| |
| /* |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| */ |
| |
| |
| /** |
| * AUTO-GENERATED FILE. DO NOT MODIFY. |
| */ |
| |
| /* |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| */ |
| import { __extends } from "tslib"; |
| /** |
| * Line path for bezier and straight line draw |
| */ |
| import * as graphic from '../../util/graphic.js'; |
| import * as vec2 from 'zrender/lib/core/vector.js'; |
| import tokens from '../../visual/tokens.js'; |
| var straightLineProto = graphic.Line.prototype; |
| var bezierCurveProto = graphic.BezierCurve.prototype; |
| var StraightLineShape = /** @class */function () { |
| function StraightLineShape() { |
| // Start point |
| this.x1 = 0; |
| this.y1 = 0; |
| // End point |
| this.x2 = 0; |
| this.y2 = 0; |
| this.percent = 1; |
| } |
| return StraightLineShape; |
| }(); |
| var CurveShape = /** @class */function (_super) { |
| __extends(CurveShape, _super); |
| function CurveShape() { |
| return _super !== null && _super.apply(this, arguments) || this; |
| } |
| return CurveShape; |
| }(StraightLineShape); |
| function isStraightLine(shape) { |
| return isNaN(+shape.cpx1) || isNaN(+shape.cpy1); |
| } |
| var ECLinePath = /** @class */function (_super) { |
| __extends(ECLinePath, _super); |
| function ECLinePath(opts) { |
| var _this = _super.call(this, opts) || this; |
| _this.type = 'ec-line'; |
| return _this; |
| } |
| ECLinePath.prototype.getDefaultStyle = function () { |
| return { |
| stroke: tokens.color.neutral99, |
| fill: null |
| }; |
| }; |
| ECLinePath.prototype.getDefaultShape = function () { |
| return new StraightLineShape(); |
| }; |
| ECLinePath.prototype.buildPath = function (ctx, shape) { |
| if (isStraightLine(shape)) { |
| straightLineProto.buildPath.call(this, ctx, shape); |
| } else { |
| bezierCurveProto.buildPath.call(this, ctx, shape); |
| } |
| }; |
| ECLinePath.prototype.pointAt = function (t) { |
| if (isStraightLine(this.shape)) { |
| return straightLineProto.pointAt.call(this, t); |
| } else { |
| return bezierCurveProto.pointAt.call(this, t); |
| } |
| }; |
| ECLinePath.prototype.tangentAt = function (t) { |
| var shape = this.shape; |
| var p = isStraightLine(shape) ? [shape.x2 - shape.x1, shape.y2 - shape.y1] : bezierCurveProto.tangentAt.call(this, t); |
| return vec2.normalize(p, p); |
| }; |
| return ECLinePath; |
| }(graphic.Path); |
| export default ECLinePath; |