| /* |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| */ |
| |
| import { isArray } from 'zrender/src/core/util'; |
| |
| /* global Float32Array */ |
| const supportFloat32Array = typeof Float32Array !== 'undefined'; |
| |
| const Float32ArrayCtor = !supportFloat32Array ? Array : Float32Array; |
| |
| export function createFloat32Array(arg: number | number[]): number[] | Float32Array { |
| if (isArray(arg)) { |
| // Return self directly if don't support TypedArray. |
| return supportFloat32Array ? new Float32Array(arg) : arg; |
| } |
| // Else is number |
| return new Float32ArrayCtor(arg); |
| } |