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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
const ORIGIN_METHOD = '\0__throttleOriginMethod' as const;
const RATE = '\0__throttleRate' as const;
const THROTTLE_TYPE = '\0__throttleType' as const;
type ThrottleFunction = (this: unknown, ...args: unknown[]) => void;
export type ThrottleType = 'fixRate' | 'debounce';
export interface ThrottleController {
clear(): void;
debounceNextCall(debounceDelay: number): void;
};
/**
* @public
* @param {(Function)} fn
* @param {number} [delay=0] Unit: ms.
* @param {boolean} [debounce=false]
* true: If call interval less than `delay`, only the last call works.
* false: If call interval less than `delay, call works on fixed rate.
* @return {(Function)} throttled fn.
*/
export function throttle<T extends ThrottleFunction>(
fn: T,
delay?: number,
debounce?: boolean
): T & ThrottleController {
let currCall;
let lastCall = 0;
let lastExec = 0;
let timer: ReturnType<typeof setTimeout> = null;
let diff;
let scope: unknown;
let args: unknown[];
let debounceNextCall: number;
delay = delay || 0;
function exec(): void {
lastExec = (new Date()).getTime();
timer = null;
fn.apply(scope, args || []);
}
const cb = function (this: unknown, ...cbArgs: unknown[]): void {
currCall = (new Date()).getTime();
scope = this;
args = cbArgs;
const thisDelay = debounceNextCall || delay;
const thisDebounce = debounceNextCall || debounce;
debounceNextCall = null;
diff = currCall - (thisDebounce ? lastCall : lastExec) - thisDelay;
clearTimeout(timer);
// Here we should make sure that: the `exec` SHOULD NOT be called later
// than a new call of `cb`, that is, preserving the command order. Consider
// calculating "scale rate" when roaming as an example. When a call of `cb`
// happens, either the `exec` is called dierectly, or the call is delayed.
// But the delayed call should never be later than next call of `cb`. Under
// this assurance, we can simply update view state each time `dispatchAction`
// triggered by user roaming, but not need to add extra code to avoid the
// state being "rolled-back".
if (thisDebounce) {
timer = setTimeout(exec, thisDelay);
}
else {
if (diff >= 0) {
exec();
}
else {
timer = setTimeout(exec, -diff);
}
}
lastCall = currCall;
} as T & ThrottleController;
/**
* Clear throttle.
* @public
*/
cb.clear = function (): void {
if (timer) {
clearTimeout(timer);
timer = null;
}
};
/**
* Enable debounce once.
*/
cb.debounceNextCall = function (debounceDelay: number): void {
debounceNextCall = debounceDelay;
};
return cb;
}
/**
* Create throttle method or update throttle rate.
*
* @example
* ComponentView.prototype.render = function () {
* ...
* throttle.createOrUpdate(
* this,
* '_dispatchAction',
* this.model.get('throttle'),
* 'fixRate'
* );
* };
* ComponentView.prototype.remove = function () {
* throttle.clear(this, '_dispatchAction');
* };
* ComponentView.prototype.dispose = function () {
* throttle.clear(this, '_dispatchAction');
* };
*
*/
export function createOrUpdate<T, S extends keyof T, P = T[S]>(
obj: T,
fnAttr: S,
rate: number,
throttleType: ThrottleType
): P extends ThrottleFunction ? P & ThrottleController : never {
let fn = obj[fnAttr];
if (!fn) {
return;
}
const originFn = (fn as any)[ORIGIN_METHOD] || fn;
const lastThrottleType = (fn as any)[THROTTLE_TYPE];
const lastRate = (fn as any)[RATE];
if (lastRate !== rate || lastThrottleType !== throttleType) {
if (rate == null || !throttleType) {
return (obj[fnAttr] = originFn);
}
fn = obj[fnAttr] = throttle(
originFn, rate, throttleType === 'debounce'
);
(fn as any)[ORIGIN_METHOD] = originFn;
(fn as any)[THROTTLE_TYPE] = throttleType;
(fn as any)[RATE] = rate;
}
return fn as ReturnType<typeof createOrUpdate>;
}
/**
* Clear throttle. Example see throttle.createOrUpdate.
*/
export function clear<T, S extends keyof T>(obj: T, fnAttr: S): void {
const fn = obj[fnAttr];
if (fn && (fn as any)[ORIGIN_METHOD]) {
obj[fnAttr] = (fn as any)[ORIGIN_METHOD];
}
}