blob: b2dd42644b0b6a926267e2486f7e5e2d907be538 [file] [log] [blame]
import Path from '../graphic/Path';
import PathProxy from '../core/PathProxy';
import transformPath from './transformPath'; // command chars
var cc = ['m', 'M', 'l', 'L', 'v', 'V', 'h', 'H', 'z', 'Z', 'c', 'C', 'q', 'Q', 't', 'T', 's', 'S', 'a', 'A'];
var mathSqrt = Math.sqrt;
var mathSin = Math.sin;
var mathCos = Math.cos;
var PI = Math.PI;
var vMag = function (v) {
return Math.sqrt(v[0] * v[0] + v[1] * v[1]);
};
var vRatio = function (u, v) {
return (u[0] * v[0] + u[1] * v[1]) / (vMag(u) * vMag(v));
};
var vAngle = function (u, v) {
return (u[0] * v[1] < u[1] * v[0] ? -1 : 1) * Math.acos(vRatio(u, v));
};
function processArc(x1, y1, x2, y2, fa, fs, rx, ry, psiDeg, cmd, path) {
var psi = psiDeg * (PI / 180.0);
var xp = mathCos(psi) * (x1 - x2) / 2.0 + mathSin(psi) * (y1 - y2) / 2.0;
var yp = -1 * mathSin(psi) * (x1 - x2) / 2.0 + mathCos(psi) * (y1 - y2) / 2.0;
var lambda = xp * xp / (rx * rx) + yp * yp / (ry * ry);
if (lambda > 1) {
rx *= mathSqrt(lambda);
ry *= mathSqrt(lambda);
}
var f = (fa === fs ? -1 : 1) * mathSqrt((rx * rx * (ry * ry) - rx * rx * (yp * yp) - ry * ry * (xp * xp)) / (rx * rx * (yp * yp) + ry * ry * (xp * xp))) || 0;
var cxp = f * rx * yp / ry;
var cyp = f * -ry * xp / rx;
var cx = (x1 + x2) / 2.0 + mathCos(psi) * cxp - mathSin(psi) * cyp;
var cy = (y1 + y2) / 2.0 + mathSin(psi) * cxp + mathCos(psi) * cyp;
var theta = vAngle([1, 0], [(xp - cxp) / rx, (yp - cyp) / ry]);
var u = [(xp - cxp) / rx, (yp - cyp) / ry];
var v = [(-1 * xp - cxp) / rx, (-1 * yp - cyp) / ry];
var dTheta = vAngle(u, v);
if (vRatio(u, v) <= -1) {
dTheta = PI;
}
if (vRatio(u, v) >= 1) {
dTheta = 0;
}
if (fs === 0 && dTheta > 0) {
dTheta = dTheta - 2 * PI;
}
if (fs === 1 && dTheta < 0) {
dTheta = dTheta + 2 * PI;
}
path.addData(cmd, cx, cy, rx, ry, theta, dTheta, psi, fs);
}
function createPathProxyFromString(data) {
if (!data) {
return [];
} // command string
var cs = data.replace(/-/g, ' -').replace(/ /g, ' ').replace(/ /g, ',').replace(/,,/g, ',');
var n; // create pipes so that we can split the data
for (n = 0; n < cc.length; n++) {
cs = cs.replace(new RegExp(cc[n], 'g'), '|' + cc[n]);
} // create array
var arr = cs.split('|'); // init context point
var cpx = 0;
var cpy = 0;
var path = new PathProxy();
var CMD = PathProxy.CMD;
var prevCmd;
for (n = 1; n < arr.length; n++) {
var str = arr[n];
var c = str.charAt(0);
var off = 0;
var p = str.slice(1).replace(/e,-/g, 'e-').split(',');
var cmd;
if (p.length > 0 && p[0] === '') {
p.shift();
}
for (var i = 0; i < p.length; i++) {
p[i] = parseFloat(p[i]);
}
while (off < p.length && !isNaN(p[off])) {
if (isNaN(p[0])) {
break;
}
var ctlPtx;
var ctlPty;
var rx;
var ry;
var psi;
var fa;
var fs;
var x1 = cpx;
var y1 = cpy; // convert l, H, h, V, and v to L
switch (c) {
case 'l':
cpx += p[off++];
cpy += p[off++];
cmd = CMD.L;
path.addData(cmd, cpx, cpy);
break;
case 'L':
cpx = p[off++];
cpy = p[off++];
cmd = CMD.L;
path.addData(cmd, cpx, cpy);
break;
case 'm':
cpx += p[off++];
cpy += p[off++];
cmd = CMD.M;
path.addData(cmd, cpx, cpy);
c = 'l';
break;
case 'M':
cpx = p[off++];
cpy = p[off++];
cmd = CMD.M;
path.addData(cmd, cpx, cpy);
c = 'L';
break;
case 'h':
cpx += p[off++];
cmd = CMD.L;
path.addData(cmd, cpx, cpy);
break;
case 'H':
cpx = p[off++];
cmd = CMD.L;
path.addData(cmd, cpx, cpy);
break;
case 'v':
cpy += p[off++];
cmd = CMD.L;
path.addData(cmd, cpx, cpy);
break;
case 'V':
cpy = p[off++];
cmd = CMD.L;
path.addData(cmd, cpx, cpy);
break;
case 'C':
cmd = CMD.C;
path.addData(cmd, p[off++], p[off++], p[off++], p[off++], p[off++], p[off++]);
cpx = p[off - 2];
cpy = p[off - 1];
break;
case 'c':
cmd = CMD.C;
path.addData(cmd, p[off++] + cpx, p[off++] + cpy, p[off++] + cpx, p[off++] + cpy, p[off++] + cpx, p[off++] + cpy);
