Version 2.0 |
| // (the "License"); you may not use this file except in compliance with |
| // the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| package { |
| |
| public class Radii8LibraryEffectsAssets { |
| |
| public function Radii8LibraryEffectsAssets() { |
| |
| } |
| |
| |
| /////////////////////////////////////////////////////// |
| // EDIT |
| /////////////////////////////////////////////////////// |
| |
| [Embed(source="assets/icons/effects/pause.png")] |
| public static const pause:Class; |
| |
| [Embed(source="assets/icons/effects/play.png")] |
| public static const play:Class; |
| |
| [Embed(source="assets/icons/effects/playpause.png")] |
| public static const playpause:Class; |
| |
| [Embed(source="assets/icons/effects/reverse.png")] |
| public static const reverse:Class; |
| |
| [Embed(source="assets/icons/effects/refresh.png")] |
| public static const refresh:Class; |
| |
| [Embed(source="assets/icons/effects/stop.png")] |
| public static const stop:Class; |
| |
| [Embed(source="assets/icons/effects/clear.png")] |
| public static const clear:Class; |
| |
| [Embed(source="assets/icons/effects/playhead.png")] |
| public static const playhead:Class; |
| |
| [Embed(source="assets/icons/effects/playhead_light.png")] |
| public static const playheadLight:Class; |
| |
| [Embed(source="assets/icons/effects/end.png")] |
| public static const end:Class; |
| |
| [Embed(source="assets/icons/effects/close_16.png")] |
| public static const close:Class; |
| |
| [Embed(source="assets/icons/effects/loop_off.png")] |
| public static const loopOff:Class; |
| |
| [Embed(source="assets/icons/effects/loop_on.png")] |
| public static const loopOn:Class; |
| |
| [Embed(source="assets/icons/effects/selected.png")] |
| public static const selected:Class; |
| |
| |
| |
| |
| } |
| } |