blob: 1376f9a811a785c425d37c39ea8e7cbc9908acc0 [file] [log] [blame]
/*
* Copyright 2005 The Apache Software Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package org.apache.felix.mishell;
import org.apache.felix.mishell.console.Console;
import org.osgi.framework.BundleActivator;
import org.osgi.framework.BundleContext;
public class Activator implements BundleActivator {
private Console console;
public void start(BundleContext context) throws Exception {
//NOTE: new javax.script.EngineManager() uses context class loader
//We've changed that to use EngineManager(ClassLoader loader)
//Alternatively, we could instantiate it in a separate thread with proper context class loader set.
//TODO: not sure wether resources are correctly freed. A running script will probably keep running, for example, if it has got threads
//but that would hang the console, which is quite primitive yet. (it would need a 'run [script] &' idiom)
console = new Console(new JMXEngineContext("javascript", new OSGiScriptEngineManager(context)));
Thread t=new Thread(console);
//At least JRuby engine (maybe others too) uses context class loaders internally
//So this is to prevent problems with that: context cl=console class loader which in turn
//loads the manager and therefore engine factory
// t.setContextClassLoader(this.getClass().getClassLoader());
t.setName("ConsoleThread");
t.start();
}
public void stop(BundleContext context) throws Exception {
console.stop();
}
}