cpx += p[off - 2];
cpy += p[off - 1];
break;
case 'S':
ctlPtx = cpx;
ctlPty = cpy;
var len = path.len();
var pathData = path.data;
if (prevCmd === CMD.C) {
ctlPtx += cpx - pathData[len - 4];
ctlPty += cpy - pathData[len - 3];
}
cmd = CMD.C;
x1 = p[off++];
y1 = p[off++];
cpx = p[off++];
cpy = p[off++];
path.addData(cmd, ctlPtx, ctlPty, x1, y1, cpx, cpy);
break;
case 's':
ctlPtx = cpx;
ctlPty = cpy;
var len = path.len();
var pathData = path.data;
if (prevCmd === CMD.C) {
ctlPtx += cpx - pathData[len - 4];
ctlPty += cpy - pathData[len - 3];
}
cmd = CMD.C;
x1 = cpx + p[off++];
y1 = cpy + p[off++];
cpx += p[off++];
cpy += p[off++];
path.addData(cmd, ctlPtx, ctlPty, x1, y1, cpx, cpy);
break;
case 'Q':
x1 = p[off++];
y1 = p[off++];
cpx = p[off++];
cpy = p[off++];
cmd = CMD.Q;
path.addData(cmd, x1, y1, cpx, cpy);
break;
case 'q':
x1 = p[off++] + cpx;
y1 = p[off++] + cpy;
cpx += p[off++];
cpy += p[off++];
cmd = CMD.Q;
path.addData(cmd, x1, y1, cpx, cpy);
break;
case 'T':
ctlPtx = cpx;
ctlPty = cpy;
var len = path.len();
var pathData = path.data;
if (prevCmd === CMD.Q) {
ctlPtx += cpx - pathData[len - 4];
ctlPty += cpy - pathData[len - 3];
}
cpx = p[off++];
cpy = p[off++];
cmd = CMD.Q;
path.addData(cmd, ctlPtx, ctlPty, cpx, cpy);
break;
case 't':
ctlPtx = cpx;
ctlPty = cpy;
var len = path.len();
var pathData = path.data;
if (prevCmd === CMD.Q) {
ctlPtx += cpx - pathData[len - 4];
ctlPty += cpy - pathData[len - 3];
}
cpx += p[off++];
cpy += p[off++];
cmd = CMD.Q;
path.addData(cmd, ctlPtx, ctlPty, cpx, cpy);
break;
case 'A':
rx = p[off++];
ry = p[off++];
psi = p[off++];
fa = p[off++];
fs = p[off++];
x1 = cpx, y1 = cpy;
cpx = p[off++];
cpy = p[off++];
cmd = CMD.A;
processArc(x1, y1, cpx, cpy, fa, fs, rx, ry, psi, cmd, path);
break;
case 'a':
rx = p[off++];
ry = p[off++];
psi = p[off++];
fa = p[off++];
fs = p[off++];
x1 = cpx, y1 = cpy;
cpx += p[off++];
cpy += p[off++];
cmd = CMD.A;
processArc(x1, y1, cpx, cpy, fa, fs, rx, ry, psi, cmd, path);
break;
}
}
if (c === 'z' || c === 'Z') {
cmd = CMD.Z;
path.addData(cmd);
}
prevCmd = cmd;
}
path.toStatic();
return path;
} // TODO Optimize double memory cost problem
function createPathOptions(str, opts) {
var pathProxy = createPathProxyFromString(str);
opts = opts || {};
opts.buildPath = function (path) {
if (path.setData) {
path.setData(pathProxy.data); // Svg and vml renderer don't have context
var ctx = path.getContext();
if (ctx) {
path.rebuildPath(ctx);
}
} else {
var ctx = path;
pathProxy.rebuildPath(ctx);
}
};
opts.applyTransform = function (m) {
transformPath(pathProxy, m);
this.dirty(true);
};
return opts;
}
/**
* Create a Path object from path string data
* http://www.w3.org/TR/SVG/paths.html#PathData
* @param {Object} opts Other options
*/
export function createFromString(str, opts) {
return new Path(createPathOptions(str, opts));
}
/**
* Create a Path class from path string data
* @param {string} str
* @param {Object} opts Other options
*/
export function extendFromString(str, opts) {
return Path.extend(createPathOptions(str, opts));
}
/**
* Merge multiple paths
*/
// TODO Apply transform
// TODO stroke dash
// TODO Optimize double memory cost problem
export function mergePath(pathEls, opts) {
var pathList = [];
var len = pathEls.length;
for (var i = 0; i < len; i++) {
var pathEl = pathEls[i];
if (!pathEl.path) {
pathEl.createPathProxy();
}
if (pathEl.__dirtyPath) {
pathEl.buildPath(pathEl.path, pathEl.shape, true);
}
pathList.push(pathEl.path);
}
var pathBundle = new Path(opts); // Need path proxy.
pathBundle.createPathProxy();
pathBundle.buildPath = function (path) {
path.appendPath(pathList); // Svg and vml renderer don't have context
var ctx = path.getContext();
if (ctx) {
path.rebuildPath(ctx);
}
};
return pathBundle;
}