blob: a75e292c38249d76229aeb5991e635d43b89c426 [file] [log] [blame]
import Path from 'zrender/src/graphic/Path';
export default Path.extend({
type: 'echartsGaugePointer',
shape: {
angle: 0,
width: 10,
r: 10,
x: 0,
y: 0
},
buildPath: function (ctx, shape) {
var mathCos = Math.cos;
var mathSin = Math.sin;
var r = shape.r;
var width = shape.width;
var angle = shape.angle;
var x = shape.x - mathCos(angle) * width * (width >= r / 3 ? 1 : 2);
var y = shape.y - mathSin(angle) * width * (width >= r / 3 ? 1 : 2);
angle = shape.angle - Math.PI / 2;
ctx.moveTo(x, y);
ctx.lineTo(shape.x + mathCos(angle) * width, shape.y + mathSin(angle) * width);
ctx.lineTo(shape.x + mathCos(shape.angle) * r, shape.y + mathSin(shape.angle) * r);
ctx.lineTo(shape.x - mathCos(angle) * width, shape.y - mathSin(angle) * width);
ctx.lineTo(x, y);
return;
}
});