blob: 046b0ceb1b22334b857c6a800b93a1627af3a30b [file] [log] [blame]
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package main
import (
"flag"
"github.com/apache/incubator-eventmesh/eventmesh-server-go/config"
"github.com/apache/incubator-eventmesh/eventmesh-server-go/log"
"github.com/apache/incubator-eventmesh/eventmesh-server-go/plugin"
"github.com/apache/incubator-eventmesh/eventmesh-server-go/runtime"
// load all plugin here if you add new plugin you need to import it by _
_ "github.com/apache/incubator-eventmesh/eventmesh-server-go/plugin/connector/rocketmq"
_ "github.com/apache/incubator-eventmesh/eventmesh-server-go/plugin/connector/standalone"
_ "github.com/apache/incubator-eventmesh/eventmesh-server-go/plugin/database/mysql"
_ "github.com/apache/incubator-eventmesh/eventmesh-server-go/plugin/metrics/prometheus"
_ "github.com/apache/incubator-eventmesh/eventmesh-server-go/plugin/protocol/cloudevents"
_ "github.com/apache/incubator-eventmesh/eventmesh-server-go/plugin/registry/nacos"
)
var confPath string
func init() {
flag.StringVar(&confPath, "config", config.ServerConfigPath, "configuration file path")
}
func main() {
cfg, err := config.LoadConfig(confPath)
if err != nil {
log.Fatalf("load config err:%v", err)
}
if err := SetupPlugins(cfg); err != nil {
log.Fatalf("setup plugin err:%v", err)
}
config.SetGlobalConfig(cfg)
if err := runtime.Start(); err != nil {
log.Fatalf("start runtime server err:%v", err)
}
log.Infof("stop runtime server success")
}
// SetupPlugins registers client config and setups plugins according to the Config.
func SetupPlugins(cfg *config.Config) error {
// SetupConfig all plugins
if cfg.Plugins != nil {
if err := cfg.Plugins.Setup(); err != nil {
return err
}
}
plugin.SetActivePlugin(cfg.ActivePlugins)
return nil
}