| // $Id$ |
| // |
| // Copyright 2007-2008 Cisco Systems Inc. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); you may not |
| // use this file except in compliance with the License. You may obtain a copy |
| // of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| // License for the specific language governing permissions and limitations |
| // under the License. |
| |
| using System; |
| using Etch.Util; |
| |
| namespace Etch.Support |
| { |
| /// <summary> |
| /// Class to help construct transport stacks. |
| /// </summary> |
| public class TransportHelper |
| { |
| #region RESOURCES |
| |
| /// <summary> |
| /// The Pool to use to execute queued async receiver messages. */ |
| /// </summary> |
| public const String QUEUED_POOL = "QUEUED_POOL"; |
| |
| /// <summary> |
| /// The Pool to use to execute free async receiver messages. |
| /// </summary> |
| public const String FREE_POOL = "FREE_POOL"; |
| |
| /// <summary> |
| /// Binary transport format |
| /// </summary> |
| public const String BINARY = "binary"; |
| |
| /// <summary> |
| /// Xml transport format |
| /// </summary> |
| public const String XML = "xml"; |
| |
| #endregion |
| |
| #region UTILITIES |
| |
| /// <summary> |
| /// Initializes standard resources. |
| /// </summary> |
| /// <param name="resources">some initial values for resources. May be null to accept |
| /// all the defaults.</param> |
| /// <returns>copy of resources initialized with default values for standard items</returns> |
| public static Resources InitResources( Resources resources ) |
| { |
| if ( resources == null ) |
| resources = new Resources(); |
| else |
| resources = new Resources(resources); |
| |
| if ( !resources.ContainsKey( QUEUED_POOL ) ) |
| resources.Add( QUEUED_POOL, new QueuedPool() ); |
| |
| if ( !resources.ContainsKey( FREE_POOL ) ) |
| resources.Add( FREE_POOL, new FreePool() ); |
| |
| return resources; |
| } |
| |
| #endregion |
| } |
| } |